Mordel's Bar & Grill
What Can Periwinkle Do for You?
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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 28-Oct-2022 17:58    Post subject: What Can Periwinkle Do for You? Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Periwinkle Deliveries d
Tech:          Inner Sphere / 3058
Config:        Hovercraft
Rules:         Level 3, Standard design

Mass:          30 tons
Power Plant:   140 Hermes Fusion
Cruise Speed:  97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type:    Ferro-Fibrous
Armament:     
  1 Cargo Lift Hoist
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
What has Periwinkle done for you?

==Capabilities:==
Uses a 145 SFE, For Great Compatibility

£767,840

--------------------------------------------------------
Type/Model:    Periwinkle Deliveries d
Mass:          30 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      3.00
Engine:        140 Fusion                    0      5.00
Shielding & Transmission Equipment:          0      2.50
    Cruise MP:   9
     Flank MP:  14
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.50
Crew: 2 Members                              0       .00
Lift Equipment:                              0      3.00
Turret Equipment:                            0       .30
Armor Factor:   30 pts Ferro-Fibrous         2      1.67

                          Internal    Armor
                          Structure   Value
   Front:                     3          8
   Left / Right Sides:        3        6/6
   Rear:                      3          5
   Turret:                    3          5

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Cargo Lift Hoist       Turret   0          1      3.00
Cargo Bay Capacity       Body                1     10.00
--------------------------------------------------------
TOTALS:                           0          4     29.97
Items & Tons Left:                           7       .03

Calculated Factors:
Total Cost:        751,840 C-Bills
Battle Value 2:    128 (old BV = 32)
Cost per BV:       5,873.75
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 9H,  Armor/Structure: 0 / 2
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1
                   Specials: tran10


A ten-ton cargo pallet moving 97kph, sans PSRs? Shakng

AND it can unload itself? Shocked

… Yeah, it's price is steep, and you have to repair the armor Right Now, it's so thin; But everyone should know enough to have screened their supply column with MPs, whom have been trained to call for help when something, anything, unexpected appears. Salute

The funny note about the engine? There's a motor pool full of useful little hovers whom use the 145-ratting, which also weigh the same. Wink

Not exciting itself, but should be good for building scenarios around … Thumb
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