Recently Approved or Updated Submissions
 EntryMemberSectionDate
Pulverizer Catalyst Game Labs BattleMechs 2020-09-30 13:04
Pulverizer PUL-3R Catalyst Game Labs BattleMechs 2020-09-30 12:54
Owlbear OWL-1A Drathrasir BattleMechs 2020-09-30 12:50
Emperor EMP-6A-EC Catalyst Game Labs BattleMechs 2020-09-30 12:42
Spartan C Catalyst Game Labs BattleMechs 2020-09-30 12:30
Minsk 2 Catalyst Game Labs BattleMechs 2020-09-30 12:20
Woodsman D Catalyst Game Labs BattleMechs 2020-09-30 12:03
Woodsman C Catalyst Game Labs BattleMechs 2020-09-30 12:01
Woodsman B Catalyst Game Labs BattleMechs 2020-09-30 11:58
Redback Catalyst Game Labs BattleMechs 2020-09-30 10:54
Masauwu Catalyst Game Labs BattleMechs 2020-09-30 10:45
Minsk Catalyst Game Labs BattleMechs 2020-09-30 10:14
Centurion CN9-AK VeronTheVillain BattleMechs 2020-09-29 21:17
Hermes II HER-2SA VeronTheVillain BattleMechs 2020-09-29 20:34
Whitworth WTH-1SA VeronTheVillain BattleMechs 2020-09-29 20:28
Awesome AWS-8P VeronTheVillain BattleMechs 2020-09-29 00:40
Annihilator ANH-1A-S VeronTheVillain BattleMechs 2020-09-28 23:53
Annihilator ANH-1A-D VeronTheVillain BattleMechs 2020-09-28 23:45
Phoenix Hawk PXH-1KA VeronTheVillain BattleMechs 2020-09-28 22:22
Exterminator EXT-4Db-EC Catalyst Game Labs BattleMechs 2020-09-28 12:04
Cestus CTS-6Y-EC Catalyst Game Labs BattleMechs 2020-09-28 11:57
Vision Quest 2 Catalyst Game Labs BattleMechs 2020-09-28 11:51
Vision Quest Catalyst Game Labs BattleMechs 2020-09-28 11:45
Vision Quest VQ-1NC Catalyst Game Labs BattleMechs 2020-09-28 11:39
Lupus D Catalyst Game Labs BattleMechs 2020-09-28 11:28
Lupus C Catalyst Game Labs BattleMechs 2020-09-28 11:24
Griffin GRF-2NS WolfOfMibu BattleMechs 2020-09-27 22:39
Battle-Overlord 1A WarriorOdin224 BattleMechs 2020-09-27 19:57
Kurita Prototype (Narrative mech) 1 WarriorOdin224 BattleMechs 2020-09-27 19:41
Rifleman RFL-3A Ruger BattleMechs 2020-09-27 11:10
Promachos PRM-RA-Prime KrazyCaley BattleMechs 2020-09-27 02:57
Glaucopis GLC-RA-Prime KrazyCaley BattleMechs 2020-09-27 02:54
Alalkomeneis ALK-RA-Prime KrazyCaley BattleMechs 2020-09-27 02:49
Militiaman (MTM-1C) KrazyCaley BattleMechs 2020-09-27 02:07
Shadow Hawk SHD-2K-10 VeronTheVillain BattleMechs 2020-09-26 20:06
Wolverine WVR-6K-S VeronTheVillain BattleMechs 2020-09-26 20:02
Lynx C Catalyst Game Labs BattleMechs 2020-09-26 08:45
Sun Bear B Catalyst Game Labs BattleMechs 2020-09-26 08:18
Sun Bear A Catalyst Game Labs BattleMechs 2020-09-26 08:13
Sun Bear Prime Catalyst Game Labs BattleMechs 2020-09-26 08:10
Sun Bear [BASE] Catalyst Game Labs BattleMechs 2020-09-26 08:04
Starslayer STY-2C-EC Catalyst Game Labs BattleMechs 2020-09-26 07:55
Fox Catalyst Game Labs BattleMechs 2020-09-26 07:27
Enfield END-6J-EC Catalyst Game Labs BattleMechs 2020-09-26 07:15
Phoenix Hawk PXH-1-EC Catalyst Game Labs BattleMechs 2020-09-26 07:11
Talon TLN-5W-EC Catalyst Game Labs BattleMechs 2020-09-26 07:03
Night Hawk NTK-2Q-EC Catalyst Game Labs BattleMechs 2020-09-26 06:57
Coyotl D Catalyst Game Labs BattleMechs 2020-09-26 04:25
Coyotl C Catalyst Game Labs BattleMechs 2020-09-26 04:18
Drift Shag Catalyst Game Labs BattleMechs 2020-09-26 03:57
 
