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Grell
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Kraken
Federated Suns
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PostPosted: 27-Jun-2007 23:12    Post subject: Grell Reply to topic Reply with quote

           BattleMech Technical Readout

Type/Model:    Grell 
Tech:          Inner Sphere / 3060
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          55 tons
Chassis:       Endo Steel
Power Plant:   275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Standard
Armament:      
  1 PPC
  5 Medium Lasers
  1 Beagle Active Probe
  1 Guardian ECM
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Grell 
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3.00
 (Endo Steel Loc: 3 LA, 3 RA, 4 LT, 4 RT)
Engine:        275 XL Fusion                12      8.00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5 [15]
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Command Console, Life Supt., Sensors:        6      6.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  185 pts Standard              0     12.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         27      
   Center Torso (Rear):                  9      
   L/R Side Torso:           13      20/20      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      18/18      
   L/R Leg:                  13      26/26      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 PPC                    RA     10           3      7.00
2 Medium Lasers          RT      6           2      2.00
1 Beagle Active Probe    RT      0           2      1.50
2 Medium Lasers          LT      6           2      2.00
1 Guardian ECM           LT      0           2      1.50
1 Medium Laser           CT      3           1      1.00
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
LAM Conversion Equipment:                    0      5.50
--------------------------------------------------------
TOTALS:                         25          69     55.00
Crits & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        19,286,236 C-Bills
Battle Value:      1,955
Cost per BV:       9,865.08
Weapon Value:      1,223 / 1,223 (Ratio = .63 / .63)
Damage Factors:    SRDmg = 22;  MRDmg = 8;  LRDmg = 2
BattleForce2:      MP: 5J,  Armor/Structure: 5/2
                   Damage PB/M/L: 3/3/1,  Overheat: 1
                   Class: MM;  Point Value: 20
                   Specials: ecm, prb


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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
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PostPosted: 27-Jun-2007 23:29    Post subject: Reply to topic Reply with quote

Interesting name...
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 28-Jun-2007 08:35    Post subject: Reply to topic Reply with quote

Karagin wrote:
Interesting name...


Only one I could think of considering how the mech is.

I've got a LAM with a command console, an ECM suite, and a BAP. That's the closest you can get, under existing BTech rules, to an ELINT platform. I suppose that I could have sacrificed two medium lasers and upgraded to Angel ECM and Bloodhound, but that's besides the point.
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