Recently Approved or Updated Submissions
 EntryMemberTypeDate
Savoie OIL-22 Shoresy BattleMechs 16-Jan-2026 14:36
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Rifleman II RFL-9D9 Beaubot BattleMechs 15-Jan-2026 20:00
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Lu Bu (XD) LB-179 Lord_Axelrod BattleMechs 15-Jan-2026 19:03
Swordsman SWD-XD Lord_Axelrod BattleMechs 15-Jan-2026 18:13
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Cougar Prime Variant, Less Missiles, More ECW and Jumping trrebi981 BattleMechs 15-Jan-2026 18:05
King Crab KGC-SM Serf BattleMechs 15-Jan-2026 17:26
Highlander IIC DANIELLE khanwolverine BattleMechs 15-Jan-2026 16:51
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King Crab KGC-007-B Beaubot BattleMechs 15-Jan-2026 15:55
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UrbanMech UM-R60-Owl-Trooper Angel2burst BattleMechs 15-Jan-2026 14:26
Atlas II AS7-D-M Kirbanzo BattleMechs 15-Jan-2026 14:23
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Thunderbolt TDR-Sam's Breadnaught BattleMechs 15-Jan-2026 13:58
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[27-Dec-2025 20:30]   Announcements
Patch 2.26.0 Applied:
So, I guess the last patch I applied really wasn't the last of 2025. Will this be the last one? Who knows at this point! Details of what's included are as follows:

Fixes
  • Fixed an issue where the manufacturer information for Targeting & Tracking Systems on Combat Vehicles and ProtoMechs was not showing results in the lookup field.
  • Fixed an issue where the Mechanical Jump Boosters were limited to 15 while units could, theoretically, mount up-to 18.
  • Fixed an issue where refreshing the browser while designing Combat Vehicles would cause the loading dialog to hang.

Changes
  • Add quick search options (e.g., Title) to the Product Search pages to be able to quickly filter the results without having to open the Advanced Search dialog.
  • Added descriptions and updated stats for the following equipment: Compact Engine, Fusion Engine, Light Fusion Engine, XL Engine, and Enhanced LRM 5, 10, 15, and 20 (Standard, OS, and I-OS)

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[07-Apr-2024 13:05]   BattleMech Technical Readout
Shootist IIC
                 BattleMech Technical Readout

Name/Model:         Shootist IIC
Designer:           Dr. B, Banzai
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,047,803 C-Bills
Battle Value:       2,155

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    1 Ultra AC/20
    1 Large Pulse Laser
    3 Medium Pulse Lasers
    2 Small Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  217                    11.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             36       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
Medium Pulse Laser                                        CT                1          2.00             
Small Pulse Laser                                       CT (R)              1          1.00             
Large Pulse Laser                                         RT                2          6.00             
Ultra AC/20 (Ammo 20)                                     LT                4          4.00             
2 Medium Pulse Lasers                                     RA                2          4.00             
Ultra AC/20                                               LA                8         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 6
Specials: CASE, REAR0*/0*/-