||Recently Approved or Updated Submissions
Below are the fifty most recently approved () or updated () submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
||[2018-07-18 15:18] Announcements
|Site Patched to 2.18.9:
Another quick update. Nothing too major, and definitely nothing that's even visible to the end-user. But definitely a lot of behind-the-scenes stuff in getting ready for custom equipment. Details are as follows:
- Added additional customizable restrictions. These restrictions are things that will allow the end-user the ability to define and shape construction rules for any custom equipment they may create. This batch of restrictions includes the following:
- Restrict the index into a location the equipment may be placed (e.g., Lower Arm Actuator must always be placed in the 3rd slot)
- Restrict how many of the given equipment can be placed within a location (e.g., Only one AES can be placed in a location)
- Restrict the ability to select a piece of equipment if the unit uses the specified Technology Bases
- Restrict the ability to select a piece of equipment if the unit is over, under, etc. a set tonnage
- Restrict the ability to select a piece of equipment if the unit uses the specified Chassis'
- Update the Cockpit selection so it is now a dynamically generated list. Previously I had these hard-coded, but they now show any equipment listed as a 'Cockpit' type, provided the restrictions are satisfied. Again, this is geared with an eye towards the ability to create custom cockpits.
||[2018-07-14 14:08] News and Headlines
|Announcing Core Rulebook Reprints, with Vintage Covers:
To celebrate the imminent release of the BattleTech Beginner Box and BattleTech: A Game of Armored Combat boxed sets, the release of Harebrained Schemes’ BATTLETECH, as well as Piranha Games hotly-anticipated MechWarrior 5, new printings of the core BattleTech rulebooks are now available in PDF from the Catalyst Game Labs store.
The PDFs feature fully-updated errata and vintage artwork covers! As each of the core rulebooks are reprinted, they’ll receive a vintage cover to celebrate the wonderful history of the BattleTech universe. Each represents the most up-to-date, polished version of the essential BattleTech rules.
Any customers who previously purchased these PDFs will receive an e-mail notification enabling them to download these updated printings.
The classic artwork gracing the covers of these products appears below. The line includes:
Note: the hard-copy availability of the new printings of Tactical Operations and TechManual has not been determined.
- Total Warfare, the core BattleTech rulebook. Following the book’s print debut at Origins Game Fair and Gen Con, pre-orders for the print edition are now available, with an expected street date of August 22, 2018. (ARTIST: Les Dorscheid; First Publication: BattleTech Manual, 1987.)
- TechManual, the core construction rulebook allowing players to create their own exciting units for unique BattleTech games. A companion volume to Total Warfare, TechManual provides construction rules for tournament-legal units, as well as core weaponry and equipment and the newest, bleeding edge technologies. (ARTIST: Doug Chafee; First Publication, Tactical Handbook, 1994.)
- Tactical Operations, the advanced rules that apply to on-world operations. It includes new movement and combat options, an extensive Advanced Weapons and Equipment section, and the rules for playing and constructing advanced Support Vehicles and Mobile Structures. (ARTIST: Doug Chaffee; First Publication, CityTech, Second Edition boxed set, 1994.)
A fully-updated errata PDF of Strategic Operations, the advanced rules for aerospace combat and solar system-level campaigns, is in the works. (ARTIST: Steve Venters; First Publication: BattleForce box set, 1987.)
The PDFs are priced at $15 each, and are available now.
If you’re traveling to Gen Con from Aug. 2 to Aug. 5, be sure to stop by Catalyst Game Labs’ booth to check out the new BattleTech boxed sets and all of Catalyst’s great games!
||[2018-02-10 21:25] BattleMech Technical Readout
|TRO: Victor VTR-C
BattleMech Technical Readout
Name/Model: Victor VTR-C
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3050 Upgrades Unabridged, Inner Sphere
Record Sheets: 3060
Technology: Inner Sphere
Technology Rating: E
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3054
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 8,838,120 C-Bills
Battle Value: 1,717
Structure: Endo Steel
Power Plant: 320 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Unknown
Jump Capacity: 120 meters
1 SRM 4
1 Gauss Rifle
2 Medium Pulse Lasers
Primary Factory: Unknown
Targeting & Tracking: Unknown
Victor Ian Steiner-Davion, Duke of the Sarna March and heir to both thrones of the Federated
Commonwealth, has been intrigued with his namesake 'Mech design since early childhood. He
grew up knowing that he would one day become a MechWarrior and pilot a Victor. The design
was one of the first to get special priority for increased production and widespread
deployment throughout the Federated Commonwealth. It was also an early candidate for
It is ironic that the Victor is no longer produced in the Federated Commonwealth.
Despite all the advance planning, the Draconis Combine's offensive in the War of 3039
captured the world of Quentin and with it, Independence Weaponry, the Federated
Commonwealth's only producer of the Victor. House Kurita now produces the upgraded design
for its own regiments, and the Federated Commonwealth is reduced to purchasing the entire
output of the HildCo Interplanetary factory in the St. Ives Compact.
The new model VTR-9K employs Endo Steel internal structure to upgrade the weapons. The
two medium lasers now have pulse technology. The biggest change, however, is the use of the
mammoth Gauss Rifle to replace the AC/20. Cellular Ammunition Storage Equipment protects
the main body of the 'Mech in case the Gauss Rifle explodes.
When the Draconis Combine captured Quentin, they became the owners of Independence
Weaponries, manufacturer of the Victor BattleMech. As the Combine lacked a manufacturer of
large assault machines, this was a truely forunate aquisition. Combine engineers made only a
small modification to the Victor to allow it to carry a C3 slave unit, the removal of one
heat sink. This would allow the design to be fitted into the many C3 equipped units being
spread throughout the Draconis Combine Mustered Soldiery.
Internal Structure: Endo Steel 4.00
Engine: 320 Fusion 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Single): 14 4.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 200 12.50
Head: 3 9
Center Torso: 25 34
Center Torso (rear): 15
R/L Torso: 17 23
R/L Torso (rear): 10
R/L Arm: 13 18
R/L Leg: 17 20
Weapons and Ammo Location Critical Tonnage
C3 Slave H 1 1.00
2 Jump Jets CT 2 2.00
CASE RT 1 0.50
Gauss Rifle (Ammo 16) RT 2 2.00
CASE LT 1 0.50
SRM 4 LT 1 2.00
SRM 4 (Ammo 25) LT 1 1.00
Gauss Rifle RA 7 15.00
2 Medium Pulse Lasers LA 2 4.00
Jump Jet RL 1 1.00
Jump Jet LL 1 1.00