« Keep me logged in

Mordel.Net
TRO Submissions are back!
Banner Image
Technical Readout submissions have been re-implemented. You can now submit your own designs once again by visiting the submission page at Ministry of Intelligence » Units » BattleMechs » Submit Custom Unit. So saddle up and show us what you've got.

Image property of Camo Specs Online
 
Join the 'Corps!
Banner Image
BattleCorps brings you online fiction from old as well as new authors. Join the 'Corps now and don't miss out on even more fabulous stories!
 
Did you know...
Site HintWhile this site is designed to fit many resolutions, the best for viewing is 1024x768 or greater. Most pages will look fine at 800x600 but because of content some will require horizontal scrolling. At 1024x768 no scrolling is needed.
 
5 Houses Lottery
House Icon Current Jackpot: 1921 credits
Next Drawing:  September 30, 2016  10:00pm EDT
Tickets Sold:  619
House Icon
 
Recently Approved or Updated Submissions
Below are the fifty most recently approved () or updated () submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
2016-09-28 22:18
2016-09-28 13:15
2016-09-28 12:11
2016-09-22 22:02
2016-08-31 07:27
2016-07-03 01:48
2016-06-27 13:43
2016-06-27 12:37
2016-06-27 12:26
2016-06-27 12:20
2016-06-27 11:53
2016-06-27 09:34
2016-06-26 12:28
2016-06-26 12:28
2016-06-26 12:19
2016-06-22 13:56
2016-06-22 12:47
2016-06-22 12:33
2016-06-22 12:19
2016-06-22 12:12
2016-06-22 10:34
2016-06-22 10:23
2016-06-22 10:14
2016-06-22 09:58
2016-06-22 09:42
2016-06-22 09:34
2016-06-21 14:30
2016-06-21 14:10
2016-06-21 12:57
2016-06-21 12:43
2016-06-21 12:36
2016-06-21 12:17
2016-06-21 10:34
2016-06-21 10:19
2016-06-21 10:12
2016-06-21 09:47
2016-06-03 10:00
2016-05-24 12:37
2016-05-18 14:14
2016-05-18 14:13
2016-05-16 12:39
2016-05-16 12:35
2016-05-16 12:33
2016-05-16 09:24
2016-05-16 09:24
2016-05-16 09:23
2016-05-16 09:22
2016-05-16 09:21
2016-05-16 09:21
2016-05-16 09:20
 
[2016-09-29 08:16]   News and Headlines
:
From beyond the periphery comes a threat. A military force of unknown origin.

Nothing we have can stop them. Their power, speed and ferocity are unparalleled. Some of the finest warriors and ablest units have challenged them and failed. No force from the Inner Sphere has faced them and won.

The Clans! An alien juggernaut whose sole reason for being is battle. A race that selectively breeds itself for combat. Humanity’s only hope is an alliance of mortal enemies. The Federated Commonwealth and the Draconis Combine, interstellar empires at war for 300 years, must now stand side-by-side or face certain destruction.

Lethal Heritage: Blood of Kerensky Volume 1 Epub (Purchase From BattleShop)
Lethal Heritage: Blood of Kerensky Volume 1 Epub (Purchase From DriveThruRPG)

 
[2016-05-09 08:48]   Announcements
:
A quick update to address a bug (I'm not perfect) and implement some shiny new technology. The below lists these changes in more detail:

Defects
  • Fixed an issue where, after placing a launcher when Artemis is enabled, the launcher was still listed in the Needs Distribution list, but another piece of equipment disappeared.
Enhancements
  • Added a Name filter input box on the Weapons & Equipment screen to quickly and easily filter the equipment that is displayed in the dropdown. When a value is present in the box, all equipment with partial string matches will be displayed. So entering 'laser' would show every equipment with that term, including items such as Small Laser, ER Large Laser, and Laser Anti-Missile System.
  • Tweaked the way the inline search works when the equipment dropdown is opened. Previously when the dropdown was open and you started typing, it would try to find an exact match to what you typed starting with the first character of the equipment name. Now, the match is for anywhere in the equipment title. For example, if you typed 'Cu', the dropdown would automatically scroll down to, and select, 'Rock Cutter'.
  • When placing an Artemis or Apollo equipped launcher, the corresponding Artemis or Apollo system will now be auto-placed in the critical slots immediately following the launcher; provided there is sufficient space for it to be placed. This will make it easier as you now no longer need to place a launcher, then select the Artmeis/Apollo system from the needs distribution list, and place it.
  • The following new weapons and equipment from Interstellar Operations have been added and are now available for use. :
    • RISC Advanced Point Defense System
    • RISC Emergency Coolant System
    • RISC Heat Sink Override Kit
    • RISC Hyper Laser
    • RISC Laser Pulse Module
    • RISC Repeating TSEMP
    • RISC Super-Cooled Myomer
    • RISC Viral Jammer (Decoy)
    • RISC Viral Jammer (Homing)
 
[2015-11-16 09:31]   BattleMech Technical Readout
                 BattleMech Technical Readout

Name/Model:         BattleAxe BKX-1X
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: Primitives II
Technology:         Inner Sphere (Primitive)
Technology Rating:  D
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Age of War / 2459
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         5,238,550 C-Bills
Battle Value:       1,079

Chassis:              Primitive
Power Plant:          255 Primitive Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Primitive
Armament:             
    2 Machine Guns
    2 LRM 5s
    1 SRM 6
    2 Large Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  7.00                     
Engine:                                255 Primitive Fusion           13.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            18                     8.00                     
Gyro:                                       Primitive                  3.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                  144                    13.50                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             20       
    Center Torso (rear):                               7       
    R/L Torso:                         15             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             14       
    R/L Leg:                           15             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Machine Gun                                               CT                1          0.50             
LRM 5                                                     RT                1          2.00             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
LRM 5                                                     LT                1          2.00             
LRM 5 (Ammo 24)                                           LT                1          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Large Laser                                               RA                2          5.00             
Large Laser                                               LA                2          5.00