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[16-Feb-2026 13:51]   Announcements
Patch 2.26.5 Applied:
A minor update, but changes something I had done, let's just say, "wonky". Details of what's included are as follows:

Fixes
  • Fixed an issue where the "Maximize armor on tonnage change" setting was not being updated based on the desired selection.

Changes
  • Added the Smart Robotic Control System (supported on BM, CV, and IM unit types) and Smart Robotic Control System (Improved) (supported on BM and CV unit types) for use on new or updated designs. This equipment replaces the Robotic and Robotic (Prototype) cockpits that were present previously. Any design that had been using the Robotic cockpit was updated to now utilize the Smart Robotic Control System.
  • Implemented the concept of zero-critical equipment for BattleMechs and IndustrialMechs (was already done for CV and PM unit types). This moves things like the Full-Head Ejection System and the RISC Heat Sink Override into a new structure that is standard and better supports equipment that may be added in the future.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Jun-2024 16:24]   Combat Vehicle Technical Readout
Gremlin GR-1
                 Combat Vehicle Technical Readout

Name/Model:         Gremlin GR-1
Designer:           Langleyv
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Skirmisher
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         911,408 C-Bills
Battle Value:       695

Movement Type:        Wheeled
Power Plant:          Cavalier 160 Fusion Engine 155 
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                standard
Armament:             
    1 "Longbow" III LRM 10
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Garret 10c
Targeting & Tracking: O/P 911

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     155 Fusion                 8.50                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            12                     2.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      25                                              
    R/L Side:                                   19                                              
    Rear:                                       14                                              
    Turret:                                     19                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
LRM 10                                                       Turret                5.00         
4 Medium Lasers                                              Turret                4.00         
Bay, Infantry (Foot) (10 troopers)                            Body                 2.00         
LRM 10 (Ammo 12) [Artemis IV]                                 Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: CV,  SZ: 1,  TMM: 2,  MV: 10"w
Damage: (S) 3 / (M) 3 / (L) 1
Armor (A): 3,  Structure (S): 2
Specials: IF1, IT2, SRCH, TUR(3/3/1, IF1)