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A quiestion possed that I felt could be an interesting conversation
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Kiris65
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PostPosted: 27-Jun-2005 18:12    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

But doesn't the amount of supplies depend on the type of campaign?

The longer the campaign, the more supplies you will need, correct?

a 5 scenario campaign will use of more supplies than a 8 scenario campaign, and so on...

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PostPosted: 27-Jun-2005 18:53    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

We're just talking about what the landing ships will be carrying. Naturally, on longer campaigns supply dropships will land with additional supplies during the consolidation phase.


[ This Message was edited by: Warhammer: 3025 on 2005-06-27 18:58 ]
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Vagabond
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PostPosted: 27-Jun-2005 19:36    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Quote:

On 2005-06-27 17:49, Seraph wrote:
For ship personnel I agree. Ground troops that are basically cargo require added allocation IMO.



Actually, all personel carried on a ship affects how many days of food and water a ship will carry, even Battlemechs.

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StarRaven
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PostPosted: 27-Jun-2005 21:11    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Yes, but the troops will be spending quite some time away from the DropShips. While the food for when they're aboard ship has to be considered, you also need to carry extra for however long your troops are on-planet.

And don't forget that it is a planet. Unless it's agriculturally poor, you can probably find enough food in your area of operations to feed many of your troops. Whether you buy it, comandeer it and compensate the source, or just confiscate it (depending on who you are and where you are), you can use local sources to feed your troops and stretch out your supplies.

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bladewind
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PostPosted: 28-Jun-2005 01:04    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Foraging for food isn't exactly the best idea all the time.
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Blackhand
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PostPosted: 28-Jun-2005 07:57    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Well as the craziest commander here. One of the few who can honestly say he's shot his way through his entire ammo complement, his entire gyro, engine, spare weapon complement. In two seperate campaigns.

Course we had about 60 to 70 engagements major (Lance on Lance or larger) each campaign minimum. Not counting my Grasshopper or an aerofighter dipping in and dropping a volley or three before bugging out.

First time I ran about 167 tons a mech/vehicle/aerospace fighter. Was bad things, but the fact I massed a limited number of types across the whole regiment meant I ran longer than an opponent who in theory had more parts per unit than I.

Second time around, I shot through 250 tons a unit. Admittedly the second campaign was in some ways more and less brutal than the first one due to everyone understanding more how to cripple his opponent. We would frequently when either side had an advantage heavily damage the enemy machines and push a salient around the now empty section of the opponents line. Giving them two different issues to try and deal with. E and E and trying to close a line without exposing one of those juicy suply collums.

I can fully say a proper regiment on regiment battle more often ends in a draw unless one side either has a higher morale/way better commander, or has a lot more supplies for each of their mechs. This is coming from the guy who won both fights. I can see why planets didn't change hands often. You can't carry enough supplies in no matter what I've seen.
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Sleeping Dragon
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PostPosted: 28-Jun-2005 10:13    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Quote:

On 2005-06-27 21:11, StarRaven wrote:
Yes, but the troops will be spending quite some time away from the DropShips. While the food for when they're aboard ship has to be considered, you also need to carry extra for however long your troops are on-planet.



Actually you need to carry food and water for crew and troops for whole campaign the crew will stay on board and use the supplies, but the troops will simply take their share with them.

Quote:

And don't forget that it is a planet. Unless it's agriculturally poor, you can probably find enough food in your area of operations to feed many of your troops. Whether you buy it, comandeer it and compensate the source, or just confiscate it (depending on who you are and where you are), you can use local sources to feed your troops and stretch out your supplies.



Do you really think that the locals are happy to give food to some invaders (if it isn't poisoned)? Having problems with guerrilla is something else than planet wide rebellion (clan SJ can tell you something about their actions in Turtle Bay).

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StarRaven
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PostPosted: 28-Jun-2005 16:10    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Quote:

On 2005-06-28 10:13, Sleeping Dragon wrote:
Actually you need to carry food and water for crew and troops for whole campaign the crew will stay on board and use the supplies, but the troops will simply take their share with them.


