Recently Approved or Updated Submissions
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Ares ARS-V1 M Psiop Bear BattleMechs 17-May-2026 11:12
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light-lance-hit-and-run GoldenGoblin Forces 17-May-2026 10:42
Copperhead CRH-D indigointopia BattleMechs 17-May-2026 10:07
Panther PNT-10KC Beaubot BattleMechs 17-May-2026 09:50
Grand Dragon DRG-9KB Beaubot BattleMechs 17-May-2026 09:43
Supernova (the Lawman) AD BattleMechs 17-May-2026 09:06
(Unique) HammerHands (Hizuru Minakata) HMH-4D AD BattleMechs 17-May-2026 08:51
Lancelot LNC25-RF Gunnarzen BattleMechs 17-May-2026 02:00
Ti Ts'ang TSG-9RF Gunnarzen BattleMechs 17-May-2026 01:42
Grand Dragon DRG-5RF Gunnarzen BattleMechs 17-May-2026 01:21
Shadow Hawk (Dobeš) MTN-75 Shoresy BattleMechs 17-May-2026 00:19
Phoenix Hawk (J.Quinn) BUF-22 Shoresy BattleMechs 17-May-2026 00:10
Ghost of the Goon Crimson Jihad Allah (Cruiser Edition) Dodge Hellcat (Homage To Skippy Never Forget) Jif Combat Vehicles 16-May-2026 23:41
Swordsman II Interhermit BattleMechs 16-May-2026 23:39
Swordsman IIC Prime Interhermit BattleMechs 16-May-2026 23:33
Venom SDR-9RF "Otis" Gunnarzen BattleMechs 16-May-2026 23:15
Spider SDR-8RF "Jessie" Gunnarzen BattleMechs 16-May-2026 23:07
Quickdraw QKD-5C Beaubot BattleMechs 16-May-2026 23:00
Lebron v-c Jif BattleMechs 16-May-2026 22:59
Wolfhound IIC NVA-2 Jif BattleMechs 16-May-2026 22:56
Iconoclast IC-01A DragonKnightRyu BattleMechs 16-May-2026 22:54
Ostscout OTT-7RF "Elena" Gunnarzen BattleMechs 16-May-2026 22:49
Stone rino v-2 Jif BattleMechs 16-May-2026 22:44
Cicada CDA-3RF "Rockwell" Gunnarzen BattleMechs 16-May-2026 22:20
Spector SPR-5RF "Gregor" Gunnarzen BattleMechs 16-May-2026 21:52
Mad Cat (Timber Wolf) PRIME nomgmod Farmanimalofwar BattleMechs 16-May-2026 21:27
Assassin ASN-RF "Shoto" Gunnarzen BattleMechs 16-May-2026 20:59
Type 99 MBT B Speaker Wiggin Combat Vehicles 16-May-2026 20:58
Type 99 MBT A Speaker Wiggin Combat Vehicles 16-May-2026 20:53
Type 16 Light C Speaker Wiggin Combat Vehicles 16-May-2026 20:42
Type 16 Light B Speaker Wiggin Combat Vehicles 16-May-2026 20:40
Clint IIC Georgie Boy v1 JescoKerensky BattleMechs 16-May-2026 20:40
Type 16 Light A Speaker Wiggin Combat Vehicles 16-May-2026 20:27
Savage Coyote (Fire Stick II) W Hazard_338 BattleMechs 16-May-2026 20:06
Savage Coyote (Fire Stick) W Hazard_338 BattleMechs 16-May-2026 19:54
Warboss Slackerpunch BattleMechs 16-May-2026 18:49
Loota LONGBOW Slackerpunch BattleMechs 16-May-2026 18:31
Hatchet Boy Slackerpunch BattleMechs 16-May-2026 18:22
Burna Boy BUSHWACKER Slackerpunch BattleMechs 16-May-2026 18:15
Overlord ZEUS Slackerpunch BattleMechs 16-May-2026 17:56
Lychguard NIGHTSTAR Slackerpunch BattleMechs 16-May-2026 17:42
Plasmancer (Cryptek) CATAPHRACT Slackerpunch BattleMechs 16-May-2026 17:36
Buttress 8RES-14B MWBookwyrm BattleMechs 16-May-2026 16:19
Buttress 8RES-14 MWBookwyrm BattleMechs 16-May-2026 16:16
Finisher Prime smartphone BattleMechs 16-May-2026 15:55
Quasimodo QSM-3E jlb2007 BattleMechs 16-May-2026 14:05
Bullshark "Noise" BSK-MAZNN Baitball BattleMechs 16-May-2026 13:12
David DVD-1 Interhermit BattleMechs 16-May-2026 12:42
Sisyphus SYS-1 Interhermit BattleMechs 16-May-2026 12:29
 
[13-May-2026 10:13]   Announcements
Patch 2.26.12:
Another week and a few more updates. Details of what's included are as follows:

Changes
  • Modified the unit designer so modifying a BASE configuration on an OmniMech or OmniVehicle will no longer delete Alternate configurations if the only changes made are to things which do not impact core functionality of the design. This included the following (some are applicable to admins only):
    • Source
    • Designer
    • Master Unit List ID
    • Privacy
    • Image
    • Fluff
    • Manufacturer Information
  • Changed the database storage engine that the site uses to a more current engine. The old engine was in maintenance and no new features were being added. Switching to something current will increase reliability, improve performance, and allow for the use of features and functionality previously not possible.
  • Changed the results page for the 5 Houses Lottery to show the total number tickets that were sold for each draw date.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[13-Oct-2024 20:27]   IndustrialMech Technical Readout
RuralMech RUM-R60
                 IndustrialMech Technical Readout

Name/Model:         RuralMech RUM-R60
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,340,167 C-Bills
Battle Value:       456

Chassis:              Republic-R40 Industrial
Power Plant:          Leenex 80 Fuel Cell
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Light Heavy Industrial
Armament:             
    1 Imperator-B Autocannon/10
    4 Sperry-Browning Machine Guns
Manufacturer:         Orgus Industries
    Primary Factory:  Marcus
Communications:       Dalban Interact
Targeting & Tracking: Dalban Urban

================================================================================================
Overview:
    When you need an even easier to produce UrbanMech.  A mass producible combat unit for
    Garrisons that doesn't require the advanced training required for full, combat specification
    BattleMechs.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 8.00                     
Engine:                                    80 Fuel Cell                3.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            3                      2.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             12       
    Center Torso (rear):                               3       
    R/L Torso:                         10             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             11       
    R/L Leg:                           10             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ejection Seat                                             H                 1          0.50             
Autocannon/10                                             RA                7         12.00             
Autocannon/10 (Ammo 20)                                   RA                2          2.00             
4 Machine Guns                                            LA                4          2.00             
Machine Gun (Ammo 100)                                    LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: IM,  SZ: 2,  TMM: 0,  MV: 4"
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: AC1/1/-, AFC, ES, FC