Recently Approved or Updated Submissions
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Kratos Heavy assault tank joe Combat Vehicles 09-Aug-2026 04:35
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Firestarter FS9-Ar (Campaign) Serf BattleMechs 08-Aug-2026 20:10
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Naga II Alt Config S Ruger BattleMechs 08-Aug-2026 12:51
Naga II Alt Config F Ruger BattleMechs 08-Aug-2026 12:37
Perseus P1AA lordofneltoth BattleMechs 08-Aug-2026 12:09
JagerMech JM7-iG user3025 BattleMechs 08-Aug-2026 12:06
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Omega (Requiem) Z-D Psiop Bear BattleMechs 08-Aug-2026 06:52
Omega (Requiem) C Psiop Bear BattleMechs 08-Aug-2026 06:46
Omega (Requiem) B Psiop Bear BattleMechs 08-Aug-2026 06:39
Omega (Requiem) A Psiop Bear BattleMechs 08-Aug-2026 06:27
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[07-Nov-2024 12:44]   Combat Vehicle Technical Readout
Maxim Heavy Hover Transport (BA Factory Upgrade)
                 Combat Vehicle Technical Readout

Name/Model:         Maxim Heavy Hover Transport (BA Factory Upgrade)
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3058 Unabridged, Inner Sphere
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Striker
Configuration:      Combat Vehicle
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,230,000 C-Bills
Battle Value:       794

Movement Type:        Hover
Power Plant:          PowerTech 165 Highlift 165 Internal Combustion
Cruising Speed:       86.4 kph  
Maximum Speed:        129.6 kph 
Armor:                ProtecTech 6 Ferro-Fibrous
Armament:             
    1 Telos-6 SRM 6
    2 LongFire V LRM 5s
    2 Guided Technologies Streak SRM 2s
    2 Bulldog Minigun Machine Guns
Manufacturer:         Scarborough Manufacturing
    Primary Factory:  Al Na'ir
Communications:       Scarborough Talky 2
Targeting & Tracking: Scarborough Tracky 1

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                              165 Internal Combustion          12.00                     
    Cruising MP:                                8                                               
    Flanking MP:                                12                                              
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        5.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  107                     6.00                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      25                                              
    R/L Side:                                   23                                              
    Rear:                                       16                                              
    Turret:                                     20                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 LRM 5s                                                      Front                4.00         
Streak SRM 2                                               Right Side              1.50         
Streak SRM 2                                                Left Side              1.50         
2 Machine Guns                                               Turret                1.00         
SRM 6                                                        Turret                3.00         
Compartment, Infantry (4 tons)                                Body                 4.00         
LRM 5 (Ammo 24)                                               Body                 1.00         
Machine Gun (Ammo 200)                                        Body                 1.00         
SRM 6 (Ammo 15)                                               Body                 1.00         
Streak SRM 2 (Ammo 50)                                        Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: CV,  SZ: 2,  TMM: 3,  MV: 16"h
Damage: (S) 3 / (M) 3 / (L) 1
Armor (A): 4,  Structure (S): 3
Specials: EE, IF1, IT4, SRCH, TUR(2/1/-)