Recently Approved or Updated Submissions
 EntryMemberTypeDate
Kontio KNT-10 Krulla_Chief BattleMechs 02-Jul-2026 09:11
Attuerissime ATR-4SM tonyblitz1 BattleMechs 02-Jul-2026 09:10
Oppenheimer. CRB-27 DaMadPotato BattleMechs 02-Jul-2026 08:53
Shadow Hawk SHD-3R clifpaul2 BattleMechs 02-Jul-2026 07:56
(Custom C) Supernova AD BattleMechs 02-Jul-2026 06:20
Giant Toad GNT15-X RagingBarBearian Combat Vehicles 02-Jul-2026 06:14
Cape Buffalo CB15-I RagingBarBearian Combat Vehicles 02-Jul-2026 06:05
Axman (Fury Knight Version II) KSXA2 BattleMechs 02-Jul-2026 05:56
Ordinarii IV GX-140 [Widowmaker Loadout] ApostleZyraja BattleMechs 02-Jul-2026 05:21
Ordinarii IV GX-140 [Supressor Loadout] ApostleZyraja BattleMechs 02-Jul-2026 05:11
Ordinarii III GX-120 [Eclipsis Loadout] ApostleZyraja BattleMechs 02-Jul-2026 04:42
Ordinarii III GX-120 [Jousting Loadout] ApostleZyraja BattleMechs 02-Jul-2026 04:33
Stygian Medium Tank AD Combat Vehicles 02-Jul-2026 04:31
Ordinarii II GX-108 [Combatler Loadout] ApostleZyraja BattleMechs 02-Jul-2026 04:28
Ordinarii II GX-108 [Firsestorm Loadout] ApostleZyraja BattleMechs 02-Jul-2026 04:26
(Up-Cost) Yellow Jacket Hawk Moth III AD Combat Vehicles 02-Jul-2026 04:03
(Up-Cost) Yellow Jacket AD Combat Vehicles 02-Jul-2026 04:02
Attuerissime ATR-3SM tonyblitz1 BattleMechs 02-Jul-2026 03:50
Attuerissime ATR-2SM tonyblitz1 BattleMechs 02-Jul-2026 03:50
Attuerissime ATR-1SM tonyblitz1 BattleMechs 02-Jul-2026 03:49
Shootist ST-10DKC Krulla_Chief BattleMechs 02-Jul-2026 02:27
Centurion CN9-YLW "Yen-Lo-Wang" Sol ShimmeringSword BattleMechs 02-Jul-2026 01:48
Bam bam BAcon BattleMechs 02-Jul-2026 01:15
Untitled BAcon BattleMechs 02-Jul-2026 01:06
Shadow Hawk SHD-2R clifpaul2 BattleMechs 02-Jul-2026 01:02
Grendel (Mongrel) Y NavPoint BattleMechs 02-Jul-2026 00:34
Osprey OSP-30MC rangerwickett BattleMechs 02-Jul-2026 00:30
Shootist ST-C-11A2 Anonymous ONI agent BattleMechs 01-Jul-2026 23:49
Shootist ST-C-11A Anonymous ONI agent BattleMechs 01-Jul-2026 23:33
Charger CGR-99 RexMcKnight BattleMechs 01-Jul-2026 23:28
Firestarter IIC Smiling_Jack626 BattleMechs 01-Jul-2026 23:02
"Fireball" (Grand Dragon) DRN-X-Merc Wulf359 BattleMechs 01-Jul-2026 22:48
M.Taur Sentinel STN-3M Chancellori BattleMechs 01-Jul-2026 21:36
Vulcan IIC Smiling_Jack626 BattleMechs 01-Jul-2026 21:35
M.Taur Locust LCT-1Vb Chancellori BattleMechs 01-Jul-2026 21:34
Kontio Deux (Not Official) rangerwickett BattleMechs 01-Jul-2026 21:29
Stalker STK-1K Josalynplayz2011 BattleMechs 01-Jul-2026 18:41
5 Elementals in a Trench Coat Torabayashi BattleMechs 01-Jul-2026 16:47
5 Elementals in an Atlas Torabayashi BattleMechs 01-Jul-2026 16:25
Schrek Clan Large Pulse Laser Hmveerider Combat Vehicles 01-Jul-2026 16:01
Von Luckner Heavy Tank Royal-Clan Refit Custom Hmveerider Combat Vehicles 01-Jul-2026 15:32
Von Luckner Heavy Tank (Clan Refit Custom) Hmveerider Combat Vehicles 01-Jul-2026 15:25
Marauder MAD-12R Quinn Roberts BattleMechs 01-Jul-2026 14:55
Blackjack IIC Smiling_Jack626 BattleMechs 01-Jul-2026 14:28
LRM Carrier Nova Upgraded theholylancer Combat Vehicles 01-Jul-2026 14:05
Cauldron-Born (Ebon Jaguar) Ocelotl Smiling_Jack626 BattleMechs 01-Jul-2026 13:53
[MW]Medium Tacked APC Flying_Lorgar Combat Vehicles 01-Jul-2026 12:45
CoastalMech CM-P40 P8BL BattleMechs 01-Jul-2026 11:59
Charger - Beast CGR-1A1 Gnomehammer BattleMechs 01-Jul-2026 11:12
Urban Wrangler StumbleD0re IndustrialMechs 01-Jul-2026 09:49
 
