Recently Approved or Updated Submissions
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super tank groundpounder Combat Vehicles 01-Apr-2026 17:21
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Archer (Walman) ARC-6CS Shoresy BattleMechs 01-Apr-2026 15:38
Iron Bear Alpha Andy033113 BattleMechs 01-Apr-2026 15:29
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Clint CLNT-2-3X Torabayashi BattleMechs 01-Apr-2026 15:02
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Wyrmwaker WY-V-16 Peri BattleMechs 01-Apr-2026 14:31
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Ostsol (Long Range) OST-4D-L Dozus BattleMechs 01-Apr-2026 14:26
Cave Bear 4 Hawk819 BattleMechs 01-Apr-2026 14:25
Perseus Ugly Peri BattleMechs 01-Apr-2026 14:15
Perseus Dragon's Tooth Peri BattleMechs 01-Apr-2026 14:10
Warhammer WHM-9M Beaubot BattleMechs 01-Apr-2026 14:09
Buzzard Hover Tank X-V Beaubot Combat Vehicles 01-Apr-2026 14:04
Stone Rhino 5 Beaubot BattleMechs 01-Apr-2026 14:01
Perseus Agatha Peri BattleMechs 01-Apr-2026 14:01
Mad Cat (Timber Wolf) X Beaubot BattleMechs 01-Apr-2026 14:00
Perseus P1R Peri BattleMechs 01-Apr-2026 13:55
Grand Crusader GRN-D-05 Beaubot BattleMechs 01-Apr-2026 13:49
Slicer SLC-3R IIIIllllllIllIIIIIllll BattleMechs 01-Apr-2026 13:28
Zeus Omnimech ZEU-OR randomgunfire48 BattleMechs 01-Apr-2026 13:27
Champion "Crimson Cavaliers" CHP-2NCC Baitball BattleMechs 01-Apr-2026 13:20
Zeus Omnimech ZEU-OC randomgunfire48 BattleMechs 01-Apr-2026 13:18
Scorpion SCP-4K Beaubot BattleMechs 01-Apr-2026 13:17
Vulcan "Crimson Cavaliers" VL-2TCC Baitball BattleMechs 01-Apr-2026 13:14
Goliath GOL-2K Beaubot BattleMechs 01-Apr-2026 13:12
Cave Bear 3 Hawk819 BattleMechs 01-Apr-2026 13:05
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Quickdraw "Crimson Cavaliers" QKD-4GCC Baitball BattleMechs 01-Apr-2026 12:53
Marauder III M3D-3R Peri BattleMechs 01-Apr-2026 12:44
Firestarter FS10-A Beaubot BattleMechs 01-Apr-2026 12:38
Firestarter FS10 [BASE] Beaubot BattleMechs 01-Apr-2026 12:37
Locust IIC Snubby AutumnEffect BattleMechs 01-Apr-2026 12:27
Banshee "Crimson Cavaliers" BNC-3ECC Baitball BattleMechs 01-Apr-2026 12:22
Cicada CDA-7M Beaubot BattleMechs 01-Apr-2026 11:33
Mad Cat (Timber Wolf) X Skippy BattleMechs 01-Apr-2026 11:31
Carronade CRN-5M Beaubot BattleMechs 01-Apr-2026 11:29
Bloodhound B4-HND Beaubot BattleMechs 01-Apr-2026 11:27
Blackjack BJ2-OAB Beaubot BattleMechs 01-Apr-2026 11:24
Cave Bear Hawk819 BattleMechs 01-Apr-2026 11:19
Shadow Hawk "Crimson Cavaliers" SHD-2HCC Baitball BattleMechs 01-Apr-2026 11:16
Puma IIC Assault Tank Ruger Combat Vehicles 01-Apr-2026 11:15
Black Knight BL-11-KNT-B Beaubot BattleMechs 01-Apr-2026 10:56
BattleMaster BLR-10FW Beaubot BattleMechs 01-Apr-2026 10:42
 
[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[20-Apr-2025 08:36]   Combat Vehicle Technical Readout
Savannah Master Hovercraft (XL)
                 Combat Vehicle Technical Readout

Name/Model:         Savannah Master Hovercraft (XL)
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            5
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3148
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         302,500 C-Bills
Battle Value:       479

Movement Type:        Hover
Power Plant:          45 XL
Cruising Speed:       183.6 kph 
Maximum Speed:        280.8 kph 
Armor:                Bowie Glinting Blade Laser Reflective
Armament:             
    1 Series 33b Sting Improved Heavy Medium Laser (C)
Manufacturer:         S.L. Lewis, Inc.
    Primary Factory:  Carlisle
Communications:       TharHes Hm 10
Targeting & Tracking: TharHes Alpha-2a

================================================================================================
Variants:
    The Savannah Master is a design known for decades for its speed and effectiveness in swarm
    attacks. When engineers finally decided to test how far they could go to enhance this aspect
    of the design hour making sacrifices in other areas, the Savannah Master (XL) was born.
    
    Using the reflective armor model as a basis, the engineers began with a switch to an
    extralight engine, and then increased the size of the engine in increments until a fusion
    core with more mass was needed. The sweet spot was found at a type 45 XL engine. This core
    grants the machine a cruising speed of over 180 kph, and can reach flank speeds of nearly
    300 kph. They also decided to make it hit harder by mounting a clan-tech improved medium
    heavy laser.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  0.50                     
Engine:                                       45 XL                    1.00                     
    Cruising MP:                                17                                              
    Flanking MP:                                26                                              
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.50                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   24                     1.50                     
    Type:                                Laser Reflective                                       

                                              Armor                                             
                                              Value                                             
    Front:                                      10                                              
    R/L Side:                                   6                                               
    Rear:                                       2                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Improved Heavy Medium Laser (C)                               Front                1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: CV,  SZ: 1,  TMM: 4,  MV: 34"h
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: RFA, SRCH