Mordel's Bar & Grill
Axe-equipped Mechs
 Pages (6): « 1 [2] 3 4 5 6 »
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » General Discussion
View previous topic :: View next topic  
Author Message
DarkAdder
Clan Star Adder
Star Commander
Star Commander


Joined: 10-Jan-2004 00:00
Posts: 604

PostPosted: 11-Aug-2005 13:05    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Yeah, but the most impressive is the hatchet attack that crushes a cockpit. Nothing says loving like a mech decapitation.

_________________
Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup.
Back to top View profile Send site message Send e-mail
Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 11-Aug-2005 13:30    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 13:05, DarkAdder wrote:
Yeah, but the most impressive is the hatchet attack that crushes a cockpit. Nothing says loving like a mech decapitation.



So use a 60-ton mech with active TSM and punch twice instead! Two possible 12-point hits on the punch list!

_________________
A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
Back to top View profile Send site message
StarRaven
Federated Suns
Leftenant General
Leftenant General


Joined: 01-Jun-2004 00:00
Posts: 1138
Location: United States
PostPosted: 11-Aug-2005 14:16    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 13:05, DarkAdder wrote:
Yeah, but the most impressive is the hatchet attack that crushes a cockpit. Nothing says loving like a mech decapitation.


Maybe. I'll admit that hatchets are fun, especially with a head hit. And a hundred tonner with TSM is dealing 40 damage each time - good-bye body part.

But, except for the novelty, I prefer kicks. chihawk has already mentioned most of the reasons; no tonnage, and you can fire all your weapons. Besides, it's fun to give a prone 'Mech a kick in the head or ammo bin.

_________________
"Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
Back to top View profile Send site message Send e-mail
DarkAdder
Clan Star Adder
Star Commander
Star Commander


Joined: 10-Jan-2004 00:00
Posts: 604

PostPosted: 11-Aug-2005 15:00    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 13:30, Nightmare wrote:
Quote:

On 2005-08-11 13:05, DarkAdder wrote:
Yeah, but the most impressive is the hatchet attack that crushes a cockpit. Nothing says loving like a mech decapitation.



So use a 60-ton mech with active TSM and punch twice instead! Two possible 12-point hits on the punch list!



Hadn't thought of that, right there with the crunchable goodness.

_________________
Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup.
Back to top View profile Send site message Send e-mail
DarkAdder
Clan Star Adder
Star Commander
Star Commander


Joined: 10-Jan-2004 00:00
Posts: 604

PostPosted: 11-Aug-2005 15:04    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Im not saying kicks arent effective, far from it. Ive used more than a couple to good effect.
I just have a soft spot for hatchet wielding mechs. Something about a multi-ton monster swinging an axe the size of two subway cars just screams 'This guy really wants to beat my @$$!'

_________________
Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup.
Back to top View profile Send site message Send e-mail
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8052
Location: United States
PostPosted: 11-Aug-2005 16:10    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 14:16, StarRaven wrote:
Quote:

On 2005-08-11 13:05, DarkAdder wrote:
Yeah, but the most impressive is the hatchet attack that crushes a cockpit. Nothing says loving like a mech decapitation.


Maybe. I'll admit that hatchets are fun, especially with a head hit. And a hundred tonner with TSM is dealing 40 damage each time - good-bye body part.

But, except for the novelty, I prefer kicks. chihawk has already mentioned most of the reasons; no tonnage, and you can fire all your weapons. Besides, it's fun to give a prone 'Mech a kick in the head or ammo bin.



A 100 tonner with TSM should be punching anyway...2 1:6 chances to remove the head vs 1 1:36 with the hatchet.

_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 11-Aug-2005 22:51    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 16:10, chihawk wrote:
Quote:

On 2005-08-11 14:16, StarRaven wrote:
Quote:

On 2005-08-11 13:05, DarkAdder wrote:
Yeah, but the most impressive is the hatchet attack that crushes a cockpit. Nothing says loving like a mech decapitation.


Maybe. I'll admit that hatchets are fun, especially with a head hit. And a hundred tonner with TSM is dealing 40 damage each time - good-bye body part.

But, except for the novelty, I prefer kicks. chihawk has already mentioned most of the reasons; no tonnage, and you can fire all your weapons. Besides, it's fun to give a prone 'Mech a kick in the head or ammo bin.



A 100 tonner with TSM should be punching anyway...2 1:6 chances to remove the head vs 1 1:36 with the hatchet.



Tell my why you bothered to figure or look up those odds.

Physcially, nothing beats a double punch and a kick! Thats a good deal of damage, reguardless of size!
Back to top View profile Send site message
Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 12-Aug-2005 00:27    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 22:51, Delta wrote:
Physcially, nothing beats a double punch and a kick! Thats a good deal of damage, reguardless of size!



I thought you're only allowed one type of physical attack per physical phase?

_________________
A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1448
Location: Germany
PostPosted: 12-Aug-2005 01:39    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Right! One hatchet-attack or two punches or one kick!

_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 12-Aug-2005 04:26    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Actually I finished one such thing today and I'll put it in TRO someday (fluff).

_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8052
Location: United States
PostPosted: 12-Aug-2005 06:15    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 22:51, Delta wrote:

Tell my why you bothered to figure or look up those odds.

Physcially, nothing beats a double punch and a kick! Thats a good deal of damage, reguardless of size!



It's basic math dude, and takes about a quarter of the amount of time to figure out than it does to say "You can only do one kind of physical attack per turn"

On the punch table you need a 6 to hit the head, and there's only one 6 on a d6. That makes the odds 1:6

On the regular table you need a 12, which can only be gotten by rolling two 6's, of which we've already determined there's only one 6 per die....as you need two of them it's 6x6, or 1:36.

_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 12-Aug-2005 08:04    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

^---What I get for typing without spending a nanosecond thinking about the rules.
Back to top View profile Send site message
AWAD
Draconis Combine
Chu-sa
Chu-sa


Joined: 06-Feb-2002 00:00
Posts: 766

PostPosted: 12-Aug-2005 17:26    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-10 15:49, chihawk wrote:
Axes are a waste of space and tonnage on mechs...


Agreed, and I was thinking about that the other day. What would make them viable, even if only marginally?

Make them punch chart only?
Like many of us assumed for so long. Yes it is a 1 in 6 killer for heavy mechs, but the Gauss, ERPPC and others are 1 in 36 at range

Reduce the weight?
Like .5 tons for every 15. That means the Hatchetman Hatchet is only 1.5 tons, allowing 1.5 tons more armor. But at the 75 ton level that is 15 points for only 2.5 tons, but no range.

Full body but auto critical?
So it can hit any where but you either get 1 crit no matter what or roll no matter what? Makes it a little bit feared.

Anyone want to playtest those ideas? Or tried anything similar?

AWAD- I find the charge just to be so much more fun
Back to top View profile Send site message Send e-mail
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8052
Location: United States
PostPosted: 12-Aug-2005 19:27    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

The fact that mechs can even physical is silly...

_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 12-Aug-2005 23:03    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

The idea that they can isn't, but the act of doing so usually is (ie, ALL that fire you have to deal with, and any mech that can do a decent physical can't go fast...)
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » General Discussion All times are GMT-04:00
 Pages (6): « 1 [2] 3 4 5 6 »

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum