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Help me write fluff for the Star Wolf!!!!
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Feral77
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Joined: 02-Mar-2002 00:00
Posts: 72

PostPosted: 26-Apr-2002 19:21    Post subject: Help me write fluff for the Star Wolf!!!! Reply to topic Reply with quote

I write fluff and nobody will post opinions so I open the floor to you.Please help me get some fluff on this mech.Remember it is a quad!!!!!!
Feral
STW-A4 Star Wolf

Mass: 70 tons
Chassis: Crucis Type V
Power Plant: Omni 280
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Rawlings 75
Jump Capacity: 120 meters
Armor: DuraShield 12-b.1
Armament: 1
Unknown
Manufacturer(s): 1
Coventry Metal Works
Communications System: Sony MST-15
Targeting & Tracking System: Army Comp. Type 29K

Overview: 7
Primary:General Assault
Configuration A: Fire Support/
Configuration B: Urban Assault/Surgical Strike
Configuration C: Medium Range Assault
Configuration D: Anti-Infantry/Urban Assault
Configuration E:Fire Support(LVL 1)
Configuration F: Surgical Strike

Type: STW-A4 Star Wolf
Technology Base: Inner Sphere Level 2 Omni Custom
Tonnage: 70

Equipment Mass
Internal Structure: 7.0
Engine: 280 16.0
Walking MP: 4
Running MP: 6 [8]
Jumping MP: 4
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor: 208 13.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 29
Center Torso (Rear): 10
R/L Torso: 15 19
R/L Torso (Rear): 7
R/L Arm: 15 27
R/L Leg: 15 27

Fixed Configuration
BV : 856 Cost : 9342918
Weapons and Ammo Location Critical Heat Mass
Jump Jet(s) LRL 1 0 1.0
Jump Jet(s) RRL 1 0 1.0
Jump Jet(s) LFL 1 0 1.0
Jump Jet(s) RFL 1 0 1.0
4 MASC LT 4 0 4.0

Primary Configuration
BV : 1474 Cost : 10522293
Weapons and Ammo Location Critical Heat Mass
Light Gauss Rifle LT 5 1 12.0
@Light Gauss Rifle (16) LT 1 0 1.0
ER Large Laser CT 2 12 5.0
Medium Pulse Laser RTR 1 4 2.0

Alternate Configuration A
BV : 1468 Cost : 10979168
Weapons and Ammo Location Critical Heat Mass
LRM-10 RT 2 4 5.0
LRM-10 LT 2 4 5.0
@Semi-Guided LRM-10 (12) LT 1 0 1.0
@Semi-Guided LRM-10 (12) RT 1 0 1.0
Streak SRM-4 CT 1 3 3.0
@Streak SRM-4 (25) CT 1 0 1.0
ER Medium Laser RT 1 5 1.0
ER Medium Laser LTR 1 5 1.0
Dbl Heat Sink(s) LT 3 0 1.0
ER Medium Laser RTR 1 5 1.0

Alternate Configuration B
BV : 1605 Cost : 11088075
Weapons and Ammo Location Critical Heat Mass
Ultra AC/10 RT 7 4 13.0
@Ultra AC/10 (20) RT 2 0 2.0
C3 Slave H 1 0 1.0
ER Small Laser CT 1 2 0.5
ER Medium Laser CT 1 5 1.0
ER Medium Laser LT 1 5 1.0
Dbl Heat Sink(s) LT 3 0 1.0
CASE RT 1 0 0.5

Alternate Configuration C
BV : 1547 Cost : 10936668
Weapons and Ammo Location Critical Heat Mass
@Streak SRM-6 (30) RT 2 0 2.0
Streak SRM-6 RTR 2 4 4.5
ER PPC LT 3 15 7.0
Dbl Heat Sink(s) RT 3 0 1.0
LRM-5 RT 1 2 2.0
@Semi-Guided LRM-5 (24) RT 1 0 1.0
Dbl Heat Sink(s) LT 3 0 1.0
Medium Laser LT 1 3 1.0
CASE RT 1 0 0.5

Alternate Configuration D
BV : 1274 Cost : 10235950
Weapons and Ammo Location Critical Heat Mass
AP Pod LRL 1 0 0.5
AP Pod RRL 1 0 0.5
AP Pod LFL 1 0 0.5
AP Pod RFL 1 0 0.5
Autocannon/5 RT 4 1 8.0
@Autocannon/5 (40) RT 2 0 2.0
ER Large Laser LT 2 12 5.0
Streak SRM-2 CTR 1 2 1.5
Small Laser H 1 1 0.5
@Streak SRM-2 (50) CT 1 0 1.0

Alternate Configuration E
BV : 1472 Cost : 10501043
Weapons and Ammo Location Critical Heat Mass
Large Laser CT 2 8 5.0
LRM-15 RT 3 5 7.0
@LRM-15 (8) RT 1 0 1.0
SRM-6 LT 2 4 3.0
@SRM-6 (30) LT 2 0 2.0
Dbl Heat Sink(s) LT 3 0 1.0
CASE RT 1 0 0.5
CASE LT 1 0 0.5

Alternate Configuration F
BV : 1435 Cost : 11402043
Weapons and Ammo Location Critical Heat Mass
Narc Beacon LT 2 0 3.0
@Explosive Narc (12) LT 2 0 2.0
@Narc Beacon (6) LT 1 0 1.0
C3 Slave LT 1 0 1.0
Streak SRM-4 RT 1 3 3.0
@Streak SRM-4 (25) RT 1 0 1.0
ER Large Laser CT 2 12 5.0
Dbl Heat Sink(s) RT 3 0 1.0
ER Medium Laser RTR 1 5 1.0
ER Medium Laser LTR 1 5 1.0
CASE RT 1 0 0.5
CASE LT 1 0 0.5
Movement is a premium on this mech.Expanded movement of quads allows this mech to get places others just cant.Its weapon layouts allow for multiple mission profiles making it versatile for the commander controlling this asset.
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Cadet
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Joined: 17-Mar-2002 00:00
Posts: 495

PostPosted: 26-Apr-2002 19:25    Post subject: Help me write fluff for the Star Wolf!!!! Reply to topic Reply with quote

Actually I've looked at everything you've posted and have been impressed, but I suck at writing fluff...or anything else for that matter.
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Feral77
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Joined: 02-Mar-2002 00:00
Posts: 72

PostPosted: 26-Apr-2002 19:50    Post subject: Help me write fluff for the Star Wolf!!!! Reply to topic Reply with quote

Thats my problem too
Feral

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Cadet
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Joined: 17-Mar-2002 00:00
Posts: 495

PostPosted: 27-Apr-2002 01:28    Post subject: Help me write fluff for the Star Wolf!!!! Reply to topic Reply with quote

At some point I will go back through all your designs and comment on them by the way. I did like them for the most part.

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Feral77
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Posts: 72

PostPosted: 27-Apr-2002 01:31    Post subject: Help me write fluff for the Star Wolf!!!! Reply to topic Reply with quote

Thanks I appreciate it
Feral

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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 01-May-2002 00:00    Post subject: Help me write fluff for the Star Wolf!!!! Reply to topic Reply with quote

I commented on all your mechs that I felt need a comment...and when you had fluff I commented...

Simple fluff rules, and yes I know they are not easy to answer or do...

Why is this mech needed?
What does it do and why does it do that job or jobs.

Who built it?
Where?
When?
Who uses it?

The answeres to those are the fluff...if you are trying to fit into the storyline 100% then you have your work cut out for you, if you want color to the mech then you can do just about anything you want in the fluff.

Best bet is to read some of the fluff, both offical TR fluff and some of what the folks here have posted and then try to land somewhere in between there.


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