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Wyrm WYR-6m P8BL BattleMechs 17-Jul-2026 23:37
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Crown Lion C Kirbanzo BattleMechs 17-Jul-2026 23:26
Giant Toad GNT25-X RagingBarBearian Combat Vehicles 17-Jul-2026 23:23
Quickdraw (Snake Eyes Co.) QKD-4G Dozus BattleMechs 17-Jul-2026 23:23
Crown Lion B Kirbanzo BattleMechs 17-Jul-2026 23:22
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Pearl Tiger D Kirbanzo BattleMechs 17-Jul-2026 22:19
Pearl Tiger C Kirbanzo BattleMechs 17-Jul-2026 22:16
Pearl Tiger B Kirbanzo BattleMechs 17-Jul-2026 22:13
Pearl Tiger A Kirbanzo BattleMechs 17-Jul-2026 22:10
Pearl Tiger PRIME-2 Kirbanzo BattleMechs 17-Jul-2026 21:55
Pearl Tiger PRIME Kirbanzo BattleMechs 17-Jul-2026 21:53
Pearl Tiger [BASE] Kirbanzo BattleMechs 17-Jul-2026 21:50
Hail HL-115 Kirbanzo BattleMechs 17-Jul-2026 21:37
Hail HL-114-H Kirbanzo BattleMechs 17-Jul-2026 21:32
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Arcbolt ARC-B16 Kirbanzo BattleMechs 17-Jul-2026 21:16
Atlas AS7-JB Jumpy Boy WiFraJamAc BattleMechs 17-Jul-2026 21:13
Ratte RTE-1 user3025 BattleMechs 17-Jul-2026 18:58
King Crab ('Crab Demon') KGC-000X Serf BattleMechs 17-Jul-2026 18:39
Daishi (Dire Wolf) B (T) WiFraJamAc BattleMechs 17-Jul-2026 18:38
Haider [BASE] Psiop Bear BattleMechs 17-Jul-2026 18:09
Meteor MT-80a P8BL BattleMechs 17-Jul-2026 17:57
Death Angel DA1-E WiFraJamAc BattleMechs 17-Jul-2026 17:56
Crockett IIC Z Psiop Bear BattleMechs 17-Jul-2026 17:39
Warhammer IIC Z Psiop Bear BattleMechs 17-Jul-2026 17:27
Little Death Angel (Little Doom) LDA1-G WiFraJamAc BattleMechs 17-Jul-2026 17:24
Men Shen MS1-OP2 rangerwickett BattleMechs 17-Jul-2026 16:59
Ogre OGR-Prime S5-747 BattleMechs 17-Jul-2026 16:55
Men Shen MS1-OP1 rangerwickett BattleMechs 17-Jul-2026 16:53
 
[25-Jun-2026 12:10]   Announcements
Upgraded Hosting Plan and Patch 2.26.16:
As some of you may or may not have experienced over the last month or so, there have been occasional issues where the site will be unavailable for a period of time. This was mostly due to some poor database memory settings which led to the database using far more memory than it should have, causing the overall server usage to spike at close to 100%. This naturally led to all sorts of crappy things. After reviewing I realized I was on an older plan and decided to upgrade to a newer plan which gives me twice the allotted memory. After 24 hours the server seems steady and all the errors I was getting have not resurfaced. I'll keep an eye on it, but that should hopefully resolve issues. As an added bonus, the allotted disk space was doubled along with an increase in CPUs. So, things do seem slightly nimbler, or at least to me.

In addition, I just rolled out patch 2.26.16. There is nothing earth shattering, but I started to make some tweaks to force management with an eye to add additional features, as well as tweaking how some are done so they are easier to maintain. Here's what is included with this last update.

Fixes
  • Fixed an issue where the processing dialog was not displayed when filtering within the Add Units screen when looking to add a unit to a force.

Changes
  • Added the ability to select which network a C3 is part of when modifying unit details. A new option for 'C3 Network' is now available on the Unit tab when modifying the details for a specific unit. The default network for existing units in a force have been defaulted to 'A', but users can change them from A through G. The BattleValue for C3 within a force will now account for which network the C3 is in. So if your force has 4 units in B and 4 units in A, the proper BV will be added to those units only within the same network.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[28-Nov-2025 12:01]   ProtoMech Technical Readout
Harpy
                 ProtoMech Technical Readout

Name/Model:         Harpy
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3060 Unabridged
Technology:         Clan
Technology Rating:  F
Tonnage:            2
Role:               Ambusher
Configuration:      Biped ProtoMech
Era/Year:           Clan Invasion / 3057
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         614,457 C-Bills
Battle Value:       56

Chassis:              ProtoMech
Power Plant:          10 ProtoMech Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            ProtoMech
    Jump Capacity:    90 meters
Armor:                ProtoMech
Armament:             
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    200                    
Engine:                                10 ProtoMech Fusion               250                    
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                        150                    
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   11                       550                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              2       
    Torso:                              2              4       
    Main Gun:                           -              -       
    R/L Arm:                            1              1       
    Legs:                               2              3       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Machine Gun                                               T                250                          
Machine Gun (Ammo 20)                                     T                100                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 2
TP: PM,  SZ: 1,  TMM: 1,  MV: 6"j
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 0,  Structure (S): 1
Specials: