Recently Approved or Updated Submissions
 EntryMemberTypeDate
Cinder CND-3 Beaubot BattleMechs 08-Apr-2026 09:56
Thunderbolt (Podkolzin) OIL-92T Shoresy BattleMechs 08-Apr-2026 09:45
Cinder CND-2 Beaubot BattleMechs 08-Apr-2026 09:45
Cinder CND-1 Beaubot BattleMechs 08-Apr-2026 09:35
Turning Points: Oliver Mordel Game Material 08-Apr-2026 09:27
Catapult CPLT-CM-KC2 Breadnaught BattleMechs 08-Apr-2026 09:24
Lone Star Scraper U-2-2 Electric IndustrialMechs 08-Apr-2026 09:06
BattleMaster BLR-4G Breadnaught BattleMechs 08-Apr-2026 08:56
Cinder CND [BASE] Beaubot BattleMechs 08-Apr-2026 08:36
Lone Star Scrapper U-1-2 Electric IndustrialMechs 08-Apr-2026 08:30
Daishi (Dire Wolf) Alt Config J Ruger BattleMechs 08-Apr-2026 08:26
(Up-Cost) Ninja-To NJT-0 Expired BattleMechs 08-Apr-2026 08:21
(Custom-C) Tempest TMP-3CX Expired BattleMechs 08-Apr-2026 08:01
Guillotine GLT-5LS Festy_Dog BattleMechs 08-Apr-2026 06:58
Rock RCK-4 theholylancer BattleMechs 08-Apr-2026 05:57
Flashman IIC Intoxikatie BattleMechs 08-Apr-2026 05:57
Zeus ZEU-O Alternate Configuration B randomgunfire48 BattleMechs 08-Apr-2026 05:50
Sentinel IIC Intoxikatie BattleMechs 08-Apr-2026 05:48
Zeus ZEU-O Alternate Configuration A randomgunfire48 BattleMechs 08-Apr-2026 05:42
Rock RCK-3 theholylancer BattleMechs 08-Apr-2026 05:35
Mongoose IIC 2 Intoxikatie BattleMechs 08-Apr-2026 05:32
Zeus ZEU-O Prime randomgunfire48 BattleMechs 08-Apr-2026 05:32
Rock RCK-2 theholylancer BattleMechs 08-Apr-2026 05:27
Mongoose IIC Intoxikatie BattleMechs 08-Apr-2026 05:25
Zeus ZEU-O [BASE] randomgunfire48 BattleMechs 08-Apr-2026 05:24
Rock RCK-1 theholylancer BattleMechs 08-Apr-2026 05:22
Thug IIC Intoxikatie BattleMechs 08-Apr-2026 05:16
(Production C) Cestus Expired BattleMechs 08-Apr-2026 05:09
Lion L10-N Eddie BattleMechs 08-Apr-2026 04:54
King Crab IIC 2 Intoxikatie BattleMechs 08-Apr-2026 04:45
King Crab IIC Intoxikatie BattleMechs 08-Apr-2026 04:35
Crab IIC 2 Intoxikatie BattleMechs 08-Apr-2026 04:20
Crab IIC Intoxikatie BattleMechs 08-Apr-2026 04:09
Nightstar IIC Intoxikatie BattleMechs 08-Apr-2026 03:51
Sprite Prime smartphone BattleMechs 08-Apr-2026 03:03
Atlas (Overlord) AS7-D IveGotMoxie BattleMechs 08-Apr-2026 02:44
Guillotine (Morien) GLT-4Q IronRaven Special Projects Group BattleMechs 08-Apr-2026 02:32
Khan Killer Prime smartphone BattleMechs 08-Apr-2026 01:50
Awesome 8Qc theholylancer BattleMechs 08-Apr-2026 00:46
I go brrrrt Castro BattleMechs 07-Apr-2026 22:17
Atlas II AS7-D-WD Hawk819 BattleMechs 07-Apr-2026 22:15
Black Python 7 Jerxes BattleMechs 07-Apr-2026 21:39
Bull Shark MSK-3c 1ChromeDome BattleMechs 07-Apr-2026 21:14
Romulus B Kirbanzo BattleMechs 07-Apr-2026 20:51
Supernova T Wisecrack BattleMechs 07-Apr-2026 20:42
Romulus A Kirbanzo BattleMechs 07-Apr-2026 20:39
Romulus PRIME Kirbanzo BattleMechs 07-Apr-2026 20:32
Romulus [BASE] Kirbanzo BattleMechs 07-Apr-2026 20:22
Emperor EMP-6L-1 NeonOne BattleMechs 07-Apr-2026 20:17
Atlas II AS7-D-SJ Hawk819 BattleMechs 07-Apr-2026 20:06
 
[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Mar-2026 06:51]   Combat Vehicle Technical Readout
(Production) Vedette “Fury II”
                 Combat Vehicle Technical Readout

Name/Model:         (Production) Vedette “Fury II”
Designer:           Expired
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3068
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         1,796,750 C-Bills
Battle Value:       926

Movement Type:        Tracked
Power Plant:          250 Fuel Cell
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Heavy Ferro-Fibrous
Armament:             
    1 Light Gauss Rifle
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                   250 Fuel Cell               15.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  178                     9.00                     
    Type:                              Heavy Ferro-Fibrous                                      

                                              Armor                                             
                                              Value                                             
    Front:                                      45                                              
    R/L Side:                                   40                                              
    Rear:                                       21                                              
    Turret:                                     32                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Light Gauss Rifle                                            Turret                12.00        
Light Gauss Rifle (Ammo 32)                                   Body                 2.00         
Targeting Computer                                            Body                 3.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"t
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 6,  Structure (S): 3
Specials: FC, SRCH, TUR(1/1/1)