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Rovanes MK I Speaker Wiggin Combat Vehicles 12-Aug-2026 20:51
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Xiar RaRaRedSun BattleMechs 12-Aug-2026 18:48
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BEST State Ultralight Personal Combat Vehicle SUPCV-15 RagingBarBearian Combat Vehicles 12-Aug-2026 12:02
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Stinger STG-i3RU user3025 BattleMechs 12-Aug-2026 10:13
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[13-Jan-2024 16:34]   ProtoMech Technical Readout
Minotaur Z
                 ProtoMech Technical Readout

Name/Model:         Minotaur Z
Designer:           Catalyst Game Labs
Source(s):          The Wars of Reaving Supplemental
Technology:         Clan
Technology Rating:  F
Tonnage:            9
Role:               Ambusher
Configuration:      Biped ProtoMech
Era/Year:           Jihad / 3072
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         1,062,014 C-Bills
Battle Value:       300

Chassis:              ProtoMech
Power Plant:          45 ProtoMech Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Extended
    Jump Capacity:    150 meters
Armor:                ProtoMech
Armament:             
    1 Improved Heavy Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    900                    
Engine:                                45 ProtoMech Fusion              1,000                   
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                       1,000                   
Heat Sinks (ProtoMech):                         7                       1,750                   
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   37                      1,850                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              6       
    Torso:                              9             15       
    Main Gun:                           -              -       
    R/L Arm:                            2              3       
    Legs:                               5             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Improved Heavy Medium Laser                               T               1,000                         
Magnetic Clamp System                                     T                500                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 11
TP: PM,  SZ: 1,  TMM: 1,  MV: 6"/10"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: JMPS1, MCS