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[28-Jul-2026 19:54] ProtoMech Technical Readout |
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| Satyr Marsyas |
ProtoMech Technical Readout
Name/Model: Satyr Marsyas
Designer: Karl43
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 4
Role: Striker
Configuration: Biped ProtoMech
Era/Year: Clan Invasion / 3060
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 689,078 C-Bills
Battle Value: 116
Chassis: ProtoMech
Power Plant: 45 ProtoMech Fusion
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: None
Jump Capacity: None
Armor: ProtoMech
Armament:
2 Vehicular Mine Dispensers
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The Marsyas occypy either 2 or 4 members in a point of protomechs. Moving in pairs, the
units seek out choke points to deploy a total of 8 mines per pair, deployed 4 at a time when
coordinating. With consideration for infantry, a common force multiplier in the urban
locales the Marsyas itself thrives, a well-stocked machine gun serves as the only weaponry
aboard the unit.
A common pack member is the Bogart 3, an unusually slow yet terrifyingly well armed unit
that thrives by seeking out sniper nests to unload its main gun from.
Deployment:
When deployed as a guard dog, the Marsyas pairs will seek out routes that lead to its ward
and deploy mines to deter or slow attacks from this direction. The machine guns will then
serve to stave off infantry attempting to get close.
As a forward scout, the Marsyas will deploy its mines more aggressively to deny objectives
or cover, while seeking out entrenched infantry, striking from inconvenient angles while
relying on its speed to ensure no more than a pair of salvoes from its smaller quarry
connects.
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Equipment Mass (kg)
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Internal Structure: ProtoMech 400
Engine: 45 ProtoMech Fusion 1,000
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks (ProtoMech): 0 0
Cockpit: ProtoMech 500
Armor Factor: 15 750
Type: ProtoMech
Internal Armor
Structure Value
Head: 1 2
Torso: 4 4
Main Gun: - -
R/L Arm: 1 2
Legs: 3 5
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Weapons and Ammo Location Mass (kg)
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2 Vehicular Mine Dispensers T 1,000
Machine Gun RA 250
Machine Gun (Ammo 20) RA 100
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Alpha Strike Statistics
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Point Value (PV): 13
TP: PM, SZ: 1, TMM: 3, MV: 14"
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: MDS4
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