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					Goose ComStar Lieutenant, JG
  
 
  Joined: 23-May-2002 00:00 Posts: 287
 
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								 Posted: 10-Jul-2019 21:05    Post subject: Fluke WiGE Landing Craft | 
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 When I find an app to do this with, I'll let ya' know.
 
 I am trascribing my terabad spreadsheet, where I have designed a 16-ton WiGE craft, capable of getting 6-tons of troops down from the high atmosphere, or even across the interface.
 
 The Fluke, once down to the ground-scale hex, has a cruse of 11 (and thus a passenger-crushing flank of 17), which in-theory should give it's charges a defensive movement modifier, even when in the tight confines of city streets.
 
 It has only 2.06 tons of laser-reflective armor (10 nose, 7 [flanks], 4 aft, 5 turret), augmented by a L-AMS; This has led to friction between flight-crews and mission planners, as "too close to leave again" verses "too far to prevent battlearmor fiteague" highlights the moral issues non-Mechwarriors can have with such assaults.
 
 	 		| Code: | 	 		  	16 tons   1.6
 11-crusie
 100 rating XL 2.25t
 Cockpit & Controls 0.8t
 Lift Equipment 1.6t
 turret 0.15
 infntry bay 6t
  ~1.15m-Cbills		 | 	   _________________ Goose
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					Goose ComStar Lieutenant, JG
  
 
  Joined: 23-May-2002 00:00 Posts: 287
 
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								 Posted: 11-Jul-2019 18:33    Post subject: Fluke WiGE Landing Craft | 
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								I've double-checked the price, and I derpped it: 770,217, with a 64% markup for being 16 tons, yealds a price of 1,263,156 C-bills. _________________ Goose
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					Goose ComStar Lieutenant, JG
  
 
  Joined: 23-May-2002 00:00 Posts: 287
 
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								 Posted: 31-Mar-2020 18:52    Post subject: Fluke WiGE Landing Craft | 
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								  	 		| Code: | 	 		  	Fluke Deux
 
 Mass: 16 tons
 Tech Base: Inner Sphere
 Motive Type: WiGE
 Rules Level: Experimental Tech
 Era: Clan Invasion
 Tech Rating/Era Availability: E/X-X-E-D
 Production Year: 0
 Dry Cost: 1,237,653 C-Bills
 Total Cost: 1,237,653 C-Bills
 Battle Value: 121
 
 Construction Options: Fractional Accounting
 
 Power Plant:  130 Fusion XL Engine
 Cruise Speed: 140.4 km/h
 Flanking Speed: 216.0 km/h
 Armor:  Standard Armor
 Armament:
     None
 Manufacturer: 
     Primary Factory: 
 Communications System: 
 Targeting and Tracking System: 
 
 ================================================================================
 Equipment           Type                         Rating                   Mass  
 --------------------------------------------------------------------------------
 Internal Structure: Standard                       8 points                1.600
 Engine:             XL Fusion Engine             130                       3.375
     Cruise MP:  13
     Flank MP:   20
 Heat Sinks:         Single Heat Sink             10                        0.000
 Control Equipment:                                                         1.000
 Lift Equipment:                                                            2.000
 Armor:              Standard Armor               AV -  32                  2.000
 
                                                       Armor      
                                                       Factor     
                                                Front     10        
                                           Left/Right    8/8         
                                                 Rear     6         
 
 ================================================================================
 Equipment                                 Location    Heat     Spaces     Mass  
 --------------------------------------------------------------------------------
 6 Infantry Bay (1.0 tons)s                   BD        0         6         6.000
 
 BattleForce Statistics
 MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 1
 13g        0       0       0       0      1     0   Structure:  1
 Special Abilities: ENE
 
 		 | 	  
 
 I feel dirty.
 
 And the damn thing thinks a turret will always weigh a multiple of .5 tons. _________________ Goose
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					Goose ComStar Lieutenant, JG
  
 
  Joined: 23-May-2002 00:00 Posts: 287
 
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								 Posted: 31-Mar-2020 20:17    Post subject: Fluke WiGE Landing Craft | 
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								OR, I could double check on my spreadsheet, again, and if I ditch the guns and drop down to 1.5 tons of armor, I can make it move 15(!) using a 160XL, being my scout helo engine!
 
 All for the low low price of 1,283,573.339 Space Buccs©
 
    _________________ Goose
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					Karagin Imperial Karagin Army Imperial General
  
 
  Joined: 04-Feb-2002 00:00 Posts: 4122 Location: United States
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								 Posted: 01-Apr-2020 20:18    Post subject: Fluke WiGE Landing Craft | 
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								You can build the WiGE as hovercraft in Heavy Metal Vee and adjust as needed...odd how the majoirty of these things made better hovercraft. _________________ Karagin Only the dead have seen the end of war. - Plato
  "Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball 
								
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					Goose ComStar Lieutenant, JG
  
 
  Joined: 23-May-2002 00:00 Posts: 287
 
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								 Posted: 01-Apr-2020 22:38    Post subject: Fluke WiGE Landing Craft | 
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								… Haxin'  in a heavier engine still eats a item slot; I can get away with that not too often.   
 
 The price part, where you have a 100% mark-up at 25 tons, will forever remain annoying … _________________ Goose
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					Goose ComStar Lieutenant, JG
  
 
  Joined: 23-May-2002 00:00 Posts: 287
 
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								 Posted: 02-Apr-2020 17:07    Post subject: Re: Fluke WiGE Landing Craft | 
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									 		| Karagin wrote: | 	 		  	| … odd how the majoirty [sic] of these things made better hovercraft.		 | 	  
 I hold that as evidence Them Early Devs™ where sloppy.   
 
 Someone with moar cachet then my sorry behind can go map out what the optim speed/size combos (by engine type) actually are. _________________ Goose
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					Goose ComStar Lieutenant, JG
  
 
  Joined: 23-May-2002 00:00 Posts: 287
 
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