Recently Approved or Updated Submissions
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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[25-Jun-2025 18:40]   BattleMech Technical Readout
Stalker STK-5S upgrade kit
                 BattleMech Technical Readout

Name/Model:         Stalker STK-5S upgrade kit
Designer:           wingmaker
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         16,280,925 C-Bills
Battle Value:       1,395

Chassis:              Standard
Power Plant:          255 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Large Pulse Lasers
    4 MML 7s
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A popular and common design, the Stalker is undergoing redesign to keep it apace the Star
    League technology being used on other 'Mechs.  The most promising version appears to be the
    model nearing production in the Free Worlds League.
    
    Irian BattleMechs Unlimited has almost finished retooling its plant on Shiro III to
    produce the STK-5M. The most important change is the attempt to address the Stalker's heat
    problems by using double heat sinks.  Though the final model carries three less heat sinks,
    it can dissipate much more heat than the original design.  This model also carries the
    advanced Octagon Missile-Magnet Narc Beacon, greatly improving the accuracy of its missiles
    and those of its lancemates.  The STK-5M also has a single Diverse Optics Sunbeam
    Extended-Range Large Laser instead of the pair of Magna models, adding a ton of armor for
    greater protection.
    
    The STK-5S version planned by the Federated Commonwealth is further from fruition and
    could be problematic besides.  Scheduled for the Trellshire Heavy Industries factory on
    Twycross, this version adds advanced weapons but does nothing to dissipate the additional
    heat they will generate.  Mounting an Edasich Motors 255 XL engine but keeping the original
    heat sinks and armor, this Stalker will force its MechWarrior to keep an eye constantly on
    his heat gauge.  It lacks the sophisticated Narc Beacon, but it has other sophisticated
    systems.  Two Thunderbolt-12 Large Pulse Lasers replace the Magna MK II models.  A Deprus
    Swarmshot Anti-Missile System and Cellular Ammunition Storage Equipment provide extra
    protection.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                       255 XL                   6.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            20                    10.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  228                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             40       
    Center Torso (rear):                              11       
    R/L Torso:                         18             27       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             24       
    R/L Leg:                           18             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Large Pulse Laser                                         RT                2          7.00             
MML 7                                                     RT                4          4.50             
MML 7 (Ammo 14) [SRM]                                     RT                1          1.00             
MML 7 (Ammo 17) [LRM]                                     RT                1          1.00             
CASE                                                      LT                1          0.50             
Large Pulse Laser                                         LT                2          7.00             
MML 7                                                     LT                4          4.50             
MML 7 (Ammo 14) [SRM / Inferno]                           LT                1          1.00             
MML 7 (Ammo 17) [LRM]                                     LT                1          1.00             
MML 7                                                     RA                4          4.50             
2 Medium Lasers                                           RA                2          2.00             
MML 7                                                     LA                4          4.50             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 3 / (L) 2,  OV: 4
Armor (A): 8,  Structure (S): 4
Specials: CASE, IF2