Recently Approved or Updated Submissions
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Burke Custom GAU Wulf359 Combat Vehicles 06-May-2026 15:32
Sun Spider SNS-AMB indigointopia BattleMechs 06-May-2026 15:14
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Sun Spider SNS-VG indigointopia BattleMechs 06-May-2026 15:12
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Lightning Shrike B Kirbanzo BattleMechs 06-May-2026 15:06
Lightning Shrike A Kirbanzo BattleMechs 06-May-2026 15:03
Lightning Shrike PRIME Kirbanzo BattleMechs 06-May-2026 14:59
Lightning Shrike [BASE] Kirbanzo BattleMechs 06-May-2026 14:53
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Victor (Lone Ranger) VTR-666 Dantethered BattleMechs 06-May-2026 14:03
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Banshee BNC-3L hangrybear BattleMechs 06-May-2026 13:49
Manticore Custom MRM Wulf359 Combat Vehicles 06-May-2026 13:20
Awesome "Crimson Cavaliers" AWS-8QCC2 Baitball BattleMechs 06-May-2026 13:20
Blowaway (Crashing Mountain) Kirbanzo BattleMechs 06-May-2026 13:09
Orion ('Uriel') ON1-SM Serf BattleMechs 06-May-2026 12:04
UrbanMech UM-HG40 Electric BattleMechs 06-May-2026 12:00
Spirit III Artemis,mml7, 17% Alexandetron01 Combat Vehicles 06-May-2026 11:43
Spirit II Artemis, 43% Alexandetron01 Combat Vehicles 06-May-2026 11:31
Then (Pigs) Fly Vitdragon8 BattleMechs 06-May-2026 11:26
Lobo WoB Refit 1ChromeDome BattleMechs 06-May-2026 11:24
Thunderbolt (TDR-5SM-OD) D Krulla_Chief BattleMechs 06-May-2026 10:58
Thunderbolt (TDR-5EL-OC) C Krulla_Chief BattleMechs 06-May-2026 10:55
Thunderbolt (TDR-5SS-OB) B Krulla_Chief BattleMechs 06-May-2026 10:48
Glass Canon zero Vitdragon8 ProtoMechs 06-May-2026 10:45
Thunderbolt (TDR-5SE-OA) A Krulla_Chief BattleMechs 06-May-2026 10:44
Thunderbolt (TDR-5S-O) Prime Krulla_Chief BattleMechs 06-May-2026 10:40
Thunderbolt ("Nachtflugel") TDR-5SS-ON Krulla_Chief BattleMechs 06-May-2026 10:36
Archangel ("Kerberos") C-ANG-OK Krulla_Chief BattleMechs 06-May-2026 10:36
Stalker II (Arrow IV Carrier) STK-9C 1ChromeDome BattleMechs 06-May-2026 10:30
Stalker II (Arrow IV Carrier) STK-9C 1ChromeDome BattleMechs 06-May-2026 10:30
Stalker II (Arrow IV Carrier) STK-9C 1ChromeDome BattleMechs 06-May-2026 10:30
Shadow Dragon (Light) SHN-1A Alexandetron01 BattleMechs 06-May-2026 10:26
Amphiptere (CASE,jj) AMP-1DA Alexandetron01 BattleMechs 06-May-2026 10:17
King Crab (Crab Rave) KGC-010x 1ChromeDome BattleMechs 06-May-2026 10:06
King Crab (Crab Rave) KGC-010x 1ChromeDome BattleMechs 06-May-2026 10:06
Amphiptere (CASE, Light, MRM) AMP-1D Alexandetron01 BattleMechs 06-May-2026 09:52
UrbanMech UM-T20 Electric BattleMechs 06-May-2026 09:00
QurdveebanMech QVM-R10 Electric BattleMechs 06-May-2026 08:37
QurbanMech QM-LG Electric BattleMechs 06-May-2026 08:29
Tesseract 6L-001 weye.oats BattleMechs 06-May-2026 08:25
Shrike (FASCAM) Ruger BattleMechs 06-May-2026 08:20
Seraph ("Orzhov") C-SRP-OO Krulla_Chief BattleMechs 06-May-2026 08:18
(X) Hatchetman (Berserker) AXM-1/2N AD BattleMechs 06-May-2026 07:45
Viper II VPII-1 Krulla_Chief BattleMechs 06-May-2026 07:22
(X) Catapult (Exterminator) CPLT-K3/5 AD BattleMechs 06-May-2026 07:18
(Refit) Ninja-To NJT-2C AD BattleMechs 06-May-2026 06:15
Turkina Z R [BASE] theholylancer BattleMechs 06-May-2026 03:28
 
[02-May-2026 20:47]   Announcements
Patch 2.26.10 Applied:
Some fixes and a few changes. Details of what's included are as follows:

Fixes
  • Fixed an issue where confirmation dialogs could be bypassed in situations where more than one confirmation was necessary.
  • Fixed an issue where the Armored Motive Weight was incorrect on Mixed Tech designs.

Changes
  • Updated equipment and weapons so filtering results are returned significantly quicker than before.
  • Modified reviews so they no longer require approval upon submission and are instantly visible.
  • Updated equipment information and stats for Conversion Gear, Composite structure, Coolant Pods, Drone Operating System, and Dual Saw.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[02-May-2026 17:22]   IndustrialMech Technical Readout
MuckRaker MiningMech Fuel Cell Mod
                 IndustrialMech Technical Readout

Name/Model:         MuckRaker MiningMech Fuel Cell Mod
Designer:           theholylancer
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            70
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,509,722 C-Bills
Battle Value:       961

Chassis:              Industrial
Power Plant:          140 Fuel Cell
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Industrial
Armament:             
    5 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A simple refit of the standard MuckRaker with a fuel cell engine, the freed up tonnage
    allowed the installation of 5 medium lasers and 10 additional heatsinks that attempts to
    keep this design cool. A full 14 tons of heavy industrial armor protects this machine
    adequately.
    
    Slightly more expensive, it allows the people of Kelsberg operation in its planet that lacks
    oil output but has plenty of water for hydrogen production.
    
    This is the variant used when pirate activity went up after the world's reintroduction to
    the Inner Sphere in the 3090s, it alongside converted succession war era battlemechs with
    hand actuators and hand held tools were the bulk of the work mechs at the massive mines on
    the old continent.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                14.00                     
Engine:                                   140 Fuel Cell                6.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                    10.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  217                    14.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             36       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ejection Seat                                             H                 1          0.50             
Cargo Container                                           RT                1         10.00             
Dumper                                                    RT                1          0.50             
Backhoe                                                   RA                6          5.00             
5 Medium Lasers                                           LA                5          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: IM,  SZ: 3,  TMM: 0,  MV: 4"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: AFC, CT10, ENE, ENG, ES, FC, MEL