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JKR-MA1
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Feral77
ComStar
Corporal
Corporal


Joined: 02-Mar-2002 00:00
Posts: 72

PostPosted: 03-Apr-2002 03:01    Post subject: JKR-MA1 Reply to topic Reply with quote

JKR-MA1

Mass: 50 tons
Chassis: Standard
Power Plant: Magna 250 XL
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 120 meters
Armor: Starshield Special-b
Armament: 1
Unknown
Manufacturer(s): 1
Unknown
Communications System: Dalban Commline
Targeting & Tracking System: Irian 511

Overview: 0

Type: JKR-MA1
Technology Base: Inner Sphere Level 2 Omni Custom
Tonnage: 50

Equipment Mass
Internal Structure: 5.0
Engine: 250 XL 6.5
Walking MP: 5
Running MP: 8 [10]
Jumping MP: 4
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor: 168 10.5
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 23
Center Torso (Rear): 8
R/L Torso: 12 18
R/L Torso (Rear): 6
R/L Arm: 8 16
R/L Leg: 12 24

Fixed Configuration
BV : 628 Cost : 10661877
Weapons and Ammo Location Critical Heat Mass
Jump Jet(s) CT 1 0 0.5
Jump Jet(s) CT 1 0 0.5
Jump Jet(s) RL 1 0 0.5
Jump Jet(s) LL 1 0 0.5
3 MASC RT 3 0 3.0
*** ACTUATORS RA RH LA LH

Primary Configuration
BV : 1198 Cost : 11474220
Weapons and Ammo Location Critical Heat Mass
ER PPC RA 3 15 7.0
Streak SRM-2 RA 1 2 1.5
@Streak SRM-2 (50) RA 1 0 1.0
Dbl Heat Sink(s) RA 3 0 1.0
LRM-5 LA 1 2 2.0
@LRM-5 (24) LA 1 0 1.0
ER Small Laser LT 1 2 0.5

Alternate Configuration A
BV : 1129 Cost : 11573127
Weapons and Ammo Location Critical Heat Mass
Medium Pulse Laser RA 1 4 2.0
Medium Pulse Laser RA 1 4 2.0
Medium Pulse Laser RA 1 4 2.0
Streak SRM-4 LT 1 3 3.0
@Streak SRM-4 (25) LT 1 0 1.0
Streak SRM-4 RT 1 3 3.0
@Streak SRM-4 (25) RT 1 0 1.0
Dbl Heat Sink(s) LT 3 0 1.0
Dbl Heat Sink(s) LT 3 0 1.0
Dbl Heat Sink(s) RT 3 0 1.0
*** ACTUATORS RA RH LA LH

Alternate Configuration B
BV : 1065 Cost : 11626565
Weapons and Ammo Location Critical Heat Mass
LB 10-X AC RA 6 2 11.0
@LB 10-X AC (10) RA 1 0 1.0
Medium Pulse Laser RA 1 4 2.0
@LB 10-X AC (10) RT 1 0 1.0
SRM-2 RT 1 2 1.0
@SRM-2 (50) RT 1 0 1.0
*** ACTUATORS LA LH

Alternate Configuration C
BV : 1066 Cost : 12370002
Weapons and Ammo Location Critical Heat Mass
SRM-6 RT 2 4 3.0
Artemis IV FCS RT 1 0 1.0
SRM-6 LT 2 4 3.0
@SRM-6 (45) LT 3 0 3.0
Artemis IV FCS LT 1 0 1.0
Medium Pulse Laser RA 1 4 2.0
Medium Pulse Laser LA 1 4 2.0
C3 Slave H 1 0 1.0
CASE RT 1 0 0.5
CASE LT 1 0 0.5
*** ACTUATORS RA RH LA LH

Alternate Configuration D
BV : 997 Cost : 14066877
Weapons and Ammo Location Critical Heat Mass
C3 Computer RT 5 0 5.0
PPC LT 3 10 7.0
Machine Gun LT 1 0 0.5
@Machine Gun (200) LT 1 0 1.0
LRM-5 LTR 1 2 2.0
@LRM-5 (24) LT 1 0 1.0
CASE LT 1 0 0.5
*** ACTUATORS RA RH LA LH

Alternate Configuration E
BV : 1139 Cost : 11805627
Weapons and Ammo Location Critical Heat Mass
Light Gauss Rifle LT 5 1 12.0
@Light Gauss Rifle (16) LT 1 0 1.0
@Light Gauss Rifle (16) LT 1 0 1.0
C3 Slave LT 1 0 1.0
ER Small Laser RT 1 2 0.5
ER Small Laser RT 1 2 0.5
ER Small Laser LT 1 2 0.5
ER Small Laser H 1 2 0.5
*** ACTUATORS RA RH LA LH

Alternate Configuration F
BV : 1224 Cost : 11452190
Weapons and Ammo Location Critical Heat Mass
Machine Gun RT 1 0 0.5
@Machine Gun (200) RT 1 0 1.0
Machine Gun LT 1 0 0.5
@Machine Gun (200) LT 1 0 1.0
Machine Gun LT 1 0 0.5
Machine Gun RT 1 0 0.5
Large Laser RT 2 8 5.0
ER PPC RA 3 15 7.0
Dbl Heat Sink(s) LA 3 0 1.0
*** ACTUATORS LA LH

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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 03-Apr-2002 14:53    Post subject: JKR-MA1 Reply to topic Reply with quote

I am going to guess that this a Marik Omni?

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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5779
Location: United States
PostPosted: 03-Apr-2002 20:21    Post subject: JKR-MA1 Reply to topic Reply with quote

first, you've got a XL engine on an IS medium Mech, that still only moves 5/8. BAD BAD mojo.

try this, remove xl, remove masc, add endo-steel. if you go with 9.5tons of armor, you can up your jj to 5.

this gives you a very tight, but complete similarity to yours.




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