Recently Approved or Updated Submissions
Below are the fifty most recently approved (
) or updated (
) submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
Commando COM-9S Catalyst Game Labs BattleMechs 2020-07-05 14:03
Dominator 2 Catalyst Game Labs BattleMechs 2020-07-05 13:55
Dominator Catalyst Game Labs BattleMechs 2020-07-05 13:52
Griffin C Catalyst Game Labs BattleMechs 2020-07-05 13:35
Griffin GRF-3N Catalyst Game Labs BattleMechs 2020-07-05 13:30
Griffin GRF-3M Catalyst Game Labs BattleMechs 2020-07-05 11:39
Griffin GRF-2N Catalyst Game Labs BattleMechs 2020-07-05 11:39
Griffin GRF-1DS Catalyst Game Labs BattleMechs 2020-07-05 11:31
Recognition Guide: ilClan, Vol. 01 Mordel Game Material 2020-07-05 11:16
Exhumer EXR-3P Catalyst Game Labs BattleMechs 2020-07-05 11:03
Exhumer EXR-2X Catalyst Game Labs BattleMechs 2020-07-05 11:02
Excalibur EXC-D1 Catalyst Game Labs BattleMechs 2020-07-04 08:26
Excalibur EXC-CS Catalyst Game Labs BattleMechs 2020-07-04 08:26
Excalibur EXC-C1 (Cernunnos) Catalyst Game Labs BattleMechs 2020-07-04 08:26
Excalibur EXC-C1 Catalyst Game Labs BattleMechs 2020-07-04 08:26
Excalibur EXC-B2b Catalyst Game Labs BattleMechs 2020-07-04 08:26
Excalibur EXC-B2 Catalyst Game Labs BattleMechs 2020-07-04 08:25
Excalibur EXC-B1 Catalyst Game Labs BattleMechs 2020-07-04 08:24
Epimetheus [BASE] Catalyst Game Labs BattleMechs 2020-07-04 08:22
Epimetheus PRIME Catalyst Game Labs BattleMechs 2020-07-04 08:21
UrbanMech UM-R97 Ruger BattleMechs 2020-07-03 19:48
Ostscout OTT-13S Ruger BattleMechs 2020-07-03 19:23
Touring the Stars: Jardine Mordel Game Material 2020-07-03 16:44
Zeus-X ZEU-X4 Catalyst Game Labs BattleMechs 2020-07-03 14:48
Zeus ZEU-9S-DC Catalyst Game Labs BattleMechs 2020-07-03 14:48
Yeoman YMN-10-CM Muddy Pete BattleMechs 2020-07-03 14:48
Xanthos (Leviathan) XNT-7Oc khanwolverine BattleMechs 2020-07-03 14:48
Wyvern City WVE-5UX Catalyst Game Labs BattleMechs 2020-07-03 14:48
Warlord BLR-2XC Catalyst Game Labs BattleMechs 2020-07-03 14:48
Viggers-Centinental Monster Mk II-A4 (MAC II-A4) HWR-00-A4 Vagabond BattleMechs 2020-07-03 14:48
Viggers-Centinental Monster Mk II (MAC II) HWR-00 Vagabond BattleMechs 2020-07-03 14:48
Thunder Fox TFT-C3 Catalyst Game Labs BattleMechs 2020-07-03 14:48
Thug llM Smooth Hexagon BattleMechs 2020-07-03 14:48
Thug THG-11ECX (Jose) Catalyst Game Labs BattleMechs 2020-07-03 14:47
Throne TRE-1 Sarpeadon BattleMechs 2020-07-03 14:47
Templar III TLR2-J "Arthur" Catalyst Game Labs BattleMechs 2020-07-03 14:47
Shugenja (Wolverine) SJA-7DWC khanwolverine BattleMechs 2020-07-03 14:47
Schwerer Gustav Catalyst Game Labs BattleMechs 2020-07-03 14:47
Precept PRC-1A Orion Starion BattleMechs 2020-07-03 14:47
Orion ON1-V-DC Catalyst Game Labs BattleMechs 2020-07-03 14:47
Orion ON1-M-DC Catalyst Game Labs BattleMechs 2020-07-03 14:47
Marauder MAD-3SRC Marcus Smythe BattleMechs 2020-07-03 14:47
Longbow LGB-8VC bullitt BattleMechs 2020-07-03 14:47
King Crab (BRAVO 332) KGC-001C khanwolverine BattleMechs 2020-07-03 14:47
Jinggau JN-G9CC Catalyst Game Labs BattleMechs 2020-07-03 14:47
Hatamoto-Godai HTM-30Z Catalyst Game Labs BattleMechs 2020-07-03 14:47
Grand Dragon DRG-5K-DC Catalyst Game Labs BattleMechs 2020-07-03 14:47
Cyclops (Imperial) CP-10-Zc khanwolverine BattleMechs 2020-07-03 14:47
Cyclops CP-11-A-DC Catalyst Game Labs BattleMechs 2020-07-03 14:47
Command Mech Super Heavy Vagabond BattleMechs 2020-07-03 14:47
 
[2020-07-03 16:57]   Announcements
Site Patched to 2.20.1:
I realize I just updated a couple days ago, but there was a fix I wanted to get out to be able to enable notifications again, so you get two updates in three days. Details of what's included are as follows:

Defects
  • Fixed an issue where I was running into a server limitation of 250 emails per hour due to it being a shared server. This resulted in emails not getting sent, and notifications not always going out. Everything that sends an email was tweaked to instead go into a "queue". Four times an hour the queue is processed, and a check as part of this process ensures no more then 250 emails are sent in any given hour.
  • Fixed an issue where filters would not return any results if non-"standard" ASCII characters (e.g., ö, Ř, etc) were used in string searches.
Changes
  • Command Console now grants the MHQ1 special ability for Alpha Strike game play. All units that were equipped with a Command Console have had their stats recalculated.
  • Changed where I store the code release version info. It use to just be part of the config file, but it is now saved in the database. This way historical information is available and the date/time it was released can be retrieved.
Enhancements

There are no Enhancements with this update
 
[2019-11-25 23:15]   News and Headlines
Turning Points: War of 3039: Vega:
The wait is over as the Federated Commonwealth hammer falls upon the Draconis Combine. The War of 3039’s Commonwealth Thrust focuses on Vega, a world of burning sands, blazing sun, and the ruins of ancient Star League technology. A combined force of Steiner, Davion, and mercenary units showcases the massive alliance and technology of the Federated Commonwealth. The Combine defense, led by the Legions of Vega, is determined to justify the reforms and faith of the Coordinator. They will not surrender their homeworld easily.

Turning Points: Vega (3039) uses Chaos Campaign rules to give players the option of fighting individual battles, following a campaign arc, or inserting the heated battle for Vega into their own campaigns. Included are a detailed map of the world of Vega, full details of the forces involved in the conflict, and scenario tracks recreating the battles on Vega. The only limits are the players’ imaginations!

eBook Availability
Turning Points: War of 3039: Vega is available from the following eBook/PDF vendors:

 
[2019-11-09 20:50]   BattleMech Technical Readout
TRO: Uzzuman (Heavy Battle) BSW-L1.1
                 BattleMech Technical Readout

Name/Model:         Uzzuman (Heavy Battle) BSW-L1.1
Designer:           Ripred17
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         11,005,207 C-Bills
Battle Value:       1,630

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 LB 20-X AC
    1 ER Large Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Notable MechWarriors:
    Himura "Nikuya" Taro

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               6       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
LB 20-X AC (Ammo 10)                                      RT                2          2.00             
LB 20-X AC (Ammo 10) [Cluster]                            RT                2          2.00             
LB 20-X AC                                              RA/RT               11        14.00             
ER Large Laser                                            LA                2          5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: C3S, CASE, FLK1/1/-, MHQ1