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Charger CGR-1A2 user3025 BattleMechs 20-Aug-2026 09:42
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Light Infantry Transport LIT-3C Wulf359 Combat Vehicles 20-Aug-2026 00:00
Caern (Dune Vulture) B Kirbanzo BattleMechs 19-Aug-2026 23:27
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Headhunter HDH-X60 P8BL BattleMechs 19-Aug-2026 22:48
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Weaver WV-10R Kirbanzo Combat Vehicles 19-Aug-2026 20:56
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Loki Mk II (Hel) Laser Blits Quinn Roberts BattleMechs 19-Aug-2026 20:03
Dragon II DRG-11Rr (Tadashi) rangerwickett BattleMechs 19-Aug-2026 20:03
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[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[06-May-2024 09:55]   Combat Vehicle Technical Readout
Marksman Artillery Vehicle
                 Combat Vehicle Technical Readout

Name/Model:         Marksman Artillery Vehicle
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3050 Upgrades Unabridged, Clan & Star League
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Star League / 2702
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         2,919,125 C-Bills
Battle Value:       688

Movement Type:        Tracked
Power Plant:          Magna 260 
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Grumman CRT Ferro-Fibrous
Armament:             
    1 RAMTech 500 Large Laser
    1 Sniper
Manufacturer:         CrummanCRI
    Primary Factory:  Melissia
Communications:       O/P GRD 300
Targeting & Tracking: O/P GRD059

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     260 Fusion                20.50                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     3.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  125                     7.00                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      49                                              
    R/L Side:                                   19                                              
    Rear:                                       19                                              
    Turret:                                     19                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Sniper                                                        Front                20.00        
Large Laser                                                  Turret                5.00         
Sniper (Ammo 20)                                              Body                 2.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"t
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 4,  Structure (S): 4
Specials: ARTS-1, SRCH, TUR(1/1/-)