Recently Approved or Updated Submissions
 EntryMemberTypeDate
Griffin GRF-1DS (Almstedt II) WestRider BattleMechs 05-Jul-2026 12:29
Griffin GRF-1DS-ES WestRider BattleMechs 05-Jul-2026 12:23
Hyron MCS-V02-A30 [Sniper custom] CrimsonDawn BattleMechs 05-Jul-2026 11:36
Hyron MCS-V02-A30 [Bombardment custom] CrimsonDawn BattleMechs 05-Jul-2026 11:34
Hatchetman (“Fire Axe”) HCT-FC P8BL BattleMechs 05-Jul-2026 11:30
Roach (RCH-98) Dr. B, Banzai BattleMechs 05-Jul-2026 11:28
VTOL Fc Wisecrack Combat Vehicles 05-Jul-2026 10:00
VTOL Wisecrack Combat Vehicles 05-Jul-2026 09:58
Scorpion (Red) Lorenzo BattleMechs 05-Jul-2026 09:54
Kilinae Medium grav-tank MGP-22 Type 4 CrimsonDawn Combat Vehicles 05-Jul-2026 09:48
Peter (P) Lorenzo BattleMechs 05-Jul-2026 09:43
Gedlav (Sentry) MBF-24 [Standard version 01] ApostleZyraja BattleMechs 05-Jul-2026 08:26
Gedlav (Sentry) MBF-24 [BASE] ApostleZyraja BattleMechs 05-Jul-2026 08:22
Grand Dominator Orbital Mobile Armor OMA-02 ApostleZyraja BattleMechs 05-Jul-2026 07:52
MIT 24 MASH Vehicle Intoxikatie Combat Vehicles 05-Jul-2026 07:24
Ogumo OGM-4 K412 BattleMechs 05-Jul-2026 06:39
Sarathos Superheavy assault tank SHAT-15A5 CrimsonDawn Combat Vehicles 05-Jul-2026 05:40
Huntsman Prime smartphone BattleMechs 05-Jul-2026 03:07
UrbanMech UM-R64 RexMcKnight BattleMechs 05-Jul-2026 01:58
Men Shen MS1-OBB (Bombast) rangerwickett BattleMechs 05-Jul-2026 01:57
Kingfisher TX JescoKerensky BattleMechs 04-Jul-2026 23:23
Marauder (Crosshair) MAD-CRO Soundwave BattleMechs 04-Jul-2026 22:57
Ranger Prime RexMcKnight BattleMechs 04-Jul-2026 21:42
Ranger [BASE] RexMcKnight BattleMechs 04-Jul-2026 21:35
Galahad (Refit) GLH-A4 P8BL BattleMechs 04-Jul-2026 21:21
Hunchback (Swayback) HBK-5P DoctorThunder$11 BattleMechs 04-Jul-2026 18:39
UrbanMech UM-R18 P8BL BattleMechs 04-Jul-2026 18:37
Jenner (Lightning Bug) JR7-XL P8BL BattleMechs 04-Jul-2026 16:23
Chariot (Silver) Lorenzo BattleMechs 04-Jul-2026 16:18
The Hood RH-102 Gunnarzen BattleMechs 04-Jul-2026 16:04
Angkor RaRaRedSun BattleMechs 04-Jul-2026 15:13
Spider IIC [BASE] RaRaRedSun BattleMechs 04-Jul-2026 14:47
The Hood RH-101 Gunnarzen BattleMechs 04-Jul-2026 14:35
Mad Cat (Timber Wolf) Onyx Wolf rangerwickett BattleMechs 04-Jul-2026 13:57
Masakari-ONO ONO- K412 BattleMechs 04-Jul-2026 13:18
Dragon Fire DGR-3Fg Sukyasyan BattleMechs 04-Jul-2026 11:46
Rymador CBF-38 [Linebreacher armanement] ApostleZyraja BattleMechs 04-Jul-2026 11:03
Rymador CBF-38 [Intruder armanement] ApostleZyraja BattleMechs 04-Jul-2026 10:58
Rymador CBF-38 [Swiftstrike armanement] ApostleZyraja BattleMechs 04-Jul-2026 10:57
Rymador CBF-38 [BASE] ApostleZyraja BattleMechs 04-Jul-2026 10:47
Shadow Hawk SHD-2R clifpaul2 BattleMechs 04-Jul-2026 10:38
(XTRO) Tokugawa Support Tank AD Combat Vehicles 04-Jul-2026 10:09
Gashadokuro GDK-5K K412 BattleMechs 04-Jul-2026 09:36
(XTRO) Crusader CDR-8CM AD BattleMechs 04-Jul-2026 09:09
(XTRO) Crusader CDR-8CS AD BattleMechs 04-Jul-2026 09:06
Derringer ("Pocket Sand") DRN-PS zikaitoh BattleMechs 04-Jul-2026 04:35
Lineholder (Bouchie) OIL-2BL Shoresy BattleMechs 04-Jul-2026 02:48
Fennec (Ekholm) OIL-14OS Shoresy BattleMechs 04-Jul-2026 02:28
Hunchback (Shea) OIL-5N Shoresy BattleMechs 04-Jul-2026 02:15
Uziel (Giroux) OTT-96G Shoresy BattleMechs 04-Jul-2026 02:05
 
[25-Jun-2026 12:10]   Announcements
Upgraded Hosting Plan and Patch 2.26.16:
As some of you may or may not have experienced over the last month or so, there have been occasional issues where the site will be unavailable for a period of time. This was mostly due to some poor database memory settings which led to the database using far more memory than it should have, causing the overall server usage to spike at close to 100%. This naturally led to all sorts of crappy things. After reviewing I realized I was on an older plan and decided to upgrade to a newer plan which gives me twice the allotted memory. After 24 hours the server seems steady and all the errors I was getting have not resurfaced. I'll keep an eye on it, but that should hopefully resolve issues. As an added bonus, the allotted disk space was doubled along with an increase in CPUs. So, things do seem slightly nimbler, or at least to me.

In addition, I just rolled out patch 2.26.16. There is nothing earth shattering, but I started to make some tweaks to force management with an eye to add additional features, as well as tweaking how some are done so they are easier to maintain. Here's what is included with this last update.

Fixes
  • Fixed an issue where the processing dialog was not displayed when filtering within the Add Units screen when looking to add a unit to a force.

Changes
  • Added the ability to select which network a C3 is part of when modifying unit details. A new option for 'C3 Network' is now available on the Unit tab when modifying the details for a specific unit. The default network for existing units in a force have been defaulted to 'A', but users can change them from A through G. The BattleValue for C3 within a force will now account for which network the C3 is in. So if your force has 4 units in B and 4 units in A, the proper BV will be added to those units only within the same network.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[04-Apr-2024 23:13]   IndustrialMech Technical Readout
Harvester Ant KIC-3 AgroMech MG
                 IndustrialMech Technical Readout

Name/Model:         Harvester Ant KIC-3 AgroMech MG
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Role:               Ambusher
Configuration:      Quad IndustrialMech
Era/Year:           Star League / 2650
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         787,500 C-Bills
Battle Value:       134

Chassis:              Kong Industrial
Power Plant:          Leenex 60 Internal Combustion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarSlab/Comercial Commercial
Armament:             
    2 Machine Guns
Manufacturer:         Kong Interstellar Corporation
    Primary Factory:  Connaught
Communications:       Basix 100
Targeting & Tracking: None

================================================================================================
Overview:
    2 Thresher Combine Units

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 4.00                     
Engine:                               60 Internal Combustion           3.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            0                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   48                     2.00                     
    Type:                                   Commercial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       6              8       
    Center Torso (rear):                               2       
    R/L Torso:                          5              7       
    R/L Torso (rear):                                  2       
    R/L Front Leg:                      4              3       
    R/L Rear Leg:                       4              3       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 200)                                    CT                1          1.00             
Combine                                                   RT                4          2.50             
Machine Gun                                               RT                1          0.50             
Combine                                                   LT                4          2.50             
Machine Gun                                               LT                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 3
TP: IM,  SZ: 1,  TMM: 1,  MV: 6"
Damage: (S) 0* / (M) 0 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 2
Specials: BAR, BFC, EE, MEL