Recently Approved or Updated Submissions
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AModular testbed IV tonyblitz1 BattleMechs 18-Aug-2026 06:35
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AModular testbed II tonyblitz1 BattleMechs 18-Aug-2026 06:30
AModular testbed I tonyblitz1 BattleMechs 18-Aug-2026 05:19
Mantis Prime electricboog Combat Vehicles 18-Aug-2026 04:11
Strider SR2-OA Psiop Bear BattleMechs 18-Aug-2026 03:59
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Griffin GRF-i1N user3025 BattleMechs 18-Aug-2026 03:07
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Wraith Jr TRJ-XD Lord_Axelrod BattleMechs 18-Aug-2026 02:16
Wrath B2 Kirbanzo BattleMechs 18-Aug-2026 01:58
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Wrath A Kirbanzo BattleMechs 18-Aug-2026 01:53
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Wrath [BASE] Kirbanzo BattleMechs 18-Aug-2026 01:37
Bum Burner BBN-1 Lord_Axelrod BattleMechs 18-Aug-2026 00:51
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Stupid jumping dumb dumb missile Quinn Roberts BattleMechs 18-Aug-2026 00:18
Kraken KRK-1N P8BL BattleMechs 17-Aug-2026 23:40
BattleMaster IIC MidnightDream034 BattleMechs 17-Aug-2026 22:44
State Ultralight Combat Vehicle SUCV-15I-E RagingBarBearian Combat Vehicles 17-Aug-2026 22:31
DFA electricboog Combat Vehicles 17-Aug-2026 21:58
Noseon Hovercraft 1A 1A Thorguild Combat Vehicles 17-Aug-2026 21:48
Noseon Hovercraft 1A [BASE] Thorguild Combat Vehicles 17-Aug-2026 21:39
5 Ton 1A Thorguild Combat Vehicles 17-Aug-2026 21:34
Black Python 9 Jerxes BattleMechs 17-Aug-2026 21:29
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AT-AP (All Terrain Attack Pod) Eric.personal1317 BattleMechs 17-Aug-2026 20:26
Kintaro KTO-i18 user3025 BattleMechs 17-Aug-2026 20:26
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State Ultralight Tank “Honey Badger” SUT-10HB RagingBarBearian Combat Vehicles 17-Aug-2026 20:13
AT-PT (All Terrain Personal Transport) Eric.personal1317 BattleMechs 17-Aug-2026 20:07
Noseon Hovercraft [BASE] Thorguild Combat Vehicles 17-Aug-2026 20:03
State Ultralight Combat Vehicle SUCV-10 RagingBarBearian Combat Vehicles 17-Aug-2026 19:58
Annihilator ANH-1AM user3025 BattleMechs 17-Aug-2026 19:45
Thunderbolt IIC 2 Breadnaught BattleMechs 17-Aug-2026 19:38
Annihilator ANH-6R1 user3025 BattleMechs 17-Aug-2026 19:30
AT-RT (All Terrain Recon Transport) Eric.personal1317 BattleMechs 17-Aug-2026 19:19
Annihilator ANH-i5W user3025 BattleMechs 17-Aug-2026 19:16
Hunchback HBK-4Gb Breadnaught BattleMechs 17-Aug-2026 19:15
Crusader CRD-3G Breadnaught BattleMechs 17-Aug-2026 19:12
Hercules HRC-LS-9009 Breadnaught BattleMechs 17-Aug-2026 19:07
UrbanMech UM-iR60E user3025 BattleMechs 17-Aug-2026 19:03
Black Knight BL-X-KNT "Red Reaper 2" Breadnaught BattleMechs 17-Aug-2026 18:59
AT-TE (All Terrain Tactical Enforcer) Eric.personal1317 BattleMechs 17-Aug-2026 18:59
Hawk Hover Tank LB 5-X sturmadler Combat Vehicles 17-Aug-2026 18:47
Black Watch BKW-OE Psiop Bear BattleMechs 17-Aug-2026 18:44
Grand Titan T-IT-N10N Breadnaught BattleMechs 17-Aug-2026 18:44
Hawk Hover Tank (C) sturmadler Combat Vehicles 17-Aug-2026 18:40
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[12-Dec-2021 10:58]   ProtoMech Technical Readout
Procyon
                 ProtoMech Technical Readout

Name/Model:         Procyon
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3075 Unabridged, The Cutting Edge
Technology:         Clan
Technology Rating:  F
Tonnage:            5
Role:               Striker
Configuration:      Biped ProtoMech
Era/Year:           Civil War / 3063
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         690,725 C-Bills
Battle Value:       178

Chassis:              ProtoMech
Power Plant:          40 ProtoMech Fusion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    2 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    500                    
Engine:                                40 ProtoMech Fusion              1,000                   
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         4                       1,000                   
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   20                      1,000                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              2       
    Torso:                              5              8       
    Main Gun:                           -              -       
    R/L Arm:                            1              2       
    Legs:                               3              6       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
ER Small Laser                                            RA               500                          
ER Small Laser                                            LA               500                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 11
TP: PM,  SZ: 1,  TMM: 2,  MV: 10"
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: ENE