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Longbow LGB-16Q
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 1860

PostPosted: 27-Mar-2024 07:56    Post subject: Longbow LGB-16Q Reply to topic Reply with quote

TRO: Longbow LGB-16Q
                 BattleMech Technical Readout

Name/Model:         Longbow LGB-16Q
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            85
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3101
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         30,942,483 C-Bills
Battle Value:       2,738

Chassis:              Endo-Composite
Power Plant:          340 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    2 LRM 20 w/ Artemis IV FCS (C)
    4 ER Medium Lasers (C)
    2 MML 5 w/ Artemis IV FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Variants:
    What some might consider to be an ultimate take on fast missile support, the Longbow-16Q can
    run at 64 kph forever and 86 kph in brief bursts. It is almost as heavily armored as its
    frame can take, and can fire barrages of up to 50 Artemis-IV-guided long-range missiles at a
    time, or defend itself with barrages of extended range medium lasers and up to 10
    Artemis-IV-guided short-range missiles at a time. And the C3 slave module allows it to work
    effectively within such a network, supporting its brethren. Typically loaded with at least
    one ton of alternate ammo for its Clan-spec launchers (Thunder munitions being a favorite),
    and a ton of fragmentation, incendiary, inferno or even smoke rounds as a choice in its
    multi-missile launchers, it is very adaptable to a specific mission, and is quickly becoming
    a favorite among its pilots.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.50                     
Engine:                                     340 XL (C)                13.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       13 [26] (C)                 3.00                     
Gyro:                                        Compact                   6.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  262                    15.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             41       
    Center Torso (rear):                              12       
    R/L Torso:                         18             26       
    R/L Torso (rear):                                 10       
    R/L Arm:                           14             28       
    R/L Leg:                           18             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
2 ER Medium Lasers (C)                                    CT                2          2.00             
2 ER Medium Lasers (C)                                  CT (R)              2          2.00             
CASE II                                                   RT                1          1.00             
LRM 20 (Ammo 18) [Artemis IV] (C)                         RT                3          3.00             
MML 5 w/ Artemis IV FCS                                   RT                3          3.00             
MML 5 (Ammo 20) [SRM / Artemis IV]                        RT                1          1.00             
MML 5 (Ammo 24) [LRM / Artemis IV]                        RT                1          1.00             
CASE II                                                   LT                1          1.00             
LRM 20 (Ammo 12) [Artemis IV] (C)                         LT                2          2.00             
LRM 20 (Ammo 6) [Fragmentation] (C)                       LT                1          1.00             
MML 5 w/ Artemis IV FCS                                   LT                3          3.00             
MML 5 (Ammo 24) [LRM / Fragmentation]                     LT                1          1.00             
Supercharger                                              LT                1          1.50             
LRM 20 w/ Artemis IV FCS (C)                              RA                4          5.00             
LRM 20 w/ Artemis IV FCS (C)                              LA                4          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 67
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 7 / (M) 6 / (L) 4,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: C3S, CASEII, IF3, MHQ1, REAR1/1/-
		
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