Recently Approved or Updated Submissions
 EntryMemberTypeDate
Stag IIC (XD LAM) STG-2C-L Lord_Axelrod BattleMechs 11-Mar-2026 03:51
Sylph B smartphone BattleMechs 11-Mar-2026 02:06
Sylph A smartphone BattleMechs 11-Mar-2026 01:50
Sylph Prime smartphone BattleMechs 11-Mar-2026 01:02
Shadow Hawk SHD-2D-VT CJFjoe BattleMechs 10-Mar-2026 22:58
Annihilator ANH-1E-VT CJFjoe BattleMechs 10-Mar-2026 22:43
Vulcan VL-2T-VT CJFjoe BattleMechs 10-Mar-2026 22:29
Black Knight BL-6-KNT-VT CJFjoe BattleMechs 10-Mar-2026 22:21
Wolf - All Around Alt AgentBers BattleMechs 10-Mar-2026 21:55
Orion ON2-K Anonymous ONI agent BattleMechs 10-Mar-2026 21:52
Stag IIC STG-2C Lord_Axelrod BattleMechs 10-Mar-2026 20:50
Crusader ("Angel Red II") CRD-SM Serf BattleMechs 10-Mar-2026 20:37
Grand Dragon TSM Cert, Stealthy Light Fusion, Simple Weps trrebi981 BattleMechs 10-Mar-2026 20:28
Custom 45 ton, 6/9/6 Composite Stealth, TSM Certified Swordsman trrebi981 BattleMechs 10-Mar-2026 20:23
Ursus II (Mama Bear 2) Karl43 BattleMechs 10-Mar-2026 20:19
Arcas (Wallbreaker 2) Karl43 BattleMechs 10-Mar-2026 20:16
Kodiak (Evil Eye 2) Karl43 BattleMechs 10-Mar-2026 20:15
Centurion CN10-M Beaubot BattleMechs 10-Mar-2026 19:56
Alexander ALX-01 Mickey Serendipity BattleMechs 10-Mar-2026 19:00
Widowmaker R Kirbanzo BattleMechs 10-Mar-2026 18:53
Widowmaker E Kirbanzo BattleMechs 10-Mar-2026 18:02
Puma (Adder) Q Breadnaught BattleMechs 10-Mar-2026 17:34
Widowmaker D2 Kirbanzo BattleMechs 10-Mar-2026 17:30
Mastodon Ab Breadnaught BattleMechs 10-Mar-2026 17:26
Raider Mk II JL-3F Flunky Poltuhgeist BattleMechs 10-Mar-2026 16:53
Widowmaker D Kirbanzo BattleMechs 10-Mar-2026 16:53
Berserker BRZ-L6 indigointopia BattleMechs 10-Mar-2026 16:48
Hellhound II 2 (Hellcat 2) cptstubacca BattleMechs 10-Mar-2026 16:30
Gunsmoke (Slinger) G0N-4 RifleTeam06 BattleMechs 10-Mar-2026 16:10
Uber Urbanmech Generic Robo BattleMechs 10-Mar-2026 15:59
Thanatos TNS-4S-VT CJFjoe BattleMechs 10-Mar-2026 15:34
Griffin GRF-1N-VT CJFjoe BattleMechs 10-Mar-2026 15:28
Commando COM-1B-VT CJFjoe BattleMechs 10-Mar-2026 15:24
King Crab (Kaiju) KJ Easton BattleMechs 10-Mar-2026 15:22
Victor (Basilisk) Bsk Easton BattleMechs 10-Mar-2026 15:15
Rifleman (DNA) Diana Easton BattleMechs 10-Mar-2026 15:07
Ultra Urbanmech Generic Robo BattleMechs 10-Mar-2026 15:00
Trojan attack tank tj-41 Easton Combat Vehicles 10-Mar-2026 14:52
Speed Demon (Sprinter) Prime [BASE] Easton BattleMechs 10-Mar-2026 14:36
The first creation II-CV30AM Skippy BattleMechs 10-Mar-2026 14:35
The first creation II-CV30 Skippy BattleMechs 10-Mar-2026 14:32
Widowmaker C Kirbanzo BattleMechs 10-Mar-2026 14:26
The first creation Skippy BattleMechs 10-Mar-2026 14:23
Widowmaker B2 Kirbanzo BattleMechs 10-Mar-2026 14:22
Widowmaker B Kirbanzo BattleMechs 10-Mar-2026 14:19
Widowmaker A Kirbanzo BattleMechs 10-Mar-2026 14:06
Widowmaker PRIME Kirbanzo BattleMechs 10-Mar-2026 14:01
Widowmaker [BASE] Kirbanzo BattleMechs 10-Mar-2026 13:58
Phoenix Hawk ('Art Refit') PXH-3MI Breadnaught BattleMechs 10-Mar-2026 13:44
Phoenix Hawk ('Refit 2') PXH-3MI Breadnaught BattleMechs 10-Mar-2026 13:29
 
[04-Mar-2026 19:58]   Announcements
Patch 2.26.6 Applied:
Another day, another update. I continue to make some backend changes with each release. Small steps, but all in the name of performance and scalability. Details of what's included are as follows:

Changes
  • Modified how data related to manufacturers, factories, and location-specific structure information (i.e., when you have Hybrid structure selected) is stored in the database for more efficient storage and retrieval.
  • Heat efficiency calculations (Short/Medium as well as Long) are now fully broken out on the Alpha Strike tab. This makes the exact math done more visible to easily identify all sources of dissipation and output.
  • Added a method to "Cancel" the processing dialog. There could be times when the dialog hangs when saving a design or performing another action. While this usually means something went wrong, the Cancel button now offers a way to close the dialog without having to refresh the browser window.
  • Vehicular DropChutes (Standard, Camouflage, and Stealth) have been implemented and are available for use on all unit types. This includes the zer-crit, zero-weight version as well as the Reusable one, which requires crits and weight in the unit.
  • Update descriptions, game rules, and stats for all Heat Sink types as well as all Enhanced LRT weapons (including OS and I-OS).

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[23-Oct-2024 19:44]   Combat Vehicle Technical Readout
Quickscell Gauss Carrier
                 Combat Vehicle Technical Readout

Name/Model:         Quickscell Gauss Carrier
Designer:           Dr. B, Banzai
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Combat Vehicle
Era/Year:           Star League / 2780
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,606,667 C-Bills
Battle Value:       1,533

Movement Type:        Tracked
Power Plant:          200 Fusion
Cruising Speed:       21.6 kph  
Maximum Speed:        32.4 kph  
Armor:                Ferro-Fibrous
Armament:             
    4 Gauss Rifles
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     200 Fusion                13.00                     
    Cruising MP:                                2                                               
    Flanking MP:                                3                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     5.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                  107                     6.00                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      40                                              
    R/L Side:                                   25                                              
    Rear:                                       17                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
4 Gauss Rifles                                                Front                60.00        
Gauss Rifle (Ammo 48)                                         Body                 6.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: CV,  SZ: 4,  TMM: 0,  MV: 4"t
Damage: (S) 5 / (M) 6 / (L) 6
Armor (A): 4,  Structure (S): 4
Specials: SRCH