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Recently Approved or Updated Submissions
Below are the fifty most recently approved () or updated () submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
2016-10-16 00:10
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2016-09-22 22:02
2016-08-31 07:27
2016-07-03 01:48
2016-06-27 13:43
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2016-06-21 14:30
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2016-06-21 12:57
2016-06-21 12:43
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2016-06-21 12:17
2016-06-21 10:34
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2016-06-21 10:12
2016-06-21 09:47
2016-06-03 10:00
2016-05-24 12:37
2016-05-18 14:14
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2016-05-16 12:39
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2016-05-16 09:24
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2016-05-16 09:21
[2016-10-18 16:46]   News and Headlines
For every Kell Hounds or Wolf’s Dragoons, there are a hundred similar outfits that are just as talented—and just as deadly—that you have never heard of. Or worse, you have not heard enough. Sure, the glory hounds who make the evening tri-vid news are movers and shakers, and can change national borders whenever they want, but they’re not the only ones. For every Eridani Light Horse brigade, there is a mercenary crew with a storied battlefield history just as spectacular. These are the unit commands that have gone largely unnoticed in the long, bloody history of the Inner Sphere, their stories untold or nearly forgotten. Take a closer look at the battles and events that have shaped the human sphere, and you’ll find even two-bit troops like Wilson’s Hussars have made a difference.

Spotlight On: Crescent Hawks includes a Unit History, Personalities, Personnel Rosters, Mission Tracks, and data for use with all scales of BattleTech play.

eBook Availability
Spotlight On: Crescent Hawks is available from the following eBook/PDF vendors:

[2016-05-09 08:48]   Announcements
A quick update to address a bug (I'm not perfect) and implement some shiny new technology. The below lists these changes in more detail:

  • Fixed an issue where, after placing a launcher when Artemis is enabled, the launcher was still listed in the Needs Distribution list, but another piece of equipment disappeared.
  • Added a Name filter input box on the Weapons & Equipment screen to quickly and easily filter the equipment that is displayed in the dropdown. When a value is present in the box, all equipment with partial string matches will be displayed. So entering 'laser' would show every equipment with that term, including items such as Small Laser, ER Large Laser, and Laser Anti-Missile System.
  • Tweaked the way the inline search works when the equipment dropdown is opened. Previously when the dropdown was open and you started typing, it would try to find an exact match to what you typed starting with the first character of the equipment name. Now, the match is for anywhere in the equipment title. For example, if you typed 'Cu', the dropdown would automatically scroll down to, and select, 'Rock Cutter'.
  • When placing an Artemis or Apollo equipped launcher, the corresponding Artemis or Apollo system will now be auto-placed in the critical slots immediately following the launcher; provided there is sufficient space for it to be placed. This will make it easier as you now no longer need to place a launcher, then select the Artmeis/Apollo system from the needs distribution list, and place it.
  • The following new weapons and equipment from Interstellar Operations have been added and are now available for use. :
    • RISC Advanced Point Defense System
    • RISC Emergency Coolant System
    • RISC Heat Sink Override Kit
    • RISC Hyper Laser
    • RISC Laser Pulse Module
    • RISC Repeating TSEMP
    • RISC Super-Cooled Myomer
    • RISC Viral Jammer (Decoy)
    • RISC Viral Jammer (Homing)
[2016-03-02 09:06]   BattleMech Technical Readout
                 BattleMech Technical Readout

Name/Model:         Ostwar OWR-2Mb
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, The Cutting Edge
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Star League / 2620
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         14,108,050 C-Bills
Battle Value:       1,638

Chassis:              Endo Steel
Power Plant:          325 XL
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    3 ER Large Lasers
    2 SRM 6s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    No information provided

    No information provided

    No information provided

    No information provided

Notable MechWarriors:
    No information provided

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       325 XL                  12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  192                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                               9       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             20       
    R/L Leg:                           15             21       

Weapons and Ammo                                       Location          Critical     Tonnage   
ER Large Laser                                            CT                2          5.00             
ER Large Laser                                            RT                2          5.00             
CASE                                                      LT                1          0.50             
ER Large Laser                                            LT                2          5.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
SRM 6                                                     RA                2          3.00             
SRM 6                                                     LA                2          3.00