Mordel's Bar & Grill
Railyard
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Vagabond
Mercenary
Mr. Referee
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Joined: 04-Feb-2002 00:00
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PostPosted: 26-Nov-2017 21:34    Post subject: Railyard Reply to topic Reply with quote

Ok, I will be resolving 3 order turns at a time unless an encounter or something happens.

Based on the discussion I will use these orders:
Day 2 Turn 2:
Command - Defend
Run and Gun - Defend
Light - Scout (railyard).
Aero - repair (will have minor structure damage after order).
Support - defend

Day 2 Turn 3:
Command - Defend
Run and Gun - Defend
Light - Scout (railyard).
Aero - defend
Support - defend

Do you wish to change any orders? Maybe get same advanced scouts out around the base?

I have also decided that I will auto-salvage salvage after the 3rd turn of each day using whatever time is remaining. Only time that I won't is if it will take more than the Tech's remaining time.
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Xeroth
ComStar
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Joined: 06-Jun-2017 09:10
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PostPosted: 27-Nov-2017 22:51    Post subject: Railyard Reply to topic Reply with quote

If run and gun are up and running they can perform thr scouting around the base.
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Vagabond
Mercenary
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PostPosted: 27-Nov-2017 23:01    Post subject: Re: Railyard Reply to topic Reply with quote

Day 2 Turn 2:
Command - Defend
Run and Gun - Scout (airport)
Light - Scout (railyard).
Aero - repair (will have minor structure damage after order).
Support - defend

Day 2 Turn 3:
Command - Defend
Run and Gun - Scout (airport)
Light - Scout (railyard).
Aero - defend
Support - defend

Sound good then?
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Stinger07
The Quickscell Company
Head Engineer
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Joined: 11-Mar-2015 09:52
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PostPosted: 28-Nov-2017 18:34    Post subject: Re: Railyard Reply to topic Reply with quote

By airport I assume you mean spaceport, and it sounds good to me!
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Vagabond
Mercenary
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PostPosted: 28-Nov-2017 21:47    Post subject: Re: Railyard Reply to topic Reply with quote

Stinger07 wrote:
By airport I assume you mean spaceport, and it sounds good to me!


No, I mean airport. As in scouting the area around your current base.
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Xeroth
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PostPosted: 29-Nov-2017 01:23    Post subject: Re: Railyard Reply to topic Reply with quote

Yep
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Vagabond
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PostPosted: 29-Nov-2017 18:03    Post subject: Railyard Reply to topic Reply with quote

With a physical map, the distance to objects has now shifted.
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Xeroth
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PostPosted: 29-Nov-2017 19:46    Post subject: Railyard Reply to topic Reply with quote

What hex are we on?
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Vagabond
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PostPosted: 29-Nov-2017 19:59    Post subject: Re: Railyard Reply to topic Reply with quote

Xeroth wrote:
What hex are we on?


1812. Updated the key features list.
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Xeroth
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PostPosted: 29-Nov-2017 21:46    Post subject: Re: Railyard Reply to topic Reply with quote

Very nice just one hex away.
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jymset
Scavenger
in pursuit of LosTech
in pursuit of LosTech


Joined: 05-Feb-2002 00:00
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PostPosted: 05-Dec-2017 16:04    Post subject: Railyard Reply to topic Reply with quote

Standing by. Fenstermaker, sir, are we still going in with a V-formation?
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The AC5 is a great gun!

On heat, 3025 style:
A Rifleman knows no heat.
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Pinhead
The Bloody Clans




Joined: 25-Feb-2002 00:00
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Location: United States
PostPosted: 06-Dec-2017 20:57    Post subject: Railyard Reply to topic Reply with quote

High speed pass.. pass down the left side and once we get to the walled in area, I will entertain thoughts about jumping in then out...

In any case once we get passed the wall we circle around and pass along the east side again high speed. Keep your eyes and monitors open and let's see what we can find.

I will be running to 1109 direction 5. We can adjust speed as required.
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Xeroth
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PostPosted: 07-Dec-2017 20:59    Post subject: Railyard Reply to topic Reply with quote

You boys be careful....
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Pinhead
The Bloody Clans




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PostPosted: 17-Dec-2017 13:51    Post subject: Railyard Reply to topic Reply with quote

Hit it and keep moving! Do not slow down. It is a hover so it is fast. I doubt we can out run it, so let's hurt it before someone else shows up.

Mordel! Weapon assessment on tank! What does it normally carry?
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Mordel
Mordel.Net
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PostPosted: 18-Dec-2017 11:45    Post subject: Railyard Reply to topic Reply with quote

Having heard is name, Mordel quickly wakes from his daydream and adeptly pulls up the hovertank info onto his monitor. While he may be wondering why the LCO couldn't have done the same thing, he luckily doesn't vocalize those thoughts. "If it hasn't been modified, it should have an LRM10 and a few SRM2s, but nothing overly devastating sir."
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