[2020-08-29 10:19]   Announcements
Site Patched to 2.20.5:
Been a little bit since the last release, but I was working on a key addition to the site that wasn't a "quick add". Details of what's included are as follows:

Defects
  • Fixed a UI issue where a wide control within a quick-edit dialog would flow outside of it.
  • Fixed an issue where the Alpha Strike conversion would show incorrect values for Tripod readouts (the actual saved conversion was correct).
Changes
  • Removed an internal counter for the number off time a given unit was downloaded.
  • Removed the ability to save revisions for a unit as it added a lot of bloat to the code and was hardly ever used. Only the latest version of a saved unit will now be stored.
Enhancements
  • The Category field for products has been changed to a lookup field. This allows me to dynamically add categories as new ones are needed (e.g., Puzzles)
  • Added a Force Builder feature to the website. This allows the following:
    • Can create forces consisting of your own custom units or official canon units
    • Assign warrior data to the units within a force (including name and skill levels)
    • Ability to generate the force in bulk in Record Sheet or Alpha Strike format
    • Track overall BV, PV, Cost, Tonnage, and Composition of your force
    • Stays in sync with your units, so editing a unit will modify the force data accordingly
 
[2020-08-07 17:13]   News and Headlines
Operational Turning Points: Hanseatic Crusade:
Tensions simmered between the Hanseatic League and the new Scorpion Empire for decades before the Hansa lit the spark that led to war. The Khan of Clan Goliath Scorpion knew a simple punitive expedition would be a waste of resources. This would not be a war of reprisal. It would be an all-out crusade for control of Hansa territory. Superior Clan technology pitted against superior numbers of Hansa troops. In such a war, can there truly be a victor? Would two nations be shattered in the conflict, or would a single, new power rise from the ruins?

Operational Turning Points: Hanseatic Crusade opens up the battle for players to join in the fight using the successful Turning Points PDF-exclusive format. This campaign series uses the Chaos Campaign rules and gives players the option of fighting individual Missions and Touchpoints, following a campaign arc, and inserting it into their own campaigns. This PDF includes detailed information on several of the worlds affected by the Scorpion Empire assault, a rundown of the forces involved in the conflict, an overview of the historical campaign, and several tools and tracks that players can use to run characters and battles from this time period. Only the players’ imaginations are the limits.

eBook Availability
Operational Turning Points: Hanseatic Crusade is available from the following eBook/PDF vendors:

 
[2020-03-07 06:53]   BattleMech Technical Readout
TRO: Marauder MAD-5MS
                 BattleMech Technical Readout

Name/Model:         Marauder MAD-5MS
Designer:           Alisa Wolfstein
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Tournament Legal
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         15,114,750 C-Bills
Battle Value:       1,808

Chassis:              Endo Steel
Power Plant:          300 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
    2 Snub-Nose PPCs
    1 Streak SRM 6
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             37       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
CASE II                                                   RT                1          1.00             
Streak SRM 6                                              RT                2          4.50             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
Targeting Computer                                        LT                4          4.00             
2 Medium Lasers                                           RA                2          2.00             
Snub-Nose PPC                                             RA                2          6.00             
2 Medium Lasers                                           LA                2          2.00             
Snub-Nose PPC                                             LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 6 / (M) 5 / (L) 0,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: C3S, CASEII, MHQ1