|
[2019-11-09 18:48] BattleMech Technical Readout |
|
TRO: Commando COM-4F |
BattleMech Technical Readout
Name/Model: Commando COM-4F
Designer: -Mud
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 25
Configuration: Biped BattleMech
Era/Year: Late Succession Wars / 3025
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,761,250 C-Bills
Battle Value: 600
Chassis: Standard
Power Plant: 150 Fusion
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
1 Medium Laser
3 LRM 5s
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The COM-4F was developed in order to fill a need for a fast platform with long-ranged
firepower. The original plans date back to the Star League, but were only put into actual
production on a limited basis in 3021.
Capabilities:
The COM-4F Commando is virtually identical to the more common COM-2D, except the SRM
launchers have been stripped from the 'mech and replaced with three LRM-5 launchers. The
resulting 'mech often accompanies other light units which lack long-ranged or indirect fire
weapons on reconnaissance missions and raids.
Deployment:
The COM-4F Commando serves in seven different Lyran regiments, as well as a small number of
mercenary units Katrina Steiner has allowed to purchase the new design. The 'mech is spread
equally between the Draconis frontier and the Free Worlds frontier.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.50
Engine: 150 Fusion 5.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 62 4.00
Type: Standard
Internal Armor
Structure Value
Head: 3 4
Center Torso: 8 8
Center Torso (rear): 4
R/L Torso: 6 6
R/L Torso (rear): 3
R/L Arm: 4 6
R/L Leg: 6 8
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 5 CT 1 2.00
LRM 5 RT 1 2.00
LRM 5 (Ammo 24) RT 1 1.00
LRM 5 RA 1 2.00
Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM, SZ: 1, TMM: 2, MV: 12"
Damage: (S) 1 / (M) 2 / (L) 1, OV: 0
Armor (A): 2, Structure (S): 2
Specials: IF1
|
|
|
|
|