Recently Approved or Updated Submissions
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Ostsol OTL-4Dz nuts mk ii JescoKerensky BattleMechs 11-Jul-2026 16:01
Ostsol (Coral Snake (Clan Refit)) OST-4D-CS-IIC Dozus BattleMechs 11-Jul-2026 15:37
Black Knight "Celes" BLK-NT-3B asyrian88 BattleMechs 11-Jul-2026 14:39
SuperDigger-100 MiningMech P8BL IndustrialMechs 11-Jul-2026 13:11
Arx Dimalisaja Assault Grav-tank SGT-05A ApostleZyraja Combat Vehicles 11-Jul-2026 12:47
Arx Vaanqusaja Strike Grav-tank SGT-05A ApostleZyraja Combat Vehicles 11-Jul-2026 12:44
Bushwacker BSW-8X-3 Wisecrack BattleMechs 11-Jul-2026 12:29
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Kodiak 12 Breadnaught BattleMechs 11-Jul-2026 12:07
Wiraja heavy golgoth HG-31 ApostleZyraja BattleMechs 11-Jul-2026 11:19
Hexata light golgoth LG-31 ApostleZyraja BattleMechs 11-Jul-2026 11:02
Scruff SKR-3F Kirbanzo BattleMechs 11-Jul-2026 10:45
(Custom) Crab (Bishamonten) CRB-FLC AD BattleMechs 11-Jul-2026 10:44
Reagan RGN-004 Kirbanzo BattleMechs 11-Jul-2026 10:33
(Clan Refit) Bishamon (the Bishamon 10) BSN-3M-X AD BattleMechs 11-Jul-2026 10:31
Panther PNT-9R [Pink Panther] patrick BattleMechs 11-Jul-2026 10:24
Ostroc IV Wisecrack BattleMechs 11-Jul-2026 10:19
Granite Basker D Kirbanzo BattleMechs 11-Jul-2026 10:17
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Granite Basker [BASE] Kirbanzo BattleMechs 11-Jul-2026 09:53
Uziel Zap Wisecrack BattleMechs 11-Jul-2026 09:46
Uziel Anti Inf II Wisecrack BattleMechs 11-Jul-2026 09:45
Uziel Anti Inf Wisecrack BattleMechs 11-Jul-2026 09:43
Atlas (Harden Armor Destroyer) A-1 Josalynplayz2011 BattleMechs 11-Jul-2026 09:22
Uziel Lb-2-X Wisecrack BattleMechs 11-Jul-2026 09:07
Griffin GRF-1N2 clifpaul2 BattleMechs 11-Jul-2026 08:41
Vulcan Torching Wisecrack BattleMechs 11-Jul-2026 07:37
Vulcan Flamer Wisecrack BattleMechs 11-Jul-2026 07:32
Kanabo KNB-0 MP K412 BattleMechs 11-Jul-2026 07:05
Exploder 60a learlo BattleMechs 11-Jul-2026 06:48
Personal Combat Mobile PCM-15I Kalyxa-5 Combat Vehicles 11-Jul-2026 05:28
Perfected Charger CGR-BRRRRT Flying_Lorgar BattleMechs 11-Jul-2026 02:47
(XTRO) Black Knight BL-X-KNT AD BattleMechs 11-Jul-2026 02:26
Black Hawk (Nova) Speedy2 Quinn Roberts BattleMechs 11-Jul-2026 02:07
Southpaw Jerxes BattleMechs 11-Jul-2026 01:54
Masakari (Warhawk) PT Quinn Roberts BattleMechs 11-Jul-2026 01:53
Masakari (Warhawk) P Quinn Roberts BattleMechs 11-Jul-2026 01:50
Loki (Hellbringer) LB Kirbanzo BattleMechs 11-Jul-2026 01:14
Ionosphere IN-04-S Kirbanzo BattleMechs 11-Jul-2026 01:03
Dreg (Ash Beaver) "Woodchuck" Kirbanzo IndustrialMechs 11-Jul-2026 00:38
Dreg (Ash Beaver) MOD Kirbanzo IndustrialMechs 11-Jul-2026 00:31
Loki Mk II (Hel) ML Quinn Roberts BattleMechs 11-Jul-2026 00:31
Dreg (Ash Beaver) Z-MOD Kirbanzo IndustrialMechs 11-Jul-2026 00:24
Dreg (Ash Beaver) Kirbanzo IndustrialMechs 11-Jul-2026 00:16
Man O' War (Gargoyle) MS Quinn Roberts BattleMechs 11-Jul-2026 00:15
Vixen (Incubus) 10 Kirbanzo BattleMechs 10-Jul-2026 23:58
Sweeper ULIC-SW-8R Kirbanzo BattleMechs 10-Jul-2026 23:41
 
[25-Jun-2026 12:10]   Announcements
Upgraded Hosting Plan and Patch 2.26.16:
As some of you may or may not have experienced over the last month or so, there have been occasional issues where the site will be unavailable for a period of time. This was mostly due to some poor database memory settings which led to the database using far more memory than it should have, causing the overall server usage to spike at close to 100%. This naturally led to all sorts of crappy things. After reviewing I realized I was on an older plan and decided to upgrade to a newer plan which gives me twice the allotted memory. After 24 hours the server seems steady and all the errors I was getting have not resurfaced. I'll keep an eye on it, but that should hopefully resolve issues. As an added bonus, the allotted disk space was doubled along with an increase in CPUs. So, things do seem slightly nimbler, or at least to me.

In addition, I just rolled out patch 2.26.16. There is nothing earth shattering, but I started to make some tweaks to force management with an eye to add additional features, as well as tweaking how some are done so they are easier to maintain. Here's what is included with this last update.

Fixes
  • Fixed an issue where the processing dialog was not displayed when filtering within the Add Units screen when looking to add a unit to a force.

Changes
  • Added the ability to select which network a C3 is part of when modifying unit details. A new option for 'C3 Network' is now available on the Unit tab when modifying the details for a specific unit. The default network for existing units in a force have been defaulted to 'A', but users can change them from A through G. The BattleValue for C3 within a force will now account for which network the C3 is in. So if your force has 4 units in B and 4 units in A, the proper BV will be added to those units only within the same network.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[29-Oct-2024 10:29]   IndustrialMech Technical Readout
NETC SalvageMech
                 IndustrialMech Technical Readout

Name/Model:         NETC SalvageMech
Designer:           Dr. B, Banzai
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped IndustrialMech
Era/Year:           Star League / 2780
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,922,725 C-Bills
Battle Value:       721

Chassis:              Industrial
Power Plant:          180 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Heavy Industrial
Armament:             
    2 Small Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Beagle Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                12.00                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             20       
    Center Torso (rear):                               5       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             19       
    R/L Leg:                           14             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
Beagle Active Probe                                       RT                2          1.50             
Lift Hoist                                                RT                3          3.00             
Cargo, Standard (1.5 tons)                                LT                2          1.50             
Lift Hoist                                                LT                3          3.00             
Salvage Arm                                               RA                2          3.00             
Small Pulse Laser                                         RA                1          1.00             
Environmental Sealing                                     *                 8          6.00             
Salvage Arm                                               LA                2          3.00             
Small Pulse Laser                                         LA                1          1.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: IM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 1 / (M) 0 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: AFC, CT1.5, ENE, PRB, RCN, SEAL, SOA