Recently Approved or Updated Submissions
Below are the fifty most recently approved (
) or updated (
) submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
Viggers-Centinental Monster Mk II-A4 (MAC II-A4) HWR-00-A4 Vagabond BattleMechs 2018-07-18 13:54
Pariah (Septicemia) F Catalyst Game Labs BattleMechs 2018-07-18 13:52
Shadow Hawk SHD-2S Ruger BattleMechs 2018-07-17 18:24
Ahklut AK-9-T9 Karagin BattleMechs 2018-07-15 21:55
Shadow Hawk SHD-5H Ruger BattleMechs 2018-07-15 15:35
Lament LMT-5H Ruger BattleMechs 2018-07-14 20:29
Warwolf Alternate Configuration F Ruger BattleMechs 2018-07-14 14:51
YEOMAN II Muddy Pete BattleMechs 2018-07-14 07:44
Javelin JVN-11D (Farrell) Catalyst Game Labs BattleMechs 2018-07-12 17:16
Phoenix Hawk PXH-4PL Alisa Wolfstein BattleMechs 2018-07-10 09:45
Ti Ts'ang without tag TSG-9H Markymark BattleMechs 2018-07-07 10:24
Marauder MAD-2S Ruger BattleMechs 2018-07-05 18:30
Marauder MAD-3S Ruger BattleMechs 2018-07-05 17:56
Blood Asp II PRIME Alisa Wolfstein BattleMechs 2018-07-05 15:04
Shadow Hawk SHD-3E Alisa Wolfstein BattleMechs 2018-07-04 15:19
Atlas III AS7-A2 Alisa Wolfstein BattleMechs 2018-07-04 07:12
Dacite DC-3-TE Alisa Wolfstein BattleMechs 2018-07-04 06:29
Dacite DC-1a-TE Alisa Wolfstein BattleMechs 2018-07-04 06:22
Dacite DC-2-TE Alisa Wolfstein BattleMechs 2018-07-03 13:04
Antlion LK-7D Stinger BattleMechs 2018-07-03 00:13
Battlemaster BLR-6Gc Alisa Wolfstein BattleMechs 2018-07-02 16:04
Warhammer IIC 15 Alisa Wolfstein BattleMechs 2018-07-02 15:32
Fennec FEC-4CS Alisa Wolfstein BattleMechs 2018-07-02 12:35
Dacite DC-1-TE Alisa Wolfstein BattleMechs 2018-07-02 10:42
Victor VTR-9Ks Alisa Wolfstein BattleMechs 2018-07-01 16:09
King Crab KGC-022 Alisa Wolfstein BattleMechs 2018-07-01 08:45
Marauder MAD-6L2 Alisa Wolfstein BattleMechs 2018-06-29 10:32
Verzal VRZ-1KX Alisa Wolfstein BattleMechs 2018-06-29 08:12
Marauder MAD-5G Alisa Wolfstein BattleMechs 2018-06-27 08:39
Archer ARC-9QC Kylo Kruis BattleMechs 2018-06-27 07:14
Archer ARC-9WC Kylo Kruis BattleMechs 2018-06-27 06:59
Burrock 2 Catalyst Game Labs BattleMechs 2018-06-26 21:18
Burrock Catalyst Game Labs BattleMechs 2018-06-26 21:18
Buccaneer BCN-6W Catalyst Game Labs BattleMechs 2018-06-26 21:15
Buccaneer BCN-5W Catalyst Game Labs BattleMechs 2018-06-26 21:15
Buccaneer BCN-3R Catalyst Game Labs BattleMechs 2018-06-26 21:15
Bruin 2 Catalyst Game Labs BattleMechs 2018-06-26 21:12
Bruin Catalyst Game Labs BattleMechs 2018-06-26 21:12
Black Knight BL-8s-KNT Alisa Wolfstein BattleMechs 2018-06-26 13:50
Warhammer X (Hypernova) WHM-X-2K3B Kylo Kruis BattleMechs 2018-06-25 14:31
Warhammer X (Hypernova) WHM-X-2K3 Alisa Wolfstein BattleMechs 2018-06-25 13:30
Black Knight BL-8b-KNT Alisa Wolfstein BattleMechs 2018-06-25 13:26
Cyclops CP-15-A Alisa Wolfstein BattleMechs 2018-06-24 10:21
Crab CRB-31 Alisa Wolfstein BattleMechs 2018-06-23 14:39
Gallant GLT-7-X Kylo Kruis BattleMechs 2018-06-23 12:17
Harrier Prime Sarpeadon BattleMechs 2018-06-22 06:21
Smacker (JokeMech) SMR-1 Sarpeadon BattleMechs 2018-06-22 06:08
Snapshot SST-1 Sarpeadon BattleMechs 2018-06-22 05:52
Armageddon Alisa Wolfstein BattleMechs 2018-06-21 04:58
Banshee BNC-10S Alisa Wolfstein BattleMechs 2018-06-20 16:09
 
[2018-07-18 15:18]   Announcements
Site Patched to 2.18.9:
Another quick update. Nothing too major, and definitely nothing that's even visible to the end-user. But definitely a lot of behind-the-scenes stuff in getting ready for custom equipment. Details are as follows:

Enhancements
  • Added additional customizable restrictions. These restrictions are things that will allow the end-user the ability to define and shape construction rules for any custom equipment they may create. This batch of restrictions includes the following:
    • Restrict the index into a location the equipment may be placed (e.g., Lower Arm Actuator must always be placed in the 3rd slot)
    • Restrict how many of the given equipment can be placed within a location (e.g., Only one AES can be placed in a location)
    • Restrict the ability to select a piece of equipment if the unit uses the specified Technology Bases
    • Restrict the ability to select a piece of equipment if the unit is over, under, etc. a set tonnage
    • Restrict the ability to select a piece of equipment if the unit uses the specified Chassis'

  • Update the Cockpit selection so it is now a dynamically generated list. Previously I had these hard-coded, but they now show any equipment listed as a 'Cockpit' type, provided the restrictions are satisfied. Again, this is geared with an eye towards the ability to create custom cockpits.
 
