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White Flame WHF-RBN astreamofnumbers BattleMechs 14-Nov-2025 02:20
Zeus ZEU-6A (Rusty) Boss Grimskull BattleMechs 14-Nov-2025 01:36
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Urchin (Skulking Burrock) PRIME Kirbanzo BattleMechs 14-Nov-2025 01:02
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Pangu AS14-D Vagabond BattleMechs 13-Nov-2025 23:58
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Ostwar OWR-2Me Baitball BattleMechs 13-Nov-2025 20:53
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Hellfire HLF-B (Custom) Paladin Wolf BattleMechs 13-Nov-2025 20:12
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Howler Prime Peyton Buchanan BattleMechs 13-Nov-2025 19:18
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[01-Nov-2025 16:33]   Announcements
Path 2.25.5 Applied:
Keep the ball rolling. Pushed out some fixes and started working on some changes as well. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not upload attachments to posts within the Bar & Grill.
  • Fixed an issue in the admin modules where recalculating ProtoMechs would show 'NaN.00' for weight remaining.
  • Fixed an issue with Combat Vehicles where equipment that took zero critical slots could not be returned in searches.
  • Fixed an issue during design where the Weight breakdown for Primitive units was showing an incorrect engine rating.
  • Fixed an issue during design of Combat Vehicles where the engine was showing 'undefined Fusion' on the Manufacturers tab.

Changes
  • Changed how data was stored as it relates to zero critical equipment, targeting computers, myomer, and gyro for easier and more consistent retrieval.
  • Changed some equipment that was Introductory (Storage, and Salvage Arm) to be Standard.
  • Updated descriptions, games rules, and stats for all actuator types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[08-Sep-2022 01:18]   BattleMech Technical Readout
Mad Cat (Timber Wolf) TC2
                 BattleMech Technical Readout

Name/Model:         Mad Cat (Timber Wolf) TC2
Designer:           Kerfuffin
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         23,955,859 C-Bills
Battle Value:       2,799

Chassis:              Type W3 Endo Steel
Power Plant:          Starfire 375 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Composite A-2 Ferro-Fibrous
Armament:             
    2 Large Pulse Lasers
    2 ER Medium Lasers
    6 LRM 5s
    1 ER Small Laser
Manufacturer:         Wolf Clan Site #2
    Primary Factory:  Strana Mechty
Communications:       Khan Series (Type 2c)
Targeting & Tracking: Series III OPT

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       375 XL                  19.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  230                    12.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                               9       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
3 LRM 5s                                                  RT                3          3.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
ER Small Laser                                            LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
3 LRM 5s                                                  LT                3          3.00             
LRM 5 (Ammo 24)                                           LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Large Pulse Laser                                         RA                2          6.00             
ER Medium Laser                                           LA                1          1.00             
Large Pulse Laser                                         LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 2
Armor (A): 8,  Structure (S): 4
Specials: CASE, IF1, OMNI