Combat Vehicle Technical Readout
Name/Model: Mastiff Battle Tank
Designer: Mechworks
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 70
Role: Brawler
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 60,292,271 C-Bills
Battle Value: 1,261
Movement Type: Tracked
Power Plant: General Motors 280 XXL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Durallex Superslab II Hardened with CASE
Armament:
1 FlameTech Inferno Plasma Rifle
2 Doombud LRM 5s
4 M-92 "Vindicator" 16mm Rotary Light Machine Guns (C)
Manufacturer: Heavy Strike Systems, LLC
Primary Factory: Various (Licensed Spherewide)
Communications: O/P 9000 Wide Band
Targeting & Tracking: Dalban HiRez XIX with Bloodhound Active Probe
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Overview:
The Mastiff is a heavy battle tank designed to operate on the most deadly battlefields of
the thirty-second century, particularly in urban environments. The vehicle's armament
consists primarily of the plasma rifle mounted as the vehicle's main gun and the pair of
five-tube long range missile launchers mounted to either side of the turret rear. In order
to effectively supress infantry, a major hazard for an armored vehicle in urban
environments, two independent side turrets carrying twin machine guns are also mounted as
secondary weapons, and an advanced Bloodhound Active Probe helps prevent the tank from being
ambushed.
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Equipment Mass
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Internal Structure: Standard 7.00
Engine: 280 XXL 8.50
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Sponson Turrets: 0.50
Armor Factor: 100 12.50
Type: Hardened
Armor
Value
Front: 24
R/L Side: 18
Rear: 16
Turret: 24
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Weapons and Ammo Location Tonnage
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2 Light Machine Guns (C) Right Sponson 0.50
2 Light Machine Guns (C) Left Sponson 0.50
2 LRM 5s Turret 4.00
Plasma Rifle Turret 6.00
Armored Motive System -- 10.50
Environmental (Vacuum) Sealing -- 7.00
Bloodhound Active Probe Body 2.00
CASE Body 0.50
LRM 5 (Ammo 48) Body 2.00
Light Machine Gun (Ammo 100) (C) Body 0.50
Plasma Rifle (Ammo 30) Body 3.00
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Alpha Strike Statistics
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Point Value (PV): 32
TP: CV, SZ: 3, TMM: 1, MV: 8"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 7, Structure (S): 4
Specials: ARS, BH, CASE, CR, IF1, RCN, SEAL, SOA, SRCH, TUR(2/2/1, IF1)
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