Recently Approved or Updated Submissions
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Zeus Omnimech ZEU-OB randomgunfire48 BattleMechs 01-Apr-2026 09:29
Albatross ALB-4UB Beaubot BattleMechs 01-Apr-2026 09:05
Albatross ALB-4UB Beaubot BattleMechs 01-Apr-2026 09:05
Assassin ASN-2 Quinn Roberts BattleMechs 01-Apr-2026 09:02
Zeus Omnimech ZEU-OA randomgunfire48 BattleMechs 01-Apr-2026 08:15
Elefant IMPz-II [BASE] ApostleZyraja Combat Vehicles 01-Apr-2026 08:09
VAB Mephisto 1ChromeDome Combat Vehicles 01-Apr-2026 07:59
Zeus Omnimech ZEU-O Prime randomgunfire48 BattleMechs 01-Apr-2026 07:23
Zeus Omnimech ZEU-O[BASE] randomgunfire48 BattleMechs 01-Apr-2026 05:58
VF-1A Flying_Lorgar BattleMechs 01-Apr-2026 02:37
Icarus III OA TinBane BattleMechs 01-Apr-2026 00:14
Icarus III [BASE] TinBane BattleMechs 01-Apr-2026 00:01
Slasher SLH-3R IIIIllllllIllIIIIIllll BattleMechs 31-Mar-2026 22:54
Corsair COR-5R indigointopia BattleMechs 31-Mar-2026 22:11
Stormcrow (Ryoken) X Hawk819 BattleMechs 31-Mar-2026 22:07
Phoenix Hawk PXH-2P Quinn Roberts BattleMechs 31-Mar-2026 20:56
Excalibur EXC-C2 (BUG) Skippy BattleMechs 31-Mar-2026 20:18
Buzzard Hover Tank X-V Skippy Combat Vehicles 31-Mar-2026 20:11
Masakari (Warhawk) X Hawk819 BattleMechs 31-Mar-2026 18:14
Stealthy PPC Sniper AutumnEffect BattleMechs 31-Mar-2026 17:54
Panther PNT-1CG ciggy BattleMechs 31-Mar-2026 17:48
Rakshasa MDG-2B NeonOne BattleMechs 31-Mar-2026 17:45
STALKER (STK-8S (Matt's Custom)) Stalker Generic Robo BattleMechs 31-Mar-2026 17:12
Griffin GRF-1CG ciggy BattleMechs 31-Mar-2026 17:01
Liger Zero Jaegar Kurt Blood Spirit BattleMechs 31-Mar-2026 16:19
Crusader CRD-6K Beaubot BattleMechs 31-Mar-2026 16:06
AT AT Toni 2 ToniCittadini BattleMechs 31-Mar-2026 15:37
Behemoth (Stone Rhino) 70 RifleTeam06 BattleMechs 31-Mar-2026 15:15
Phoenix Hawk LAM Mk I Custom PHX-HK1-Custom AutumnEffect BattleMechs 31-Mar-2026 15:03
Timber Wolf (Mad Cat) F2 Andy033113 BattleMechs 31-Mar-2026 14:53
AMX-10 RC 1ChromeDome Combat Vehicles 31-Mar-2026 14:33
Yellow Jacket Gunship IIC Beaubot Combat Vehicles 31-Mar-2026 14:25
LRM Carrier IIC 2 Beaubot Combat Vehicles 31-Mar-2026 14:20
Daishi (Dire Wolf) X3 Hawk819 BattleMechs 31-Mar-2026 14:06
Marauder II (Mad Cat IIa) MAD-MC2b DragonKnightRyu BattleMechs 31-Mar-2026 13:37
Alacorn Heavy Tank Mk. IV BUG MOBILE Skippy Combat Vehicles 31-Mar-2026 13:13
RAC/5 Carrier Beaubot Combat Vehicles 31-Mar-2026 13:05
AMX-30 B2 BRENUS 1ChromeDome Combat Vehicles 31-Mar-2026 12:40
Haiku HAU-A01 Mickey Serendipity BattleMechs 31-Mar-2026 12:06
Charger "Crimson Cavaliers" CGR-1A1CC Baitball BattleMechs 31-Mar-2026 11:57
King Crab KGC-00XV indigointopia BattleMechs 31-Mar-2026 11:30
Centurion CN12-X indigointopia BattleMechs 31-Mar-2026 11:19
Commando COM-5SV indigointopia BattleMechs 31-Mar-2026 10:56
Alacorn Heavy Tank XL Beaubot Combat Vehicles 31-Mar-2026 10:42
LAC 5 Carrier Beaubot Combat Vehicles 31-Mar-2026 10:39
Prowler MRM Beaubot Combat Vehicles 31-Mar-2026 10:35
Blitzkrieg BTZ-5F Beaubot BattleMechs 31-Mar-2026 10:18
Storm "Black Gale" STM-3X Borkedvoid BattleMechs 31-Mar-2026 10:03
Storm STM-2A Borkedvoid BattleMechs 31-Mar-2026 09:51
Black Knight S-IX V2.02 IIC Skippy BattleMechs 31-Mar-2026 09:47
 
[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[29-Oct-2024 00:12]   IndustrialMech Technical Readout
Yumihiki IARC-2R
                 IndustrialMech Technical Readout

Name/Model:         Yumihiki IARC-2R
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            80
Role:               Missile Boat
Configuration:      Biped IndustrialMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,767,760 C-Bills
Battle Value:       1,269

Chassis:              Industrial
Power Plant:          240 Fuel Cell
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Industrial
Armament:             
    2 LRM 15s
    3 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Continuing my line of Industrial Mechs based on classic units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                16.00                     
Engine:                                   240 Fuel Cell               14.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                    10.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             27       
    Center Torso (rear):                               6       
    R/L Torso:                         17             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             25       
    R/L Leg:                           17             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ejection Seat                                             H                 1          0.50             
Medium Laser                                              CT                1          1.00             
LRM 15                                                    RT                3          7.00             
LRM 15 (Ammo 8)                                           RT                1          1.00             
LRM 15                                                    LT                3          7.00             
LRM 15 (Ammo 16)                                          LT                2          2.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: IM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 3 / (L) 2,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: AFC, ES, FC, IF2, LRM1/1/2