Recently Approved or Updated Submissions
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Alpha Strike: Commander's Edition Mordel Errata 25-Aug-2026 16:47
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Marauder II (November) Omni0 [BASE] khanwolverine BattleMechs 25-Aug-2026 16:04
Lich Z-A Psiop Bear BattleMechs 25-Aug-2026 16:00
Hunchback HBK-4Gb P8BL BattleMechs 25-Aug-2026 15:55
Banshee BNC-3E (El Gaupo) Catalyst Game Labs BattleMechs 25-Aug-2026 15:17
Crockett CRK-5003-0 (Saddleford) Catalyst Game Labs BattleMechs 25-Aug-2026 15:14
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Scorpion SCP-1N (Wendall 2) Catalyst Game Labs BattleMechs 25-Aug-2026 14:59
Dervish DV-6M (Turner) Catalyst Game Labs BattleMechs 25-Aug-2026 14:57
Force Manual: Mercenaries Mordel Game Material 25-Aug-2026 14:50
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Lich Z-Prime Psiop Bear BattleMechs 25-Aug-2026 14:34
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Hell Diver B Hawk819 BattleMechs 25-Aug-2026 13:23
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Hatamoto-Kiri C HTM-71M Empty BattleMechs 25-Aug-2026 09:48
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Jenner JR7-RVU1 user3025 BattleMechs 25-Aug-2026 09:45
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Peregrine (Horned Owl) Zaku Stinger07 BattleMechs 25-Aug-2026 09:10
State Military Roving Ambush Picket Enforcer SM-RAPE-30F RagingBarBearian Combat Vehicles 25-Aug-2026 07:11
Lich Z [BASE] Psiop Bear BattleMechs 25-Aug-2026 06:42
Revenant Z Prime Psiop Bear BattleMechs 25-Aug-2026 05:33
Revenant Z [BASE] Psiop Bear BattleMechs 25-Aug-2026 05:22
Spartan Z Psiop Bear BattleMechs 25-Aug-2026 04:56
Dragoon Z Psiop Bear BattleMechs 25-Aug-2026 04:35
Dragoon [BASE] Psiop Bear BattleMechs 25-Aug-2026 04:06
Devil Spawn H Hawk819 BattleMechs 25-Aug-2026 01:52
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Devil Spawn C Hawk819 BattleMechs 25-Aug-2026 01:26
Devil Spawn B Hawk819 BattleMechs 25-Aug-2026 01:22
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Devil Spawn Prime Hawk819 BattleMechs 25-Aug-2026 01:17
Devil Spawn [BASE] Hawk819 BattleMechs 25-Aug-2026 01:03
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[23-Oct-2021 12:11]   ProtoMech Technical Readout
Hydra 2
                 ProtoMech Technical Readout

Name/Model:         Hydra 2
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3060 Unabridged
Technology:         Clan
Technology Rating:  F
Tonnage:            6
Role:               Ambusher
Configuration:      Biped ProtoMech
Era/Year:           Civil War / 3066
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         758,695 C-Bills
Battle Value:       223

Chassis:              ProtoMech
Power Plant:          36 ProtoMech Fusion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    90 meters
Armor:                ProtoMech
Armament:             
    1 Streak SRM 5
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    600                    
Engine:                                36 ProtoMech Fusion               900                    
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 3                        300                    
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   14                       700                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              2       
    Torso:                              6              5       
    Main Gun:                           1              2       
    R/L Arm:                            2              1       
    Legs:                               4              3       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Streak SRM 5                                              MG              2,500                         
Streak SRM 5 (Ammo 10)                                    MG               500                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 6
TP: PM,  SZ: 1,  TMM: 1,  MV: 8"/6"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 0,  Structure (S): 1
Specials: