Recently Approved or Updated Submissions
 EntryMemberTypeDate
Hunchback HBK-4P3 Festy_Dog BattleMechs 14-Feb-2026 23:31
Marauder MAD-9M3 alimickwhit BattleMechs 14-Feb-2026 23:22
Storm KIng STK-1 notahero BattleMechs 14-Feb-2026 23:13
Rifleman IIIC Dezgra !Broz! BattleMechs 14-Feb-2026 22:49
Hedgehog HDH-9 AspiringShadowseer Combat Vehicles 14-Feb-2026 20:35
shredder sh-1 Easton BattleMechs 14-Feb-2026 19:55
Crab CRB-27sl NeonOne BattleMechs 14-Feb-2026 16:38
Lancelot LNC25-01sl NeonOne BattleMechs 14-Feb-2026 16:37
Gadfly Overwatch-B Rook Combat Vehicles 14-Feb-2026 15:21
Flashman FLS-10P drwalleye BattleMechs 14-Feb-2026 15:04
Gadfly Overwatch Rook Combat Vehicles 14-Feb-2026 14:35
Shiro SH-1K2 NeonOne BattleMechs 14-Feb-2026 13:50
Highlander HGN-EC indigointopia BattleMechs 14-Feb-2026 13:16
Enforcer III ENF-ST6 NeonOne BattleMechs 14-Feb-2026 12:47
Flea FL-20Z galahad0430 BattleMechs 14-Feb-2026 12:43
Sentinel STN-ST6 NeonOne BattleMechs 14-Feb-2026 12:42
Quickdraw QKD-ST6 NeonOne BattleMechs 14-Feb-2026 12:31
Cerberus MR-ST6 NeonOne BattleMechs 14-Feb-2026 12:19
Vindicator VND-1P Vox BattleMechs 14-Feb-2026 11:39
Baboon (Howler) (SC) "Stealth Custom" magical_savior BattleMechs 14-Feb-2026 07:18
Awesome (Stachelschwein) AWS-8Q-A1 JohnnyBamboo82 BattleMechs 14-Feb-2026 06:24
Dragonfly (Viper) RS Psiop Bear BattleMechs 14-Feb-2026 05:14
Cerberus MR-V2 Vantrei Psiop Bear BattleMechs 14-Feb-2026 05:04
Viking VKG-2F Die Heimat Psiop Bear BattleMechs 14-Feb-2026 04:36
Hatamoto-Chi HTM-28T Oni Psiop Bear BattleMechs 14-Feb-2026 03:21
Marauder MAD-SM Serf BattleMechs 14-Feb-2026 00:38
Zockodile (ZO-CK0) tonyblitz1 BattleMechs 14-Feb-2026 00:09
Hunchback HBK-4P2 Festy_Dog BattleMechs 13-Feb-2026 23:42
Atlas AS7-A Basset's Rebuild IS Arcon BattleMechs 13-Feb-2026 22:56
Atlas AS7-A Basset's Rebuild Arcon BattleMechs 13-Feb-2026 22:47
Nezahualcoyotl NHC-1T Cuauhtemoc5 BattleMechs 13-Feb-2026 21:17
Crusader CRD-5Y NavPoint BattleMechs 13-Feb-2026 17:49
Rook (Magistracy Production Model) RK-CW1p Lios BattleMechs 13-Feb-2026 13:45
Cauldron-Born IV (Ebon Jaguar IV) D Beaubot BattleMechs 13-Feb-2026 13:34
Warlord Centurion Toth_1 BattleMechs 13-Feb-2026 13:33
Tempo Metronome TM 740b Breadnaught BattleMechs 13-Feb-2026 13:32
Cauldron-Born IV (Ebon Jaguar IV) C Beaubot BattleMechs 13-Feb-2026 13:27
Tempo Metronome TM 740 Breadnaught BattleMechs 13-Feb-2026 13:27
Cauldron-Born IV (Ebon Jaguar IV) B Beaubot BattleMechs 13-Feb-2026 13:19
Gallowglas WD 40 Breadnaught BattleMechs 13-Feb-2026 13:18
Cauldron-Born IV (Ebon Jaguar IV) A Beaubot BattleMechs 13-Feb-2026 13:14
Cauldron-Born IV (Ebon Jaguar IV) Prime Beaubot BattleMechs 13-Feb-2026 13:08
Cauldron-Born IV (Ebon Jaguar IV) [BASE] Beaubot BattleMechs 13-Feb-2026 13:05
Gallowglas WD40 Breadnaught BattleMechs 13-Feb-2026 11:34
Helios HEL-7RISC Breadnaught BattleMechs 13-Feb-2026 11:29
UrbanMech UM-R60X "Double Tap" magical_savior BattleMechs 13-Feb-2026 09:50
Atlas AS7-D-H Phantom II Oberst_Klink BattleMechs 13-Feb-2026 08:56
Wolfhound WLF-6Zb Breadnaught BattleMechs 13-Feb-2026 08:52
Scorpion II SCP-3 Beaubot BattleMechs 13-Feb-2026 08:40
Wolfhound WLF-6Z Breadnaught BattleMechs 13-Feb-2026 08:20
 
[02-Feb-2026 17:38]   Announcements
Patch 2.26.4 Applied:
Another small and quick update. Details of what's included are as follows:

Fixes
  • Fixed an issue where Targeting Computers were not showing as needing distribution on Combat Vehicles, and therefore not showing in the readout or record sheets.

Changes
  • Added a new unit designer setting for ProtoMechs and Combat Vehicles where you can enable the automation of heat sink management. This means that for these units, if enabled, heat sinks will be added or removed automatically to accommodate the required needs for weapons and equipment. The Heat Sinks row will now show how many heat sinks are being added in a read-only manner.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[28-Oct-2025 23:47]   BattleMech Technical Readout
Lineholder LH-1H-R
                 BattleMech Technical Readout

Name/Model:         Lineholder LH-1H-R
Designer:           Dr. B, Banzai
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Star League / 2780
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,069,637 C-Bills
Battle Value:       1,539

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 Large Laser
    4 Medium Lasers
    2 LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               6       
    R/L Torso:                         13             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
2 LRM 5s                                                  RT                2          4.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
2 Medium Lasers                                           RT                2          2.00             
2 Medium Lasers                                           LT                2          2.00             
Large Laser                                               LA                2          5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 5
Specials: CASE, IF1