Recently Approved or Updated Submissions
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Atlas (Drop Atlas) AS7-DD DragonKnightRyu BattleMechs 07-Jun-2026 15:17
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Grotesque (Mongrel) A clifpaul2 BattleMechs 07-Jun-2026 15:05
Bruiser BRZ-1R P8BL BattleMechs 07-Jun-2026 14:45
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(Custom) Thug THG-13K AD BattleMechs 07-Jun-2026 11:15
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(Clan Custom) Imp IMP-2C Expired BattleMechs 07-Jun-2026 10:15
Badb D7-1 Thunder Combat Vehicles 07-Jun-2026 08:18
Apokalipsis IS-66-B CrimsonDawn Combat Vehicles 07-Jun-2026 07:59
Banshee BNC-3D Ruger BattleMechs 07-Jun-2026 07:59
Ogne-Hruzh Walker tank (Fire beetle) SHT4-87 CrimsonDawn BattleMechs 07-Jun-2026 07:44
J. Edgar Light Hover Tank (TAG) Seeker jeager.boi Combat Vehicles 07-Jun-2026 06:21
Whitworth (tracker) WTH-2H jeager.boi BattleMechs 07-Jun-2026 05:59
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Hatchetman (Rio) HCT-10b7 Flying_Lorgar BattleMechs 07-Jun-2026 02:37
Mad Cat III 13 Flying_Lorgar BattleMechs 07-Jun-2026 01:50
Black Hawk (Nova) M clifpaul2 BattleMechs 07-Jun-2026 01:02
Highlander IIC Nuckelavee v2 Smiling_Jack626 BattleMechs 06-Jun-2026 23:48
Battle Cobra N Breadnaught BattleMechs 06-Jun-2026 21:26
Battle Cobra M Breadnaught BattleMechs 06-Jun-2026 21:22
Battle Cobra S Breadnaught BattleMechs 06-Jun-2026 21:18
Puma (Adder) M2 Quinn Roberts BattleMechs 06-Jun-2026 21:10
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Sunder (Scourge) SD1-O (Conti) jeager.boi BattleMechs 06-Jun-2026 20:14
Puma (Adder) M Breadnaught BattleMechs 06-Jun-2026 20:13
Banshee BNC-9N Breadnaught BattleMechs 06-Jun-2026 20:08
Griffin GFN-1VP Breadnaught BattleMechs 06-Jun-2026 20:02
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Spartan SPT-NX9 Breadnaught BattleMechs 06-Jun-2026 19:55
Yu Huang YH-9TSM NHP Bellona BattleMechs 06-Jun-2026 19:35
Amphibious Jump-Capable Light Combat Vehicle AKLCV-15 RagingBarBearian Combat Vehicles 06-Jun-2026 18:24
Catapult CPLT-WAM-C SummerStorm BattleMechs 06-Jun-2026 18:06
Longbow LGB-CRASH-C SummerStorm BattleMechs 06-Jun-2026 16:25
Striking Eagle STK3GL-Prime IIIIllllllIllIIIIIllll BattleMechs 06-Jun-2026 15:47
Striking Eagle STK3GL- [BASE] IIIIllllllIllIIIIIllll BattleMechs 06-Jun-2026 15:41
Drudge Hard LabourMech P8BL IndustrialMechs 06-Jun-2026 15:25
Mauler MAL-1HX "Hoff Refit of '39" magical_savior BattleMechs 06-Jun-2026 14:46
Bushwacker BSW-V-02x 'Fer-De-Lance' GhostintheBear BattleMechs 06-Jun-2026 14:27
Centurion CN9-A/V-01x 'Orlyndr' GhostintheBear BattleMechs 06-Jun-2026 14:14
Zeus ZEU-10SC "Stealth Custom" magical_savior BattleMechs 06-Jun-2026 13:50
Mauler "Crimson Cavaliers" MAL-1R-SCC Baitball BattleMechs 06-Jun-2026 13:40
Mauler (Otomo) MAL-1R-S Baitball BattleMechs 06-Jun-2026 13:34
Centurion CN9-AL V-01x 'Vikingr' GhostintheBear BattleMechs 06-Jun-2026 13:33
Peregrine (Horned Owl) CNG-1JA sestius BattleMechs 06-Jun-2026 13:13
Peregrine (Horned Owl) CNG-1JB sestius BattleMechs 06-Jun-2026 13:12
Quasimodo QSM-4D Krulla_Chief BattleMechs 06-Jun-2026 12:49
 
[17-May-2026 19:28]   Announcements
Patch 2.26.13 Applied:
Pushed this out a couple days ago and never got around to posting the announcement. So a couple days but, but details of what's included are as follows:

Fixes
  • Fixed an issue where the unit designer nor the unit listings were not functioning.