[25-Jun-2026 12:10]   Announcements
Upgraded Hosting Plan and Patch 2.26.16:
As some of you may or may not have experienced over the last month or so, there have been occasional issues where the site will be unavailable for a period of time. This was mostly due to some poor database memory settings which led to the database using far more memory than it should have, causing the overall server usage to spike at close to 100%. This naturally led to all sorts of crappy things. After reviewing I realized I was on an older plan and decided to upgrade to a newer plan which gives me twice the allotted memory. After 24 hours the server seems steady and all the errors I was getting have not resurfaced. I'll keep an eye on it, but that should hopefully resolve issues. As an added bonus, the allotted disk space was doubled along with an increase in CPUs. So, things do seem slightly nimbler, or at least to me.

In addition, I just rolled out patch 2.26.16. There is nothing earth shattering, but I started to make some tweaks to force management with an eye to add additional features, as well as tweaking how some are done so they are easier to maintain. Here's what is included with this last update.

Fixes
  • Fixed an issue where the processing dialog was not displayed when filtering within the Add Units screen when looking to add a unit to a force.

Changes
  • Added the ability to select which network a C3 is part of when modifying unit details. A new option for 'C3 Network' is now available on the Unit tab when modifying the details for a specific unit. The default network for existing units in a force have been defaulted to 'A', but users can change them from A through G. The BattleValue for C3 within a force will now account for which network the C3 is in. So if your force has 4 units in B and 4 units in A, the proper BV will be added to those units only within the same network.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[03-Sep-2023 18:12]   BattleMech Technical Readout
Charger CGR-3K
                 BattleMech Technical Readout

Name/Model:         Charger CGR-3K
Designer:           Cody Haynes
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3042
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         21,120,720 C-Bills
Battle Value:       1,656

Chassis:              Standard
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 LRM 20 w/ Artemis IV FCS
    4 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  179                    10.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             27       
    Center Torso (rear):                               7       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                  7       
    R/L Arm:                           13             15       
    R/L Leg:                           17             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
LRM 20 w/ Artemis IV FCS                                  RT                6         11.00             
Medium Pulse Laser                                        RT                1          2.00             
CASE                                                      LT                1          0.50             
LRM 20 (Ammo 12) [Artemis IV]                             LT                2          2.00             
Medium Pulse Laser                                        LT                1          2.00             
Medium Pulse Laser                                        RA                1          2.00             
Medium Pulse Laser                                        LA                1          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 5 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 4
Specials: CASE, IF1