Recently Approved or Updated Submissions
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Gunship Lapras Alexandetron01 Combat Vehicles 04-Aug-2026 19:17
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Charger II (ac urban) CGR-ACr user3025 BattleMechs 04-Aug-2026 09:42
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(Yakuza) Legacy LGC-03-K Expired BattleMechs 04-Aug-2026 09:09
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(Yakuza) Grand Crusader GRN-D-02-K Expired BattleMechs 04-Aug-2026 08:50
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Tigershark II tonyblitz1 BattleMechs 04-Aug-2026 03:34
Urbanmech IIC LAM K412 BattleMechs 04-Aug-2026 03:19
Urbanmech IIC G-C3 K412 BattleMechs 04-Aug-2026 03:10
State MilitiaMech "Workhorse" Standard-55I RagingBarBearian IndustrialMechs 04-Aug-2026 02:59
Phoenix Hawk Z Psiop Bear BattleMechs 04-Aug-2026 02:57
Lam-Rat LMG-4SC K412 BattleMechs 04-Aug-2026 02:47
Great Garuda Standard K412 BattleMechs 04-Aug-2026 02:46
Mad Cat III Custom GojiNova54 BattleMechs 04-Aug-2026 01:59
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Siegebreaker Jerxes BattleMechs 04-Aug-2026 00:27
Tigershark tonyblitz1 BattleMechs 04-Aug-2026 00:22
Final State MilitiaMech Standard-55 RagingBarBearian IndustrialMechs 03-Aug-2026 23:51
Lam-Rat LMG-4S K412 BattleMechs 03-Aug-2026 23:45
Shadow Hawk SHD-5L Kirbanzo BattleMechs 03-Aug-2026 22:54
Dual-Wielder DW-01A Kirbanzo BattleMechs 03-Aug-2026 22:44
Shadow Hawk ('Harrow') SHD-SM Serf BattleMechs 03-Aug-2026 20:34
Raven II RVN-7X Ruger BattleMechs 03-Aug-2026 19:58
Fighter FGT-2Rb Kirbanzo BattleMechs 03-Aug-2026 19:25
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Dec-2023 19:57]   IndustrialMech Technical Readout
Pompier GM-3HT FireMech
                 IndustrialMech Technical Readout

Name/Model:         Pompier GM-3HT FireMech
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            15
Configuration:      Biped IndustrialMech
Era/Year:           Clan Invasion / 3060
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         594,799 C-Bills
Battle Value:       106

Chassis:              GM Ultralight Industrial
Power Plant:          GM 30 Fuel Cell
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Light Heavy Industrial
Armament:             
Manufacturer:         General Motors
    Primary Factory:  Kathil, El Dorado, Talcott
Communications:       Irian UHF
Targeting & Tracking: None

================================================================================================
Overview:
    1 Radial FlexiSprayer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 3.00                     
Engine:                                    30 Fuel Cell                1.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   24                     1.50                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              3       
    Center Torso:                       5              3       
    Center Torso (rear):                               2       
    R/L Torso:                          4              2       
    R/L Torso (rear):                                  2       
    R/L Arm:                            2              2       
    R/L Leg:                            3              2       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Cargo, Liquid (1 ton)                                     CT                1          1.00             
Sprayer                                                   CT                1          0.50             
Cargo, Liquid (1 ton)                                     RT                1          1.00             
Searchlight, Mounted                                      RT                1          0.50             
2 Cargo, Liquids (1 ton)                                  LT                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 3
TP: IM,  SZ: 1,  TMM: 0,  MV: 4"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 1
Specials: BFC, CT4, ENE, FC, SRCH