Recently Approved or Updated Submissions
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Black Knight BL-9-KNT-X 1ChromeDome BattleMechs 17-Apr-2026 07:51
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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:40]   IndustrialMech Technical Readout
Jabberwocky JAW-66C DemolitionMech
                 IndustrialMech Technical Readout

Name/Model:         Jabberwocky JAW-66C DemolitionMech
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3075 Unabridged, Age of War
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Juggernaut
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3070
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,909,906 C-Bills
Battle Value:       351

Chassis:              Corean Model KL80 Industrial
Power Plant:          GM 200 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Panpour Specials 
    Jump Capacity:    90 meters
Armor:                ArcShield Maxi Special Heavy Industrial
Armament:             
Manufacturer:         Jalastar Aerospace
    Primary Factory:  Panpour
Communications:       O/P R Janxiir
Targeting & Tracking: Jal ConstrucTrak Mk I

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                10.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      16              9       
    Center Torso (rear):                               3       
    R/L Torso:                         12              5       
    R/L Torso (rear):                                  2       
    R/L Arm:                            8              6       
    R/L Leg:                           12              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Lift Hoist                                              RT (R)              3          3.00             
Jump Jet                                                  LT                1          0.50             
Searchlight, Mounted                                      LT                1          0.50             
Salvage Arm                                               RA                2          3.00             
Environmental Sealing                                     *                 8          5.00             
Rock Cutter                                               LA                5          5.00             
Tracks                                                  LL/RL               2          5.00             
Industrial Triple-Strength Myomer                         --                12         0.00             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: IM,  SZ: 2,  TMM: 1,  MV: 8"/6"j
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 4
Specials: BFC, ENE, ENG, I-TSM, MEL, SEAL, SOA, SRCH