Recently Approved or Updated Submissions
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Rock RCK-X theholylancer BattleMechs 09-Apr-2026 06:07
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Rock RCK-5 theholylancer BattleMechs 09-Apr-2026 05:35
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Rifleman RFL-12HS Hawk819 BattleMechs 08-Apr-2026 23:19
Kintaro IIC Intoxikatie BattleMechs 08-Apr-2026 22:34
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Runner Prime [BASE] Easton BattleMechs 08-Apr-2026 21:19
Romulus C Kirbanzo BattleMechs 08-Apr-2026 20:46
Phalanx II Gauss Beaubot Combat Vehicles 08-Apr-2026 20:28
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argument decider AD-UAC MDS Dragon BattleMechs 08-Apr-2026 19:21
Zeus ZEU-O Alternate Configuration C randomgunfire48 BattleMechs 08-Apr-2026 19:03
Centurion CN9-SM (D3Drefit) Serf BattleMechs 08-Apr-2026 19:01
Yeoman YMN-7Y Beaubot BattleMechs 08-Apr-2026 18:38
Blackjack BJ-1F Beaubot BattleMechs 08-Apr-2026 18:35
Charger CGR-2F Beaubot BattleMechs 08-Apr-2026 18:29
Marauder MAD-5DM Beaubot BattleMechs 08-Apr-2026 18:17
(Refit- Production) Ontosl AD Combat Vehicles 08-Apr-2026 17:27
(Refit- Production) Ontos AD Combat Vehicles 08-Apr-2026 17:23
Blowback (Yabusame) Kirbanzo BattleMechs 08-Apr-2026 17:12
Mule Clankiller Combat Vehicles 08-Apr-2026 17:05
Caesar Artillery CSR-1 1ChromeDome Combat Vehicles 08-Apr-2026 16:53
Omni-Dragon DRG-5OS Kirbanzo BattleMechs 08-Apr-2026 16:45
Archer ("Hell Slinger") ARC-IF2 indigointopia BattleMechs 08-Apr-2026 16:30
Soul Crusher SC-95 [BASE] Easton Combat Vehicles 08-Apr-2026 16:26
Omni-Dragon DRG-5OK Kirbanzo BattleMechs 08-Apr-2026 16:23
Sniper SNS-168096 [BASE] Easton BattleMechs 08-Apr-2026 16:19
Omni-Dragon DRG-5OM Kirbanzo BattleMechs 08-Apr-2026 16:06
Omni-Dragon DRG-5OR Kirbanzo BattleMechs 08-Apr-2026 15:57
Ursa (leonard) OIL-97Dog Shoresy BattleMechs 08-Apr-2026 15:53
Zephyr Hovertank Rustys "Clambuster" JescoKerensky Combat Vehicles 08-Apr-2026 14:45
Grasshopper ('Venator') GHR-SM2 Serf BattleMechs 08-Apr-2026 14:36
Vali Speed Beaubot Combat Vehicles 08-Apr-2026 14:35
Anchovy ST-22 Flying_Lorgar Combat Vehicles 08-Apr-2026 14:24
Omni-Dragon DRG-5OD Kirbanzo BattleMechs 08-Apr-2026 13:59
Rifleman RFL-6F Beaubot BattleMechs 08-Apr-2026 13:57
Omni-Dragon DRG-5OC Kirbanzo BattleMechs 08-Apr-2026 13:55
Omni-Dragon DRG-5OB Kirbanzo BattleMechs 08-Apr-2026 13:51
Omni-Dragon DRG-5OA Kirbanzo BattleMechs 08-Apr-2026 13:49
 
[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:40]   IndustrialMech Technical Readout
Lumberjack LM5/M MilitiaMech
                 IndustrialMech Technical Readout

Name/Model:         Lumberjack LM5/M MilitiaMech
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            70
Role:               Missile Boat
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3076
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,859,405 C-Bills
Battle Value:       1,360

Chassis:              Industrial
Power Plant:          210 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Heavy Industrial
Armament:             
    2 LRM 15s
    1 Large Laser
    2 Medium Lasers
Manufacturer:         Rastaban WorkMechs
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                14.00                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  192                    12.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             30       
    Center Torso (rear):                               7       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             20       
    R/L Leg:                           15             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
LRM 15                                                    RT                3          7.00             
LRM 15 (Ammo 16)                                          RT                2          2.00             
LRM 15                                                    LT                3          7.00             
LRM 15 (Ammo 16)                                          LT                2          2.00             
Large Laser                                               RA                2          5.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: IM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 2
Armor (A): 6,  Structure (S): 6
Specials: AFC, IF2