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[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[22-Feb-2026 15:15]   Combat Vehicle Technical Readout
Hephaestus Jump Tank
                 Combat Vehicle Technical Readout

Name/Model:         Hephaestus Jump Tank
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Prototypes
Technology:         Clan
Technology Rating:  F
Tonnage:            35
Role:               Striker
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3083
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,352,683 C-Bills
Battle Value:       1,044

Movement Type:        Hover
Power Plant:          140 Fusion
Cruising Speed:       97.2 kph  
Maximum Speed:        151.2 kph 
Jump Jets:            V-Lift X8
    Jump Capacity:    240 meters
Armor:                Compound VM22 Ferro-Fibrous
Armament:             
    2 Series 2b ER Medium Lasers
Manufacturer:         Csesztreg Industriplex Beta
    Primary Factory:  Csesztreg
Communications:       Build 1700/5 Tacticom with ECM Suite
Targeting & Tracking: Series XL FWS Track-Nav v2 with Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     140 Fusion                 7.50                     
    Cruising MP:                                9                                               
    Flanking MP:                                14                                              
    Jumping MP:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        3.50                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  105                     5.50                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      20                                              
    R/L Side:                                   24                                              
    Rear:                                       19                                              
    Turret:                                     18                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                           Turret                2.00         
TAG                                                          Turret                1.00         
Armored Motive System                                          --                  3.50         
Active Probe                                                  Body                 1.00         
ECM Suite                                                     Body                 1.00         
Vehicular Jump Jet                                            Body                 4.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: CV,  SZ: 1,  TMM: 3,  MV: 18"h/16"j
Damage: (S) 2 / (M) 2 / (L) 0
Armor (A): 4,  Structure (S): 2
Specials: ARS, ECM, ENE, PRB, RCN, SRCH, TAG, TUR(2/2/-, TAG)