True, although I didn't mention that. But I figure that the troops will leave the ship's own stores be, and take with them supplies that are dedicated to their (the troops') use.

Quote:

Do you really think that the locals are happy to give food to some invaders (if it isn't poisoned)? Having problems with guerrilla is something else than planet wide rebellion (clan SJ can tell you something about their actions in Turtle Bay).


Who cares what they think? And as I said, it depends on who you are and where you are. If you're Drac on enemy ground, you roll up and demand their crops, and kill anyone who complains. That probably works on home ground as well. If you're Lyran on your own ground (and maybe elsewhere), you just buy whatever you need. If you're trying to retake a world which was yours not long ago, many people will probably supply you willingly.

I didn't say it was a sure thing. But it probably works for the most part. And it saves you the trouble of having to ship in everything your troops need to eat for however many months you're around from out-system. You proably can't feed the entire force on local resources, but you can probably feed some of them, which will let stay longer on the supplies you brought.

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bladewind
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PostPosted: 28-Jun-2005 20:54    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Food and water can be poisoned by the resistance movement, so i rather not have my own troops exposed to that while on enemy soil.

Still, the best way to get clean food is to stride a Warhammer into some 3025ish Walmart chain and aim some SRMs around. Food from the super mart should be probably safe.
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PostPosted: 28-Jun-2005 21:17    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

*Wachoo!*

Hmm...somebody must have used my name in a sentence...

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Sleeping Dragon
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PostPosted: 29-Jun-2005 09:33    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Running you to wall mart and pretending that you are real WHM would probably result in another man kicked out by the security or angry mob

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mud
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PostPosted: 30-Jun-2005 13:29    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

There's a couple of factors that go into this.

1) Every ton taken up by extra supplies is a ton of space that could go to another combat unit, so you have to strike a balance between numbers and the amount of supplies you carry on board.

2) Taking supplies into battle risks having them destroyed, or even worse, fall into enemy hands.

3) For a unit, you can load supplies into the same transports that transport your troops into battle, or you can have a fleet of dedicated cargo ships. The pros and cons of this are that you can more easily protect your supplies from enemy action by using dedicated cargo ships that you don't have to send in with the first wave of attackers, but if the enemy does manage to penetrate your reserves he stands to knock out most of your supplies with a single blow.

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Sleeping Dragon
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PostPosted: 15-Nov-2005 11:51    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

Thead necromancy again, and this time the claners won't be happy.

Quote:

p. 46 Combat operations

... Clan forces, however, have strictly limited supplies and my keep maximum of 50 tons of supplies per 'Mech, vehicle or fighter, or 10 tons per infantry or battle armor Star in the force. Supplies in excess of this will be reclaimed by the clan.



I don't know if this applies to DropShip space, but the text also mentions ordering supplies as needed, but usually once per month, so "the rest" is probably carried separately and if clan unit gets cut off from supply line ...

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PostPosted: 15-Nov-2005 14:01    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

It makes sense from a clanner's perspective, in a way, too. You're not over-stocking the unit, thus cutting back on a waste, and if the unit is cut off from the supply lines, you're also not losing inordinate amounts of supplies to the enemy.
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Seraph
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PostPosted: 15-Nov-2005 17:47    Post subject: RE: A quiestion possed that I felt could be an interesting conversation Reply to topic Reply with quote

You're missing the point of the clan mentality. Their combats are very short and fierce affairs. One of the reasons they lost on Tukkayid and in the Combine is because they were forced to fight a prolonged engagement. Something they are not used to nor were they prepared for. They bring basically enough parts to repair their units after one engagement so they aren't too badly weakened to defend what they've won in case another clan group attacks before reinforcements arrive. The concept of campaign wars is something they are attempting to learn. The Inner Sphere forces have about 300 years of experience in this theater, while the clans have....how long they been here?

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