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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[08-May-2025 04:22]   BattleMech Technical Readout
Shadow Hawk IIC (Alternate) SHD-6A
                 BattleMech Technical Readout

Name/Model:         Shadow Hawk IIC (Alternate) SHD-6A
Designer:           GhostintheBear
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,428,960 C-Bills
Battle Value:       2,122

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Ferro-Fibrous
Armament:             
    1 Streak SRM 6
    1 LRM 10
    2 ER Medium Lasers
    1 LB 5-X AC
    2 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Light Active Probe

================================================================================================
Overview:
    This is a fan-made alternative to the Shadow Hawk IIC. The designer of this made it purely
    to be an 'I wish it were this way' design and it is not to be taken in any other context.
    The designer fully acknowledges that this is NOT and will never be canon, even if he might
    fervently wish otherwise. Please feel free to make use of this in any game you wish as long
    as you keep this in mind.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               8       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Active Probe                                        H                 1          0.50             
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
LRM 10                                                    RT                1          2.50             
LRM 10 (Ammo 24)                                          RT                2          2.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
LB 5-X AC                                                 LT                4          7.00             
LB 5-X AC (Ammo 20)                                       LT                1          1.00             
LB 5-X AC (Ammo 20) [Cluster]                             LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
ER Small Laser                                            RA                1          0.50             
ER Medium Laser                                           LA                1          1.00             
ER Small Laser                                            LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 5 / (L) 1,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASE, FLK0*/0*/0*, IF1, LPRB, RCN