Recently Approved or Updated Submissions
 EntryMemberTypeDate
Douglas [BASE] Drosado111 BattleMechs 21-Jun-2026 11:48
Avatar AV1-OZ Floydii BattleMechs 21-Jun-2026 09:18
Marder A1 patrick Combat Vehicles 21-Jun-2026 05:06
Argus (Cibulka) OIL-76A Shoresy BattleMechs 21-Jun-2026 04:37
Lineholder (Walman) OIL-96BL Shoresy BattleMechs 21-Jun-2026 04:25
Parxana (Tick) Point Defense terradyne MTD-452 ApostleZyraja Combat Vehicles 21-Jun-2026 03:37
Hell Psion [BASE] S5-747 BattleMechs 21-Jun-2026 01:02
Warlord WRD-Prime S5-747 BattleMechs 21-Jun-2026 00:53
Fastlas AS7-F5 RexMcKnight BattleMechs 21-Jun-2026 00:42
Myrmidon MYD-DN-1A mekkatgirls BattleMechs 20-Jun-2026 23:16
Myrmidon MYD-DN-1 mekkatgirls BattleMechs 20-Jun-2026 23:06
Annihilator ANH-3C IIIIllllllIllIIIIIllll BattleMechs 20-Jun-2026 22:57
BunkerBuster (Prototype) BB-u5r P8BL BattleMechs 20-Jun-2026 21:54
Douglas Drosado111 BattleMechs 20-Jun-2026 21:23
Minotaur MN-02r P8BL BattleMechs 20-Jun-2026 21:05
Atlas II AS7-D-H2-LoveRC SummerStorm BattleMechs 20-Jun-2026 18:58
Kodiak 7b Breadnaught BattleMechs 20-Jun-2026 18:15
Kodiak 7 Breadnaught BattleMechs 20-Jun-2026 18:12
Bushwacker C Peri BattleMechs 20-Jun-2026 17:59
Omen McKenna Peri BattleMechs 20-Jun-2026 17:55
Excalibur EXC-B2b-EC-Corey March-September 3051 MDS Dragon BattleMechs 20-Jun-2026 17:49
Marauder II MAD-10XP Breadnaught BattleMechs 20-Jun-2026 17:33
Phoenix Hawk PXH-1P clifpaul2 BattleMechs 20-Jun-2026 17:21
Behemoth (Stone Rhino) 89 Breadnaught BattleMechs 20-Jun-2026 17:12
Defensor SEC-DD P8BL BattleMechs 20-Jun-2026 17:01
Highlander HGN-732-VP Breadnaught BattleMechs 20-Jun-2026 16:58
Avatar AV1-KUZE Peri BattleMechs 20-Jun-2026 15:10
Avatar AV1-AMATO Peri BattleMechs 20-Jun-2026 15:04
Avatar AV1-OBZK Peri BattleMechs 20-Jun-2026 14:57
Untitled Mulk BattleMechs 20-Jun-2026 14:20
Longbow LGB-0Rb Dr. B, Banzai BattleMechs 20-Jun-2026 14:18
Diver Heavy Scout Xr-13 BattleMechs 20-Jun-2026 14:10
atlas (Valkerie) Autismyolo00 BattleMechs 20-Jun-2026 12:57
Sagittaire SGT-10VP Breadnaught BattleMechs 20-Jun-2026 12:42
Marauder II MAD-10VP Breadnaught BattleMechs 20-Jun-2026 12:35
Firestarter Darren Peri BattleMechs 20-Jun-2026 12:19
Avatar Kuze Peri BattleMechs 20-Jun-2026 12:12
K35-TL (KESTREL) 82-B Autismyolo00 BattleMechs 20-Jun-2026 12:01
Avatar Amato Peri BattleMechs 20-Jun-2026 11:50
Hammerhands (La Senora) HMH-4D (Mendes) Kooter BattleMechs 20-Jun-2026 10:12
Diver Scout (Sniper) Xr-13 BattleMechs 20-Jun-2026 10:04
ten PV groundpounder ProtoMechs 20-Jun-2026 09:59
King Crab KGC-RISC Casi BattleMechs 20-Jun-2026 08:38
Pheenterma (Ghost) Stealth terradyne MTD-620 ApostleZyraja Combat Vehicles 20-Jun-2026 06:18
Cestus (Stasney) OIL-24C4 Shoresy BattleMechs 20-Jun-2026 03:27
Catapult (Roslovic) OIL-28C4 Shoresy BattleMechs 20-Jun-2026 03:19
Apollo (Toews) WIN-19R Shoresy BattleMechs 20-Jun-2026 03:11
Archer ARC C X3 RexMcKnight BattleMechs 20-Jun-2026 02:28
Tate Omni Infantry Support Tank Foxtrot Gunnarzen Combat Vehicles 20-Jun-2026 02:08
Tate Omni Infantry Support Tank Echo Gunnarzen Combat Vehicles 20-Jun-2026 01:50
 
[14-Jun-2026 20:24]   Announcements
Patches 2.26.14 and 2.26.15 Applied:
Pushed out a couple of updates over the past few days. As usual they contain various back-end bug fixes (2.26.15 was entirely back-end stuff), but also contained a few other minor updates. Updates are as follows:

Fixes
  • Fixed an issue where the new token parameter used for semi-private units was not present on various links or was present when it didn't need to be on others.

Changes
  • Automatically distributing fixed equipment, undistributing all equipment, and compacting criticals (for applicable units) is now available for all unit types.
  • Replaced images used for pips on BattleMechs and IndustrialMechs with drawn circles. This makes the circles crisper when viewing and printing.
  • Implemented errata for trailer hitches on Combat Vehicles where they no longer require take up available slots. If added, you will still need to place them in the front or rear, but it won't impact your available slots remaining.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[06-Nov-2024 12:09]   ProtoMech Technical Readout
Owl
                 ProtoMech Technical Readout

Name/Model:         Owl
Designer:           Beaubot
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            9
Configuration:      Biped ProtoMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         805,864 C-Bills
Battle Value:       247

Chassis:              ProtoMech
Power Plant:          85 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    5 Heavy Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    900                    
Engine:                                85 ProtoMech Fusion              2,500                   
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   45                      2,250                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              6       
    Torso:                              9             18       
    Main Gun:                           1              3       
    R/L Arm:                            2              4       
    Legs:                               5             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
Heavy Machine Gun                                         MG               500                          
Heavy Machine Gun (Ammo 7)                                MG               70                           
2 Heavy Machine Guns                                      T               1,000                         
Heavy Machine Gun (Ammo 14)                               T                140                          
Heavy Machine Gun                                         RA               500                          
Heavy Machine Gun (Ammo 7)                                RA               70                           
Heavy Machine Gun                                         LA               500                          
Heavy Machine Gun (Ammo 7)                                LA               70                           

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 2 / (M) 0 / (L) 0
Armor (A): 2,  Structure (S): 1
Specials: