Recently Approved or Updated Submissions
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Tiegong TNG-18C Kirbanzo BattleMechs 02-Aug-2026 12:36
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Garand GNR-7-DO-A Kirbanzo BattleMechs 02-Aug-2026 00:28
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Garand GNR-7-D [BASE] Kirbanzo BattleMechs 02-Aug-2026 00:18
Assassin ASN-110W Marlo1029 BattleMechs 01-Aug-2026 21:12
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Blackjack (Ashani) BJ-1JR Daggers BattleMechs 01-Aug-2026 17:28
Ostsol (Coral Snake (Clan Refit) copy) OST-4D-CS-IIC JescoKerensky BattleMechs 01-Aug-2026 17:27
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Trebuchet (Vijaya) TBT-5JR Daggers BattleMechs 01-Aug-2026 17:05
Hindsight (Holepunch) HST-13 Interhermit BattleMechs 01-Aug-2026 17:00
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Black Knight BL-W-KNT Marlo1029 BattleMechs 01-Aug-2026 16:24
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Shadow Hawk IIC W 3 Marlo1029 BattleMechs 01-Aug-2026 14:40
Thunderbolt ("Tallman Cometh") TDR-5S-T Krulla_Chief BattleMechs 01-Aug-2026 13:22
Lagrange LGR-6L Interhermit BattleMechs 01-Aug-2026 12:19
Lagrange LGR-6 Interhermit BattleMechs 01-Aug-2026 11:28
Untitled armed jeep user3025 Combat Vehicles 01-Aug-2026 10:07
 
[01-Aug-2026 17:28]   Announcements
Patch 2.26.17 and .18 Applied:
I applied a couple patches the last few days. I merged the code for constructing BattleMechs with the main class used for constructing the other unit types. This was the last merging of unit modules, so I can start getting down to adding the last bits of CV construction I haven't implemented yet, as well as moving on to the next unit type!

There are likely still some bugs out there as a result of the merge. While 90% of the code was identical, the other 10% could easily represent some missed updates. So, if anyone spots anything out of the ordinary during construction, please raise it in the forums or as a bug in the request system.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[04-Dec-2024 20:18]   Combat Vehicle Technical Readout
Tokugawa Heavy Tank TKG-150
                 Combat Vehicle Technical Readout

Name/Model:         Tokugawa Heavy Tank TKG-150
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3058 Unabridged, Inner Sphere
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2792
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         919,750 C-Bills
Battle Value:       731

Movement Type:        Wheeled
Power Plant:          220 Internal Combustion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                StarSlab/2
Armament:             
    1 Autocannon/10
    1 SRM 6
    1 Machine Gun
Manufacturer:         Buda Imperial Vehicles, Bulldog Enterprises
    Primary Factory:  Luthien (BIV), Proserpina (BE)
Communications:       Sipher CommSys 1
Targeting & Tracking: TargiTrack 717

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                              220 Internal Combustion          20.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      40                                              
    R/L Side:                                   33                                              
    Rear:                                       26                                              
    Turret:                                     36                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
Autocannon/10                                                Turret                12.00        
SRM 6                                                        Turret                3.00         
Autocannon/10 (Ammo 20)                                       Body                 2.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 6 (Ammo 15)                                               Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"w
Damage: (S) 2 / (M) 2 / (L) 0
Armor (A): 6,  Structure (S): 3
Specials: AC1/1/-, EE, SRCH, TUR(2/2/-, AC1/1/-)