Recently Approved or Updated Submissions
Below are the fifty most recently approved (
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Uller (Kit Fox) BLO Catalyst Game Labs BattleMechs 2018-12-15 21:15
Super Spooder SS-01A Lasonda BattleMechs 2018-12-15 20:36
Super Spooder SS-01C Lasonda BattleMechs 2018-12-15 20:33
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Mad Cat III N WarPug4040 BattleMechs 2018-12-07 11:03
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Corsair COR-5R Smooth Hexagon BattleMechs 2018-12-02 11:15
YEOMAN II Muddy Pete BattleMechs 2018-12-02 07:23
Avalanche AVL-1OAa correia3 BattleMechs 2018-11-30 11:26
Great Hawk GRT-HK-1A Stinger BattleMechs 2018-11-28 14:18
Sanctuary S1 IronDogs BattleMechs 2018-11-26 20:49
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Copperhead CPR-HD-004 Catalyst Game Labs BattleMechs 2018-11-12 15:33
Copperhead CPR-HD-003 Catalyst Game Labs BattleMechs 2018-11-12 15:33
Copperhead CPR-HD-002 Catalyst Game Labs BattleMechs 2018-11-12 15:32
Commando COM-7S2 (Freyr) Catalyst Game Labs BattleMechs 2018-11-12 15:29
Commando COM-2Dr Catalyst Game Labs BattleMechs 2018-11-12 15:27
Commando COM-3A Catalyst Game Labs BattleMechs 2018-11-12 15:26
Commando COM-2D Catalyst Game Labs BattleMechs 2018-11-12 15:26
Commando COM-1D Catalyst Game Labs BattleMechs 2018-11-12 15:26
Commando COM-7S Catalyst Game Labs BattleMechs 2018-11-12 15:25
Commando COM-7B Catalyst Game Labs BattleMechs 2018-11-12 15:25
Commando COM-5S Catalyst Game Labs BattleMechs 2018-11-12 15:24
Commando COM-4H Catalyst Game Labs BattleMechs 2018-11-12 15:24
Commando COM-1C Catalyst Game Labs BattleMechs 2018-11-12 15:23
Commando COM-1B Catalyst Game Labs BattleMechs 2018-11-12 15:23
Commando COM-1A Catalyst Game Labs BattleMechs 2018-11-12 15:21
Spotlight On: Unending Faith Mordel Game Material 2018-11-09 17:43
Commando IIC Catalyst Game Labs BattleMechs 2018-11-09 17:32
Cobra CBR-03 Catalyst Game Labs BattleMechs 2018-11-09 17:26
[2018-11-09 17:39]   News and Headlines
Spotlight On: Unending Faith:
Nearly every faith in human history has had its faith militant, stalwart protectors of the light ready to cast down those who would question the true path. The vision of Blessed Blake is no different. The creation of the Republic and its disbanding of the Com Guard cast a deep shadow, but true faith endures. Now, amid a Dark Age, the light of Blake is needed more than ever and the Blessed Order stands ready to share it with the Inner Sphere. For the warriors of Unending Faith, the end of the Com Guard was only the beginning.

Spotlight On: Unending Faith includes a Unit History, Personalities, Personnel Rosters, Mission Tracks, and data for use with all scales of BattleTech play.

eBook Availability
Spotlight On: Unending Faith is available from the following eBook/PDF vendors:

[2018-08-20 20:55]   Announcements
Site Patched to 2.18.11:
A small update to fix a bug. Details are as follows:

  • Fixed a bug where you were not able to add weapons to a Turret. The dialog box would appear, and you could check the box. But when you clicked ok, the selection didn't stick. This now works as expected so weapons can be properly added to turrets.
  • More pips! Added both left and right arm pips to the Superheavy Biped record sheets. This includes configurations where the superheavy mounts a shield.
[2018-02-10 20:27]   BattleMech Technical Readout
TRO: Enforcer III ENF-6T
                 BattleMech Technical Readout

Name/Model:         Enforcer III ENF-6T
Designer:           Catalyst Game Labs
Source(s):          Field Manual: Federated Suns
                    Record Sheets: 3060 Unabridged
                    Record Sheets: 3067
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         8,540,000 C-Bills
Battle Value:       1,694

Structure:            Endo Steel
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Armor:                Standard
    1 ER Medium Laser
    1 Gauss Rifle
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    The Enforcer has long been the workhorse medium weight 'Mech for the Federated Suns and,
    later, the Federated Commonwealth. Considered a Davion design, the Enforcer is one of the
    most recognized 'Mechs in the AFFC.
    Its history as a Davion 'Mech made it an obvious choice for experiments with technology
    newly developed by Federated Commonwealth engineers. Archon Prince Victor Steiner-Davion
    hoped to rebuild his image by taking a military icon and improving upon it. The Enforcer
    III, using the latest in military technology, has become one of the flagship 'Mechs of the
    This new design, while heralded as an improvement, has sparked some controversy over
    the changes - controversy the young Prince does not need in the wake of the split with the
    Lyran portion of the Federated Commonwealth.

    When Independence Weaponries technicians reverse-engineered an Inner Sphere version of the
    deadly Clan Ultra-10 autocannon, the public relations division of the AFFC saw a perfect
    opportunity to aid Prince Victor in rebuilding his image by including the Ultra autocannon
    on the newly revamped Enforcer. Putting a foreign weapon on the 'Mech that would become the
    new flagship design of the AFFC was a risk, but they believed it would show that Prince
    Victor was attempting to form alliances, and could help his people forget the Free Worlds
    League's invasion of the Federated Commonwealth. Convinced of the plan's validity, Prince
    Victor gave his okay for the design.
    Replacing the Mydron Excel LB-X autocannon with the newly developed Ultra version
    significantly improved the 'Mech's damage spread. The new weapon gave the Enforcer a more
    concentrated punch, as well as enhancing its ability to cripple 'Mechs of its own weight
    class or lighter. The change sparked controversy among many Enforcer MechWarriors, however.
    These pilots had grown accustomed to fighting with the LB-X autocannon, which causes less
    damage but whose cluster rounds give it a wider spread. The damage pattern of the Ultra
    autocannon, by contrast, usually resulted in longer engagements, forcing many MechWarriors
    to change their battle tactics and strategies.
    Despite their concerns, the changes went through. Initial field tests seemed to bear
    out the pilots' arguments. However, when the redesigned 'Mech was fielded by green warriors,
    the change of weapon did not appear to affect their or the 'Mech's performance.
    This variant features the new Federated Suns targeting computer and a Poland Model A
    Gauss rifle as its main armament.

    Because design changes from the earlier Enforcer were minimal, the new Enforcer III design
    is rapidly finding placement in numerous units along Federated Commonwealth borders.
    Publicity has been heavy for the new design and its counterpart, the JagerMech III. Posters
    bearing the image of the new Enforcer, along with the phrase "Upgraded for more enforcement"
    have become commonplace throughout the Commonwealth. Surprisingly, there has been no
    backlash regarding the use of a foreign-made Ultra autocannon.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               7       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

Weapons and Ammo                                       Location          Critical     Tonnage   
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Targeting Computer                                        RT                4          4.00             
Gauss Rifle                                               RA                7         15.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00