Recently Approved or Updated Submissions
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Electronic combat Mech (I.C.M.) Medium Axorl BattleMechs 13-Mar-2026 18:38
Intergrated Mech Prototype (I.M.P.) Axorl BattleMechs 13-Mar-2026 18:32
Stalker STK-3H (Matt's custom) (with semi guided) Stalker Generic Robo BattleMechs 13-Mar-2026 18:19
Idolomantis (Diabolic) Axorl BattleMechs 13-Mar-2026 18:11
Gaussinater c [BASE] Easton BattleMechs 13-Mar-2026 17:49
Frankenstein (Zombie) 32 Easton BattleMechs 13-Mar-2026 17:38
Tick Easton BattleMechs 13-Mar-2026 17:27
Marauder MAD-15D Mechworks BattleMechs 13-Mar-2026 17:21
PPC Carrier [BASE] Easton Combat Vehicles 13-Mar-2026 17:20
Decimator 1d Easton BattleMechs 13-Mar-2026 17:13
Nightstar ("Cloak") NSR-9J Nanertot BattleMechs 13-Mar-2026 17:12
Axman AXM-1N-GILF MDS Dragon BattleMechs 13-Mar-2026 16:20
Black Marauder MAD-3R-BM-MOD Eric.personal1317 BattleMechs 13-Mar-2026 15:48
Black Marauder MAD-3R-BM Eric.personal1317 BattleMechs 13-Mar-2026 15:41
Osteon R Breadnaught BattleMechs 13-Mar-2026 14:04
Untitled AS7-V Browneyes265 BattleMechs 13-Mar-2026 13:56
Untitled KGC-420 Browneyes265 BattleMechs 13-Mar-2026 13:37
Hatchetman HCT-3 Ronin C2 MDS Dragon BattleMechs 13-Mar-2026 13:36
LBx20fiend 1 LP BattleMechs 13-Mar-2026 13:26
Shadow Hawk SHD-3D Fherot BattleMechs 13-Mar-2026 12:53
Wolf - Heavy Scout Alt AgentBers BattleMechs 13-Mar-2026 11:59
Wasp WSP-1Y2 Eric.personal1317 BattleMechs 13-Mar-2026 11:50
Wasp WSP-1Y Eric.personal1317 BattleMechs 13-Mar-2026 11:49
Stinger STG-3Y2 Eric.personal1317 BattleMechs 13-Mar-2026 11:36
Wolf - All Around Alt2 AgentBers BattleMechs 13-Mar-2026 11:33
Stinger STG-3Y Eric.personal1317 BattleMechs 13-Mar-2026 11:25
Missile king Prime [BASE] Easton BattleMechs 13-Mar-2026 11:25
Locust LCT-1Y2 Eric.personal1317 BattleMechs 13-Mar-2026 11:21
Locust LCT-1Y Eric.personal1317 BattleMechs 13-Mar-2026 11:19
Vehicular Manslaughter Prime [BASE] Easton Combat Vehicles 13-Mar-2026 11:13
Pile driver qt4 Easton Combat Vehicles 13-Mar-2026 10:29
Samurai S-100a Easton BattleMechs 13-Mar-2026 10:18
DragonKin DkN-3M Alexandetron01 Combat Vehicles 13-Mar-2026 09:45
Phoenix Hawk PXH-99b Breadnaught BattleMechs 13-Mar-2026 09:35
Night Gyr II Prime Beaubot BattleMechs 13-Mar-2026 09:18
Challenger Arrow AD Combat Vehicles 13-Mar-2026 09:14
Nightsky NGS-7T Breadnaught BattleMechs 13-Mar-2026 09:04
(Omni-Custom) Templar TLR1-O AD BattleMechs 13-Mar-2026 09:01
Cauldron-Born III (Ebon Jaguar III) AA Beaubot BattleMechs 13-Mar-2026 09:01
Awesome AWS-9QM Beaubot BattleMechs 13-Mar-2026 08:51
(Custom) Devastator COM DVS-C0 AD BattleMechs 13-Mar-2026 08:41
(Omni-Custom) Sunder (Solaris) SD1-O AD BattleMechs 13-Mar-2026 08:25
(Omni-Custom) Sunder SD1-O AD BattleMechs 13-Mar-2026 08:23
Stinger STG-3Gβ Festy_Dog BattleMechs 13-Mar-2026 07:56
Longbow C Thalia BattleMechs 13-Mar-2026 03:19
Stalker STK-5M-2MAR MDS Dragon BattleMechs 12-Mar-2026 20:10
Atlas Josiah elite special forces groundpounder BattleMechs 12-Mar-2026 19:07
Wendigo (Mimic) WO-M madmax675 BattleMechs 12-Mar-2026 18:29
Centurion C 2 Solidshot BattleMechs 12-Mar-2026 18:02
Guard Militia mech Easton IndustrialMechs 12-Mar-2026 17:59
 
[04-Mar-2026 19:58]   Announcements
Patch 2.26.6 Applied:
Another day, another update. I continue to make some backend changes with each release. Small steps, but all in the name of performance and scalability. Details of what's included are as follows:

Changes
  • Modified how data related to manufacturers, factories, and location-specific structure information (i.e., when you have Hybrid structure selected) is stored in the database for more efficient storage and retrieval.
  • Heat efficiency calculations (Short/Medium as well as Long) are now fully broken out on the Alpha Strike tab. This makes the exact math done more visible to easily identify all sources of dissipation and output.
  • Added a method to "Cancel" the processing dialog. There could be times when the dialog hangs when saving a design or performing another action. While this usually means something went wrong, the Cancel button now offers a way to close the dialog without having to refresh the browser window.
  • Vehicular DropChutes (Standard, Camouflage, and Stealth) have been implemented and are available for use on all unit types. This includes the zer-crit, zero-weight version as well as the Reusable one, which requires crits and weight in the unit.
  • Update descriptions, game rules, and stats for all Heat Sink types as well as all Enhanced LRT weapons (including OS and I-OS).

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[23-Oct-2025 10:06]   ProtoMech Technical Readout
Xenomorph Support-B
                 ProtoMech Technical Readout

Name/Model:         Xenomorph Support-B
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            7
Role:               Missile Boat
Configuration:      Quad ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         834,074 C-Bills
Battle Value:       233

Chassis:              ProtoMech
Power Plant:          65 ProtoMech Fusion
Cruising Speed:       75.6 kph  
Maximum Speed:        118.8 kph [151.2 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    1 SRM 4
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Massing between a Xenomorph Warrior and a Xenomorph Queen, the Xenomorph Support ProtoMech
    is not as fast as the Warrior, but not as heavily armored or overall as heavily armed as the
    Queen, but stands a sort of middle-ground between the two. Different models have been
    spotted, typically carrying one weapon with greater range than the machine gun of the
    Warrior and hits harder than any single weapon found on the Queen. So far, variants have
    been seen with a medium chemical laser or a four pack of short-range missiles.

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    700                    
Engine:                                65 ProtoMech Fusion              2,000                   
    Walking MP:                                 7                                               
    Running MP:                              11 [14]                                            
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   24                      1,200                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              4       
    Torso:                              7             10       
    Main Gun:                           -              -       
    R/L Arm:                            0              0       
    Legs:                               8             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
ProtoMech Quad Melee Weapon                               T               1,000                         
SRM 4                                                     T               1,000                         
SRM 4 (Ammo 10)                                           T                400                          

Note: Equipped with ProtoMech Myomer Booster

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: PM,  SZ: 1,  TMM: 3,  MV: 18"
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: MEL