Mordel's Bar & Grill
how bout some mother's milk?
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Fang
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Joined: 11-Sep-2006 00:00
Posts: 290
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PostPosted: 23-Jan-2007 13:33    Post subject: how bout some mother's milk? Reply to topic Reply with quote

Equipment Mass
Cockpit: Standard 3T
Engine: XL 340 13.5T
Gyro: Standard 3.5T
Walk: 4 MP
Run: 6 MP
Jump: 4 MP
Double Heat Sinks: 17 [34] 7T
13 in Engine

Internal Structure Armor
Standard Standard
Tons 8.5 16
Head 3 9
Center Torso 27 41/12
L/R Torso 18 28/8
L/R Arm 14 28
L/R Leg 18 33



Standard Battle Value: 1921

C-Bill Cost: 22,495,384

Qty Weapons and Equipment Location Critical Tonnage
1 PPC RA 3 7
1 PPC LA 3 7
1 PPC RT 3 7
1 Medium Laser RA 1 1
1 Medium Laser LA 1 1
2 Medium Laser CT 2 2
2 Double Heat Sink LT 6 2
1 Bloodhound Probe LT 3 2
1 Double Heat Sink RT 3 1
1 Angel ECM RT 2 2
1 Double Heat Sink RA 3 1
2 Jump Jets RL 2 2
2 Jump Jets LL 2 2
Totals
34 33



Overview:
Mother's Milk is a heavily modified Marauder, constructed to be piloted by Mark Stonkin's younger son, Caleb. Built to withstand punishment and dish it out, Mother's Milk is deadly, especially when piloted in the fierce manner Caleb Stonkin has become known for.

Capabilities:
Stonkin used Ground Zero's mech facilities to heavily modify the standard Marauder chasis. The Autocannon was replaced with a third PPC, two additional medium lasers were mounted in the center torso, and jumpjets were added as well. The heatsink count was raised to 17 double heatsinks. The mech is also outfitted with the advanced Angel ECM and Bloodhound Active probe, which come in handy for many of Stonkin's mission profiles. after reinforcing the internel structure, and mounting an oversized XL engine, the total weight of the mech was raised to 85 tons, ten more than the original design.

Configuration / Variants:
Mother's Milk is a one time conversion for the Marauder. No others are being built.

Battle History:
Caleb has piloted Mother's Milk to great effect with minimal damage to the mech itself in several key clandestine missions as well as in an arena match against a mechwarrior from the Vampire stables. When he took the mecch out for its first test run, he made the comment"Sweet as mother's milk" and the name stuck ever since. Recently however, the mech and pilot were MIA in a mission within Nova Cat held territory. Caleb's brother John has mounted a search and rescue, but confidence is low on the success of the attempt.

Deployment:
Caleb is commanding officer of 1st Lance 3rd Company"Stonkin's Revolvers" in the mercenary unit Stonkin Mechs, Inc

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Fang
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Posts: 290
Location: United States
PostPosted: 23-Jan-2007 16:11    Post subject: RE: how bout some mother's milk? Reply to topic Reply with quote

Hrmm...after reading a review on Solaris VII, I decided to take another look at the Mother's Milk. I could drop the bloudhound, a heatsink, drop armor to 14 tons, and it would be back at 75 tons total. Would still run pretty hot the way the pilot tends to run his machine, but should be ok.

[ This Message was edited by: Fang on 2007-01-23 16:11 ]
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Sleeping Dragon
Draconis Combine
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 24-Jan-2007 02:56    Post subject: RE: how bout some mother's milk? Reply to topic Reply with quote

Well, nothing extra for me, mainly because of
level 3 equipment that I would rather spare
for some lighter machines.

               BattleMech Technical Readout

Type/Model:    Mother's Milk v.1 
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          85 tons
Chassis:       Standard
Power Plant:   340 VOX XL Fusion
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Standard
Armament:      
  3 PPCs
  4 Medium Lasers
  1 Angel ECM Suite
  1 Bloodhound Probe
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Mother's Milk v.1 
Mass:          85 tons

Equipment:                                 Crits    Mass
Int. Struct.:  130 pts Standard              0      8,50
Engine:        340 XL Fusion                12     13,50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   4
Heat Sinks:     17 Double [34]              12      7,00
 (Heat Sink Loc: 1 RA, 2 LT, 1 RT)
Gyro:                                        4      4,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       ,00
Armor Factor:  256 pts Standard              0     16,00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             27         41      
   Center Torso (Rear):                 12      
   L/R Side Torso:           18      28/28      
   L/R Side Torso (Rear):              8/8      
   L/R Arm:                  14      28/28      
   L/R Leg:                  18      33/33      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 PPC                    RA     10           3      7,00
1 Medium Laser           RA      3           1      1,00
1 PPC                    LA     10           3      7,00
1 Medium Laser           LA      3           1      1,00
1 PPC                    RT     10           3      7,00
1 Angel ECM Suite        RT      0           2      2,00
1 Bloodhound Probe       LT      0           3      2,00
2 Medium Lasers          CT      6           2      2,00
4 Standard Jump Jets:                        4      4,00
 (Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         42          69     85,00
Crits & Tons Left:                           9       ,00

Calculated Factors:
Total Cost:        22 495 384 C-Bills
Battle Value:      1 926
Cost per BV:       11 679,85
Weapon Value:      2 918 / 2 918 (Ratio = 1,52 / 1,52)
Damage Factors:    SRDmg = 27;  MRDmg = 20;  LRDmg = 7
BattleForce2:      MP: 4J,  Armor/Structure: 6/3
                   Damage PB/M/L: 5/4/2,  Overheat: 1
                   Class: MA;  Point Value: 19
                   Specials: ecm, prb




The Mother's Milk v.2 is a little better, and
HMPro shows that it can be done with all (17) heat sinks.

               BattleMech Technical Readout

Type/Model:    Mother's Milk v.2 
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          75 tons
Chassis:       Standard
Power Plant:   300 Vlar XL Fusion
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Standard
Armament:      
  3 PPCs
  4 Medium Lasers
  1 Angel ECM Suite
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Mother's Milk v.2 
Mass:          75 tons

Equipment:                                 Crits    Mass
Int. Struct.:  114 pts Standard              0      7,50
Engine:        300 XL Fusion                12      9,50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   4
Heat Sinks:     17 Double [34]              15      7,00
 (Heat Sink Loc: 1 LA, 1 RA, 2 LT, 1 RT)
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       ,00
Armor Factor:  224 pts Standard              0     14,00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             23         33      
   Center Torso (Rear):                 12      
   L/R Side Torso:           16      24/24      
   L/R Side Torso (Rear):              7/7      
   L/R Arm:                  12      24/24      
   L/R Leg:                  16      30/30      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 PPC                    RA     10           3      7,00
1 Medium Laser           RA      3           1      1,00
1 PPC                    LA     10           3      7,00
1 Medium Laser           LA      3           1      1,00
1 PPC                    RT     10           3      7,00
1 Angel ECM Suite        RT      0           2      2,00
2 Medium Lasers          CT      6           2      2,00
4 Standard Jump Jets:                        4      4,00
 (Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         42          69     75,00
Crits & Tons Left:                           9       ,00

Calculated Factors:
Total Cost:        16 707 250 C-Bills
Battle Value:      1 787
Cost per BV:       9 349,33
Weapon Value:      2 554 / 2 554 (Ratio = 1,43 / 1,43)
Damage Factors:    SRDmg = 27;  MRDmg = 20;  LRDmg = 7
BattleForce2:      MP: 4J,  Armor/Structure: 6/3
                   Damage PB/M/L: 5/4/2,  Overheat: 1
                   Class: MH;  Point Value: 18
                   Specials: ecm




[ This Message was edited by: Sleeping Dragon on 2007-01-24 03:02 ]
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Fang
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Posts: 290
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PostPosted: 25-Jan-2007 08:05    Post subject: RE: how bout some mother's milk? Reply to topic Reply with quote

New 2nd version. no lvl3 at all.
Equipment Mass
Cockpit: Standard 3T
Engine: XL 300 9.5T
Gyro: Standard 3T
Walk: 4 MP
Run: 6 MP
Jump: 4 MP
Double Heat Sinks: 17 [34] 7T
12 in Engine

Internal Structure Armor
Standard Standard
Tons 7.5 14.5
Head 3 9
Center Torso 23 35/11
L/R Torso 16 24/8
L/R Arm 12 24
L/R Leg 16 32



Standard Battle Value: 0

C-Bill Cost: 0

Qty Weapons and Equipment Location Critical Tonnage
1 PPC RA 3 7
1 Medium Laser RA 1 1
1 PPC LA 3 7
1 Medium Laser LA 1 1
1 PPC RT 3 7
2 Medium Laser CT 2 2
2 Jump Jets RL 2 2
2 Jump Jets LL 2 2
2 Double Heat Sink LT 6 2
2 Double Heat Sink RT 6 2
1 Double Heat Sink RA 3 1
1 Guardian ECM LT 2 1.5
Totals
34 30.5


Overview:
"Mother's Milk" is a Marauder modification that Mark Stonkin commisioned for his younger son Caleb for his first command. Caleb was so enamorred with the mech he has since refused any changes to the machine, and has turned downed assignments that would not allow him to pilot the Marauder.

Capabilities:
Stonkin first replaced the standard engine of the original MAD-3R with and Xl version. This freed up weight to add jump jets to the mechs legs. He also removed the autocannon and mounted a third PPC in its place,and also installed two extra medium lasers up under the cockpit. The heatsinks have been changed out for double heatsinks and the count raised to 17. A Gaurdian probe has been tucked away under the left torso to better fit many of the missions the mech would be deployed on. (Note: with 14.5 tons of armor, that left 1 armor point unallocated)

Configuration / Variants:
This is a conversion of the MAD-3R using more advanced technology than the original.

Battle History:
Caleb has piloted his mech to great effect, on about a dozen missions so far, and against a grudge match with the Vampires stable in the outer Solaris VII arena known as the Mountain. When Caleb took the mech out for it's first test run, he was quoted as saying of the performance"Sweet as mother's milk" the name has stuck ever since. Caleb and his mech have since gone MIA however, after a clandestine mission into Clan Nova Cat held territory. His older brother John has sinced mounted a search and rescue.

Deployment:
Caleb commands 1st Lance 2 company"Stonkin's Revolvers"

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