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Ostgun OGN-1X
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Hotwire
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Joined: 07-Feb-2009 04:28
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PostPosted: 05-Dec-2022 00:11    Post subject: Ostgun OGN-1X Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Ostgun OGN-1X
Designer:           Hotwire
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3024
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         5,013,280 C-Bills
Battle Value:       1,223

Chassis:              Kell/H (modified) 
Power Plant:          300 Vlar 300 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Valiant Lamellor
Armament:             
    1 Mydron A (modified) Autocannon/20
    1 Defiance B3M Medium Laser
    1 Zippo Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Barret 500p
Targeting & Tracking: MaLandry 34

================================================================================================
Overview:
    The OGN-1X Ostgun is a design conceived for the SLDF Gunslinger Program by Kong Interstellar
    Corporation as a BattleMech capable of ending a duel quickly. With the advent of the Amaris
    Civil War it never got past the pre-production stage and ended up forgotten in an R&D file.
    In 3022 Oonthrax Stables on Solaris VII somehow ended up in possession of the specifications
    for the Ostgun and proceeded to build the design based on a salvaged Ostsol wreck. The 'Mech
    was completed in 3024 and given to a Stable darling, Jaxon Oonthrax.

Capabilities:
    The OGN-1X Ostgun is another 60 ton walker/pod 'Mech like the Ostroc and the Ostsol, with
    the same movement profile, but much heavier armor and a completely different weapon loadout.
    It also utilizes a very unconventional ammo feed mechanism, which may be why the design
    ended up forgotten.

Deployment:
    The OGN-1X Ostgun, named "Polyphemus" by its pilot Jaxon Oonthrax, has only been deployed
    once in a Class Four Charity Match.

Variants:
    None. The OGN-1X Ostgun has the following Design Quirks: Ammunition Feed Problem (CT),
    Battle Fists*, Cowl, Exposed Weapon Linkage (AC/20), Extended Torso Twist, Jettison-Capable
    Weapon (AC/20)*, Unbalanced. *If the AC/20 is jettisoned, the 'Mech regains Right Lower Arm
    and Hand Actuators and Right Battle Fist.

Notable MechWarriors:
    Jaxon Oonthrax was a scion of a minor noble House that owned one of the oldest Stables on
    Solaris VII.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      20             22       
    Center Torso (rear):                              10       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             20       
    R/L Leg:                           14             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Autocannon/20 (Ammo 10)                                   CT                2          2.00             
Autocannon/20                                             RA                10        14.00             
Flamer                                                    LA                1          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: AC2/2/-
		
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