[2018-07-14 14:08]   News and Headlines
Announcing Core Rulebook Reprints, with Vintage Covers:
To celebrate the imminent release of the BattleTech Beginner Box and BattleTech: A Game of Armored Combat boxed sets, the release of Harebrained Schemes’ BATTLETECH, as well as Piranha Games hotly-anticipated MechWarrior 5, new printings of the core BattleTech rulebooks are now available in PDF from the Catalyst Game Labs store.

The PDFs feature fully-updated errata and vintage artwork covers! As each of the core rulebooks are reprinted, they’ll receive a vintage cover to celebrate the wonderful history of the BattleTech universe. Each represents the most up-to-date, polished version of the essential BattleTech rules.

Any customers who previously purchased these PDFs will receive an e-mail notification enabling them to download these updated printings.

The classic artwork gracing the covers of these products appears below. The line includes:
  • Total Warfare, the core BattleTech rulebook. Following the book’s print debut at Origins Game Fair and Gen Con, pre-orders for the print edition are now available, with an expected street date of August 22, 2018. (ARTIST: Les Dorscheid; First Publication: BattleTech Manual, 1987.)
  • TechManual, the core construction rulebook allowing players to create their own exciting units for unique BattleTech games. A companion volume to Total Warfare, TechManual provides construction rules for tournament-legal units, as well as core weaponry and equipment and the newest, bleeding edge technologies. (ARTIST: Doug Chafee; First Publication, Tactical Handbook, 1994.)
  • Tactical Operations, the advanced rules that apply to on-world operations. It includes new movement and combat options, an extensive Advanced Weapons and Equipment section, and the rules for playing and constructing advanced Support Vehicles and Mobile Structures. (ARTIST: Doug Chaffee; First Publication, CityTech, Second Edition boxed set, 1994.)
Note: the hard-copy availability of the new printings of Tactical Operations and TechManual has not been determined.

A fully-updated errata PDF of Strategic Operations, the advanced rules for aerospace combat and solar system-level campaigns, is in the works. (ARTIST: Steve Venters; First Publication: BattleForce box set, 1987.)

The PDFs are priced at $15 each, and are available now.

If you’re traveling to Gen Con from Aug. 2 to Aug. 5, be sure to stop by Catalyst Game Labs’ booth to check out the new BattleTech boxed sets and all of Catalyst’s great games!

 
[2018-02-10 21:25]   BattleMech Technical Readout
TRO: Victor VTR-C
                 BattleMech Technical Readout

Name/Model:         Victor VTR-C
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3050 Upgrades Unabridged, Inner Sphere
                    Record Sheets: 3060
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3054
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         8,838,120 C-Bills
Battle Value:       1,717

Structure:            Endo Steel
Power Plant:          320 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Unknown
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 SRM 4
    1 Gauss Rifle
    2 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Victor Ian Steiner-Davion, Duke of the Sarna March and heir to both thrones of the Federated
    Commonwealth, has been intrigued with his namesake 'Mech design since early childhood.  He
    grew up knowing that he would one day become a MechWarrior and pilot a Victor.  The design
    was one of the first to get special priority for increased production and widespread
    deployment throughout the Federated Commonwealth.  It was also an early candidate for
    recovered technology.
    
    It is ironic that the Victor is no longer produced in the Federated Commonwealth.
    Despite all the advance planning, the Draconis Combine's offensive in the War of 3039
    captured the world of Quentin and with it, Independence Weaponry, the Federated
    Commonwealth's only producer of the Victor.  House Kurita now produces the upgraded design
    for its own regiments, and the Federated Commonwealth is reduced to purchasing the entire
    output of the HildCo Interplanetary factory in the St. Ives Compact.
    
    The new model VTR-9K employs Endo Steel internal structure to upgrade the weapons.  The
    two medium lasers now have pulse technology.  The biggest change, however, is the use of the
    mammoth Gauss Rifle to replace the AC/20.  Cellular Ammunition Storage Equipment protects
    the main body of the 'Mech in case the Gauss Rifle explodes.

Capabilities:
    When the Draconis Combine captured Quentin, they became the owners of Independence
    Weaponries, manufacturer of the Victor BattleMech. As the Combine lacked a manufacturer of
    large assault machines, this was a truely forunate aquisition. Combine engineers made only a
    small modification to the Victor to allow it to carry a C3 slave unit, the removal of one
    heat sink. This would allow the design to be fitted into the many C3 equipped units being
    spread throughout the Draconis Combine Mustered Soldiery.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             34       
    Center Torso (rear):                              15       
    R/L Torso:                         17             23       
    R/L Torso (rear):                                 10       
    R/L Arm:                           13             18       
    R/L Leg:                           17             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
2 Jump Jets                                               CT                2          2.00             
CASE                                                      RT                1          0.50             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
CASE                                                      LT                1          0.50             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Gauss Rifle                                               RA                7         15.00             
2 Medium Pulse Lasers                                     LA                2          4.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00