Mordel's Bar & Grill
Industrial: Defender Security 'Mech
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
CO_17thRecon
Kell Hounds
Major
Major


Joined: 10-Sep-2002 00:00
Posts: 1297
Location: United States
PostPosted: 13-Oct-2002 10:43    Post subject: Industrial: Defender Security 'Mech Reply to topic Reply with quote

Rules for new Tech:

Floodlights: Fills the entire front arc six hexes deep with daytime conditions.

Water Cannon: Lowers heat of 'Mechs hit by the stream, puts out fires, non-lethal weapon against infantry. (Roll "damage" per MG rules)



BattleMech Technical Readout

Custom* Weapons



Type/Model: Defender Security 'Mech DC-402

Tech: Inner Sphere / 2750

Config: Biped BattleMech

Rules: Level 3, Standard design



Mass: 20 tons

Chassis: Titanium Simple Skeleton DC-402 Standard

Power Plant: 100 Kagushima Fusion

Walking Speed: 54.0 km/h

Maximum Speed: 86.4 km/h

Jump Jets: 5 Luxor Load Lifters Standard Jump Jets

Jump Capacity: 150 meters

Armor Type: SimplePlate Manufacturers

Armament:

1 20mm Gattling Gun Machine Gun

1 Samarkand Standard Water Cannon

1 General Electric Night Sun Flood Light

Manufacturer: New Samarkand Metals

Location: (Unknown)

Communications System: Basix 100

Targeting & Tracking System: Rander Crosshairs



==Overview:==

The Defender was the first of the Industrial 'Mechs produced for Star League member states, designed for police units and corporate security. The Defender Security 'Mech has a lot in common many light BattleMechs and is rather expensive for police equipment. And yet the Defender has continued to be produced in limited numbers for centuries. Although an armored vehicle would be cheaper and possibly more effective, the Defender has shock and fear value on rioting or looting civilians. Few outside the military would dream of fighting a 'Mech.



==Capabilities:==

The Defender is one of few Industrial 'Mechs that uses a fusion engine, and is fast enough and mobile enough to navigate the cities or industrial complexes it usually protects. Armed with a floodlight and water cannon, the Defender has multiple roles, from firefighter to riot control. In addition, the Defender mounts a 20mm gattling gun for when lethal force is necessary.

Although the Defender lacks sophisticated sensors for night battles, its General Electric Night Sun floodlight enables it to fight effectively in darkness, rain or fog. The huge Samarkand water cannon on the left arm is used as a firefighting tool or non-lethal weapon. Among other features the Defender can be equipped with at customer request are police lights to announce its presence.



==Variants:==

Called the DC-405, one variant is equipped for battle, with a lighter load of MG ammo and no floodlight or water cannon; instead it caries two medium and one small laser.

New Samarkand Metals has been debating an ICE engine variant to lower the price. Most likely this would drop the speed, jump jets, some armor and most of the heatsinks. This would lower the price by about 300,000 C-Bills.



==Deployment==

Many police forces and corporate firms keep Defenders on "problem" planets. House Kurita deploys the most, though this is assumed to be because the factory is located within the Draconis Combine.



--------------------------------------------------------

Type/Model: Defender Security 'Mech DC-402

Mass: 20 tons



Equipment: Crits Mass

Int. Struct.: 33 pts Standard 0 2.00

Engine: 100 6 3.00

Walking MP: 5

Running MP: 8

Jumping MP: 5

Heat Sinks: 10 Single 6 .00

(Heat Sink Loc: 1 LT, 1 RT, 2 LL, 2 RL)

Gyro: 4 1.00

Cockpit, Life Supt., Sensors: 5 3.00

Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00

Armor Factor: 64 pts Standard 0 4.00



Internal Armor

Structure Value

Head: 3 9

Center Torso: 6 9

Center Torso (Rear): 2

L/R Side Torso: 5 7/7

L/R Side Torso (Rear): 2/2

L/R Arm: 3 6/6

L/R Leg: 4 7/7



Weapons and Equipment Loc Heat Ammo Crits Mass

--------------------------------------------------------

1 Machine Gun RA 0 200 2 1.50

(Ammo Locations: 1 RA)

1 Water Cannon* LA 0 40 3 2.50

(Ammo Locations: 2 LA)

1 Flood Light* HD 1 1 .50

5 Standard Jump Jets: 5 2.50

(Jump Jet Loc: 2 LT, 2 RT, 1 CT)

--------------------------------------------------------

TOTALS: 1 48 20.00

Crits & Tons Left: 30 .00



Calculated Factors:

Total Cost: 1,131,640 C-Bills

Battle Value: 371

Cost per BV: 3,050.24

Weapon Value: 13 / 13 (Ratio = .04 / .04)

Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0

BattleForce2: MP: 5J, Armor/Structure: 2/2

Damage PB/M/L: 1/-/-, Overheat: 0

Class: ML; Point Value: 4







_________________
Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
Back to top View profile Send site message Send e-mail
Jade_Dragon
8th Sword of Light
Sho-sho
Sho-sho


Joined: 05-Feb-2002 00:00
Posts: 1324
Location: United States
PostPosted: 15-Oct-2002 11:29    Post subject: RE: Industrial: Defender Security 'Mech Reply to topic Reply with quote

Not a bad machine, that thing is almost combat worthy on the front lines.

_________________
The JadeDragon
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-04:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum