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[14-Jun-2026 20:24]   Announcements
Patches 2.26.14 and 2.26.15 Applied:
Pushed out a couple of updates over the past few days. As usual they contain various back-end bug fixes (2.26.15 was entirely back-end stuff), but also contained a few other minor updates. Updates are as follows:

Fixes
  • Fixed an issue where the new token parameter used for semi-private units was not present on various links or was present when it didn't need to be on others.

Changes
  • Automatically distributing fixed equipment, undistributing all equipment, and compacting criticals (for applicable units) is now available for all unit types.
  • Replaced images used for pips on BattleMechs and IndustrialMechs with drawn circles. This makes the circles crisper when viewing and printing.
  • Implemented errata for trailer hitches on Combat Vehicles where they no longer require take up available slots. If added, you will still need to place them in the front or rear, but it won't impact your available slots remaining.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[23-Oct-2025 10:06]   ProtoMech Technical Readout
Basilisk (Quad)
                 ProtoMech Technical Readout

Name/Model:         Basilisk (Quad)
Designer:           Catalyst Game Labs
Source(s):          The Wars of Reaving Supplemental
Technology:         Clan
Technology Rating:  F
Tonnage:            7
Role:               Striker
Configuration:      Quad ProtoMech
Era/Year:           Jihad / 3072
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         838,666 C-Bills
Battle Value:       258

Chassis:              BSL/Q ProtoType ProtoMech
Power Plant:          45 ProtoMech Fusion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                G2 Electric Discharge ProtoMech
Armament:             
    1 SRM 4
Manufacturer:         Chiaroscuro Testing Site
    Primary Factory:  Ironhold
Communications:       PMT-429
Targeting & Tracking: Ribaldi 402 TTS

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    700                    
Engine:                                45 ProtoMech Fusion              1,000                   
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   32                      2,400                   
    Type:                          Electric Discharge ProtoMech                                 

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              5       
    Torso:                              7             14       
    Main Gun:                           -              -       
    R/L Arm:                            0              0       
    Legs:                               8             13       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
ProtoMech Quad Melee Weapon                               T               1,000                         
SRM 4                                                     T               1,000                         
SRM 4 (Ammo 10)                                           T                400                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: PM,  SZ: 1,  TMM: 2,  MV: 10"
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: MEL