Recently Approved or Updated Submissions
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Corvis LBX clifpaul2 BattleMechs 17-Jun-2026 05:06
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Flycatcher FMR-43A Peri BattleMechs 17-Jun-2026 03:00
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Flycatcher FMR-42B C Peri BattleMechs 17-Jun-2026 02:52
Osprey OSP-31 rangerwickett BattleMechs 17-Jun-2026 02:41
Achilles Peri BattleMechs 17-Jun-2026 02:41
Static Peri BattleMechs 17-Jun-2026 02:36
Valkyrie VLK-QSM Serf BattleMechs 17-Jun-2026 02:09
Flycatcher FMR-42B Peri BattleMechs 17-Jun-2026 01:50
Manticore Heavy Tank HPPC-MRM StrongTerry Combat Vehicles 17-Jun-2026 01:48
BattleMinion Peri BattleMechs 17-Jun-2026 01:20
Cougar KN Peri BattleMechs 17-Jun-2026 01:13
Cougar KM Peri BattleMechs 17-Jun-2026 01:08
Giant Rocktopus GNR35-I RagingBarBearian Combat Vehicles 16-Jun-2026 23:58
Warhawk (Sakura) [WAR-H13] Josalynplayz2011 BattleMechs 16-Jun-2026 23:40
Warhawk (Sakura) [WAR-H13] [BASE] Josalynplayz2011 BattleMechs 16-Jun-2026 23:39
Warhawk (Sakura) WAH-K13 [BASE] Josalynplayz2011 BattleMechs 16-Jun-2026 23:37
King Crab Mad Cat KGC-000MC DragonKnightRyu BattleMechs 16-Jun-2026 23:28
Thug C RexMcKnight BattleMechs 16-Jun-2026 23:19
Le Fay LFA-102A Serf BattleMechs 16-Jun-2026 22:41
Thunderbolt (TDR-8Rc) Baba Yaga sgtkharon BattleMechs 16-Jun-2026 22:38
Le Fay LFA-102 Serf BattleMechs 16-Jun-2026 22:34
Kodiak KOD-1A Josalynplayz2011 BattleMechs 16-Jun-2026 22:17
Shadow Hawk SHD-2R clifpaul2 BattleMechs 16-Jun-2026 20:18
Archer ARC-6SS Quinn Roberts BattleMechs 16-Jun-2026 20:03
Berserker (High Tech Proto te) IIC Neotheone BattleMechs 16-Jun-2026 19:08
Berserker (High Tech Proto) IIC Neotheone BattleMechs 16-Jun-2026 18:59
Berserker (Hard to Kill) IIC Neotheone BattleMechs 16-Jun-2026 17:59
Berserker IIC Neotheone BattleMechs 16-Jun-2026 17:53
Griffin MAC-1 Josalynplayz2011 BattleMechs 16-Jun-2026 17:17
Griffin (Improved) GRIS-DN32 Josalynplayz2011 BattleMechs 16-Jun-2026 17:12
Longbow LNG-SL1 Josalynplayz2011 BattleMechs 16-Jun-2026 17:03
Hickock HCK-1T ArcticDesigns53 BattleMechs 16-Jun-2026 16:50
Magpie RunBud Combat Vehicles 16-Jun-2026 15:34
Kraken KRK-0N Dr. B, Banzai BattleMechs 16-Jun-2026 14:39
Kraken KRK-1N Dr. B, Banzai BattleMechs 16-Jun-2026 14:19
Cougar MA Peri BattleMechs 16-Jun-2026 14:06
Cougar Puma Peri BattleMechs 16-Jun-2026 14:03
Cougar ME Peri BattleMechs 16-Jun-2026 14:00
Archer ARC-8S Buttons BattleMechs 16-Jun-2026 13:55
Archer ARC-8R Buttons BattleMechs 16-Jun-2026 13:52
Night Gyr Sniper buckaroobanzai22 BattleMechs 16-Jun-2026 12:51
Alligator Prime RexMcKnight BattleMechs 16-Jun-2026 11:28
Alligator [BASE] RexMcKnight BattleMechs 16-Jun-2026 11:17
Archer ARC-7G Buttons BattleMechs 16-Jun-2026 10:25
Lightning LHN-C6h NHP Bellona BattleMechs 16-Jun-2026 09:37
[MW]Ruzziet Medium Tank Theta RZT Mk.IV Θ Flying_Lorgar Combat Vehicles 16-Jun-2026 04:22
[MW]Black Foot Gunship Flying_Lorgar Combat Vehicles 16-Jun-2026 04:13
[MW]Slammer UP M2A4 Flying_Lorgar Combat Vehicles 16-Jun-2026 04:09
 
[14-Jun-2026 20:24]   Announcements
Patches 2.26.14 and 2.26.15 Applied:
Pushed out a couple of updates over the past few days. As usual they contain various back-end bug fixes (2.26.15 was entirely back-end stuff), but also contained a few other minor updates. Updates are as follows:

Fixes
  • Fixed an issue where the new token parameter used for semi-private units was not present on various links or was present when it didn't need to be on others.

Changes
  • Automatically distributing fixed equipment, undistributing all equipment, and compacting criticals (for applicable units) is now available for all unit types.
  • Replaced images used for pips on BattleMechs and IndustrialMechs with drawn circles. This makes the circles crisper when viewing and printing.
  • Implemented errata for trailer hitches on Combat Vehicles where they no longer require take up available slots. If added, you will still need to place them in the front or rear, but it won't impact your available slots remaining.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[04-Aug-2024 20:46]   ProtoMech Technical Readout
Votom
                 ProtoMech Technical Readout

Name/Model:         Votom
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            9
Configuration:      Biped ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         860,174 C-Bills
Battle Value:       164

Chassis:              ProtoMech
Power Plant:          85 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    60 meters
Armor:                ProtoMech
Armament:             
    1 ProtoMech AC/2
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    900                    
Engine:                                85 ProtoMech Fusion              2,500                   
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 2                        200                    
Heat Sinks (ProtoMech):                         1                        250                    
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   18                       900                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              3       
    Torso:                              9              3       
    Main Gun:                           1              3       
    R/L Arm:                            2              3       
    Legs:                               5              3       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
ProtoMech AC/2                                            MG              3,500                         
ProtoMech AC/2 (Ammo 10)                                  MG               250                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 11
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"/4"j
Damage: (S) 0* / (M) 0* / (L) 0*
Armor (A): 1,  Structure (S): 1
Specials: JMPW2