Changes
  • Changed how semi-private units can be viewed to allow for a greater amount of privacy. Previously anyone could view a semi-private unit if they guessed the unit id, which is not overly private and defeated the original intent of that option. Semi-private units now have a token associated with them that will be part of the URL. Members who created the design will be able to view the design with the token and can then copy that URL.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[08-May-2025 08:20]   Combat Vehicle Technical Readout
Chariot Mk II Heavy Tank
                 Combat Vehicle Technical Readout

Name/Model:         Chariot Mk II Heavy Tank
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         18,261,250 C-Bills
Battle Value:       1,621

Movement Type:        Tracked
Power Plant:          300 XL
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Armor:                Heavy Ferro-Fibrous with CASE
Armament:             
    1 LRM 15 w/ Artemis IV FCS
    1 LB 10-X AC
    3 Medium Lasers
    1 SRM 4 w/ Artemis IV FCS
    3 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The appearance of the Chariot heavy tank in the Marian Hegemony Armed Forces was a surprise
    to almost all. Not because it really broke any new ground, but because it replicated the old
    Merkava heavy tank of the Terran Hegemony of centuries past to such a great degree. It led
    many to believe that the Marian Hegemony had acquired a copy of the New Dallas Memory Core.
    
    The truth is, they actually had done just that.
    
    Hegemony scientists and engineers have since been shifting through the data and using it to
    develop new equipment, technologies and techniques; one of which has resulted in the
    Chariot, a more deadly version of the old Merkava.

Capabilities:
    Using the later Merkava Mk VIII model as a basis, the Hegemony engineers replaced the fusion
    core with a less massive, but just as powerful fuel cell engine, and the armor with heavy
    ferro-fibrous plate which actually added a bit of protection to the vehicle while also
    decreasing the mass devoted to the armor. These mass savings were then devoted to the weapon
    systems of the vehicle.
    
    The Chariot retains the two machine guns if its progenitor, but improves the other three
    weapon systems. Both missile launchers have Artemis IV fire control systems added, making
    each more effective. The biggest improvement, however, is in the main gun, which has been
    changed from the original standard type 5 autocannon to a more advanced and hard-hitting
    dual purpose type 10 autocannon. Capable of firing both standard autocannon rounds and
    cluster rounds, this autocannon can make swift work of many different types of foes.

Deployment:
    The Chariot has begun deployment to many of the Marian Hgemony’s frontline units and it is
    expected to only expand its service in the future.

Variants:
    There are rumors that Hegemony engineers are working on an even more advanced design,
    perhaps powered by an extralight fusion core. Only time will tell if these rumors are true
    or not.
    
    Update: A couple years after the first Chariots were seen on the frontlines, the
    long-rumored Chariot Mk II heavy tank made its debut. Equipped with the speculated
    extralight fusion core, this new vehicle appears to boast of an enhanced armored skin,
    thought to be at least 33% tougher overall, and additional weapons with a trio of medium
    lasers making use of the integral heat sinks of its fusion core, and an extra machine gun
    added for close-in support against infantry. The real surprise for most is that this 75 ton
    armored behemoth has been noted as having make burst speed approaches of over 80 kph at its
    targets; meaning that Hegemony engineers must have also installed a supercharger to the
    design. Others have seen survivors abandoning wrecked vehicles even after hits to its
    munitions bay, meaning a CASE system must have been installed on the vehicle. This far,
    however, none of this as been proven for any of these apparent new model vehicles that have
    been disabled have either been retrieved by Marian forces or completely destroyed before any
    opponents could attempt to study them up close.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                       300 XL                  14.50                     
    Cruising MP:                                4                                               
    Flanking MP:                              6 [8]                                             
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                  228                    11.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                              Armor                                             
                                              Value                                             
    Front:                                      50                                              
    R/L Side:                                   45                                              
    Rear:                                       38                                              
    Turret:                                     50                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
Medium Laser                                                  Front                1.00         
LB 10-X AC                                                   Turret                11.00        
LRM 15 w/ Artemis IV FCS                                     Turret                8.00         
2 Machine Guns                                               Turret                1.00         
2 Medium Lasers                                              Turret                2.00         
SRM 4 w/ Artemis IV FCS                                      Turret                3.00         
CASE                                                          Body                 0.50         
LB 10-X AC (Ammo 20)                                          Body                 2.00         
LB 10-X AC (Ammo 10) [Cluster]                                Body                 1.00         
LRM 15 (Ammo 16) [Artemis IV]                                 Body                 2.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 4 (Ammo 25) [Artemis IV]                                  Body                 1.00         
Supercharger                                                  Body                 1.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: CV,  SZ: 3,  TMM: 2,  MV: 10"t
Damage: (S) 4 / (M) 4 / (L) 2
Armor (A): 8,  Structure (S): 4
Specials: CASE, FLK1/1/1, IF1, SRCH, TUR(4/4/2, FLK1/1/1, IF1)