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Large Commando
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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 06-Dec-2005 19:14    Post subject: Large Commando Reply to topic Reply with quote

Quote:

On 2005-11-22 18:29, Karagin wrote:
Quote:

On 2005-11-22 16:49, Delta wrote:
I must be the only Lyran that believes in light and medium mechs...



One of the guys I use to battle with like House Stiener and he really liked using the Commando and a custom 50 tonner more of an upgunned Commando really for his scouts...then again his idea of a blocking force was a company of Atlases.



Large Commando? I figure it something like this. Reguardless, give comments...


               BattleMech Technical Readout

Type/Model:    Large Commando LCX-1
Tech:          Inner Sphere / 3060
Config:        Biped BattleMech
Rules:         Level 3, Custom design

Mass:          50 tons
Chassis:       Endo Steel
Power Plant:   250 Light Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Standard
Armament:      
  3 SRM 6s
  4 Medium Lasers
  1 Small Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Large Commando LCX-1
Mass:          50 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Endo Steel            14      2.50
 (Endo Steel Loc: 1 LA, 6 LT, 6 RT, 1 CT)
Engine:        250 Light Fusion             10      9.38
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  162 pts Standard              0     10.12

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             16         22      
   Center Torso (Rear):                  9      
   L/R Side Torso:           12      17/17      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   8      15/15      
   L/R Leg:                  12      23/23      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 SRM 6s                 RA      8   90     10     12.00
  (Ammo Locations: 2 LA, 3 RA, 1 RT)
1 Medium Laser           RA      3           1      1.00
1 SRM 6                  LA      4           2      3.00
3 Medium Lasers          LA      9           3      3.00
1 Small Laser            HD      1           1       .50
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         25          71     50.00
Crits & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        7,458,675 C-Bills
Battle Value:      1,080
Cost per BV:       6,906.18
Weapon Value:      1,073 / 1,073 (Ratio = .99 / .99)
Damage Factors:    SRDmg = 29;  MRDmg = 4;  LRDmg = 0
BattleForce2:      MP: 5J,  Armor/Structure: 4/3
                   Damage PB/M/L: 4/3/-,  Overheat: 2
                   Class: MM;  Point Value: 11

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