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| Author |
Message |
Topic: |
Mordel
Replies: 11 Views: 189
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Forum: General Discussion Posted: 04-Aug-2026 09:41 Subject: Re: Bug |
Did you remove the “introductory” category of tech level?
I’m not seeing it listed for BattleMechs any more, although it’s still present for combat vehicles.
That's a bug that was raised ... |
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Mordel
Replies: 0 Views: 16
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Forum: Announcements Posted: 03-Aug-2026 13:51 Subject: Patch 2.26.19 Applied |
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:
FixesFixed an issue with the scaling of images used for BattleMechs duri ... |
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Mordel
Replies: 1 Views: 23
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Forum: Site Bugs and Enhancements Posted: 03-Aug-2026 10:20 Subject: Reported bug that isn't actually a bug to close |
| My favorite kind of bug... one that isn't a bug at all. Done and closed! |
Topic: |
Mordel
Replies: 11 Views: 189
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Forum: General Discussion Posted: 03-Aug-2026 08:27 Subject: Re: Bug |
Sounds like that should clear up the issue I had when modifying a BattleMech the other day. Said I had one slot left, but everything was filled and I still had one ferro slot to place.
Ruger
Most ... |
Topic: |
Mordel
Replies: 11 Views: 189
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Forum: General Discussion Posted: 02-Aug-2026 14:17 Subject: Bug |
| Thank you for the screenshot! That was helpful and allowed me to find the issue. I'll put a ticket in for it and fix it with the next update. |
Topic: |
Mordel
Replies: 11 Views: 189
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Forum: General Discussion Posted: 02-Aug-2026 08:55 Subject: Bug |
| I've tried to reproduce with no luck. I reviewed the code and nothing is jumping out as incorrect. Are you able to provide specific test steps to get me to the point where I can see what you're seeing ... |
Topic: |
Mordel
Replies: 11 Views: 189
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Forum: General Discussion Posted: 01-Aug-2026 19:52 Subject: Bug |
| I'm not able to reproduce anything. I went to create a superheavy tripod, and when adding ammo, the available criticals is decreasing every other one that is added. This is also notmal as ammo on supe ... |
Topic: |
Mordel
Replies: 11 Views: 189
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Forum: General Discussion Posted: 01-Aug-2026 17:32 Subject: Re: Bug |
There seems to be a bug regarding ammo. For some reason the slot count display doesn't decrease when I add ammo.
Which unit type are you creating? If you're talking about combat vehicles, then this ... |
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Mordel
Replies: 0 Views: 61
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Forum: Announcements Posted: 01-Aug-2026 17:28 Subject: Patch 2.26.17 and .18 Applied |
| I applied a couple patches the last few days. I merged the code for constructing BattleMechs with the main class used for constructing the other unit types. This was the last merging of unit modules, ... |
Topic: |
Mordel
Replies: 2 Views: 306
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Forum: General Discussion Posted: 18-Jul-2026 11:02 Subject: Targeting Computer on an Omnimech |
| Technically Targeting Computers CAN be added to OmniMechs. When added though, you need to specify their tonnage at the time they added. So they should function in the same way turrets do when added to ... |
Topic: |
Mordel
Replies: 13 Views: 832
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Forum: General Discussion Posted: 17-Jul-2026 18:04 Subject: Re: Create Variant |
| Unfortunately, I'm not able to reproduce using any issue using the BASE for those units. |
Topic: |
Mordel
Replies: 13 Views: 832
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Forum: General Discussion Posted: 17-Jul-2026 09:12 Subject: Re: Create Variant |
Okay, I tried things out and I think the bug is somewhat fixed already.
Nothing has been updated on the code front. So let me ask a couple more questions.
1) When you click the 'Create Variant' ... |
Topic: |
Mordel
Replies: 13 Views: 832
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Forum: General Discussion Posted: 16-Jul-2026 12:29 Subject: Re: Create Variant |
There seems to be a bug regarding the create variant feature. Everytime I click, it won't create the variant.
Which unit are you trying to create a variant for? |
Topic: |
Mordel
Replies: 3 Views: 522
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Forum: Site Bugs and Enhancements Posted: 11-Jul-2026 11:06 Subject: Re: CV VTOL Chin Turrets |
I too found a need for a chin turret. And did not find them. I hope soon is not in valve time
Hahahaha!! No, it is not. I'm merging my BM code in with the generic unit class to have a single f ... |
Topic: |
Mordel
Replies: 5 Views: 411
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Forum: Site Bugs and Enhancements Posted: 10-Jul-2026 09:21 Subject: Re: Mekbay custom unit server |
And a potential #3, how does it impact site resources....
Shouldn't be much, I would expect. And in all honesty, if I learned what an SVG file is and how to create it myself instead of via the scri ... |