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[14-Jun-2026 20:24]   Announcements
Patches 2.26.14 and 2.26.15 Applied:
Pushed out a couple of updates over the past few days. As usual they contain various back-end bug fixes (2.26.15 was entirely back-end stuff), but also contained a few other minor updates. Updates are as follows:

Fixes
  • Fixed an issue where the new token parameter used for semi-private units was not present on various links or was present when it didn't need to be on others.

Changes
  • Automatically distributing fixed equipment, undistributing all equipment, and compacting criticals (for applicable units) is now available for all unit types.
  • Replaced images used for pips on BattleMechs and IndustrialMechs with drawn circles. This makes the circles crisper when viewing and printing.
  • Implemented errata for trailer hitches on Combat Vehicles where they no longer require take up available slots. If added, you will still need to place them in the front or rear, but it won't impact your available slots remaining.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Mar-2026 10:59]   BattleMech Technical Readout
Clint mk. iv {mixed} (Test) CLNT-X-1V
                 BattleMech Technical Readout

Name/Model:         Clint mk. iv {mixed} (Test) CLNT-X-1V
Designer:           CopperCrow
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            40
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         8,479,613 C-Bills
Battle Value:       1,336

Chassis:              Endo Steel
Power Plant:          280 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Andoran Model JJII 
    Jump Capacity:    180 meters
Armor:                Stealth with CASE II
Armament:             
    1 Heavy Rifle
    3 ER Medium Lasers
    1 Anti-Missile System
Manufacturer:         Andoran Industries, Ltd.
    Primary Factory:  Bell
Communications:       Raldon R1 with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               2.00                     
Engine:                                     280 XL (C)                 8.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             11       
    Center Torso (rear):                               2       
    R/L Torso:                         10             11       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             10       
    R/L Leg:                           10             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
Anti-Missile System (Ammo 12)                             RT                1          1.00             
CASE II                                                   RT                1          1.00             
ER Medium Laser                                           RT                1          1.00             
Heavy Rifle (Ammo 12)                                     RT                2          2.00             
3 Jump Jets                                               RT                3          1.50             
2 ER Medium Lasers                                        LT                2          2.00             
Guardian ECM Suite                                        LT                2          1.50             
3 Jump Jets                                               LT                3          1.50             
Heavy Rifle                                               RA                3          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 3,  MV: 14"/12"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 3,  Structure (S): 2
Specials: AMS, CASEII, ECM, JMPW1, STL