Recently Approved or Updated Submissions
 EntryMemberTypeDate
Highlander IIC Nuckelavee v5 Smiling_Jack626 BattleMechs 13-Aug-2026 22:19
Slasher ForestryMech P8BL IndustrialMechs 13-Aug-2026 22:11
Assassin ASN-i21 user3025 BattleMechs 13-Aug-2026 21:59
Firestarter FS9-iH user3025 BattleMechs 13-Aug-2026 21:36
BEST State Ultralight Energy Tank SURT-15-WS RagingBarBearian Combat Vehicles 13-Aug-2026 21:30
Annihilator Lancer ANH-2A Huggins BattleMechs 13-Aug-2026 21:23
Cauldron-Born (Ebon Jaguar) J lordofneltoth BattleMechs 13-Aug-2026 21:12
Deity A AlleChan2 BattleMechs 13-Aug-2026 20:17
Deity Prime AlleChan2 BattleMechs 13-Aug-2026 20:11
Annihilator Lancer EX2 ANH-3A Huggins BattleMechs 13-Aug-2026 19:48
Annihilator Lancer EX ANH-3A Huggins BattleMechs 13-Aug-2026 19:32
Shadow Hawk SHD-2P clifpaul2 BattleMechs 13-Aug-2026 19:29
Hellion Z-A Psiop Bear BattleMechs 13-Aug-2026 17:51
Flamberge Z-D Psiop Bear BattleMechs 13-Aug-2026 17:48
Flamberge Z-C Psiop Bear BattleMechs 13-Aug-2026 17:45
Flamberge Z-B Psiop Bear BattleMechs 13-Aug-2026 17:41
Flamberge Z-A Psiop Bear BattleMechs 13-Aug-2026 17:36
Flamberge Z Psiop Bear BattleMechs 13-Aug-2026 17:33
BEST State Ultralight Rocket Tank SURT-15-W RagingBarBearian Combat Vehicles 13-Aug-2026 17:30
BEST State Light Rocket Tank SLRT-25 RagingBarBearian Combat Vehicles 13-Aug-2026 17:08
Flamberge Z [BASE] Psiop Bear BattleMechs 13-Aug-2026 17:08
S Type MBT (ice) SMBT-1I user3025 Combat Vehicles 13-Aug-2026 16:54
S Type MBT SMBT-1 user3025 Combat Vehicles 13-Aug-2026 16:52
Marshal (Sheriff) Omni Vehicle Primary Wulf359 Combat Vehicles 13-Aug-2026 16:50
Untitled RagingBarBearian Combat Vehicles 13-Aug-2026 16:26
Valkyrie (Apsara) VLK-JR Daggers BattleMechs 13-Aug-2026 14:35
Flinger (urban) FLG-1 user3025 BattleMechs 13-Aug-2026 14:30
IATM Carrier Toth_1 Combat Vehicles 13-Aug-2026 14:19
Griffin GRF-2N Upgrade Hmveerider BattleMechs 13-Aug-2026 12:53
Gawaine (Prime) (Carcajou) Prime. Kurt Blood Spirit BattleMechs 13-Aug-2026 12:09
Trebuchet TBT-5Nr Toth_1 BattleMechs 13-Aug-2026 11:14
Whitworth WTH-2HIV Jergal BattleMechs 13-Aug-2026 11:11
Griffin GRF-1SRM Jergal BattleMechs 13-Aug-2026 11:06
Mercury III Soemoen BattleMechs 13-Aug-2026 11:03
Cicada CDA-3MP Jergal BattleMechs 13-Aug-2026 10:59
Warden WRD-3N humphreyclarke1@gmail.com BattleMechs 13-Aug-2026 10:25
Alphonse Medium Support Tank (Amphibious ice) user3025 Combat Vehicles 13-Aug-2026 10:05
Alphonse Medium Tank E (fusion) user3025 Combat Vehicles 13-Aug-2026 09:58
Alphonse Medium Tank (fusion) user3025 Combat Vehicles 13-Aug-2026 09:53
Alphonse Medium Support Tank (Amphibious fusion) user3025 Combat Vehicles 13-Aug-2026 09:38
Guillotine GLT-5Mr Toth_1 BattleMechs 13-Aug-2026 09:23
HS-65 (Agressor) KiltedVikingTX BattleMechs 13-Aug-2026 09:14
HF-70 (Arrow) KiltedVikingTX BattleMechs 13-Aug-2026 08:56
HR-60 (Specter) KiltedVikingTX BattleMechs 13-Aug-2026 08:45
Rocket Launcher Carrier Ruger Combat Vehicles 13-Aug-2026 08:22
Barn Owl jlb2007 BattleMechs 13-Aug-2026 05:48
Montana jlb2007 BattleMechs 13-Aug-2026 05:41
Pendle jlb2007 BattleMechs 13-Aug-2026 05:35
November jlb2007 BattleMechs 13-Aug-2026 05:10
Grasshopper GHR-Bombast Wisecrack BattleMechs 13-Aug-2026 04:17
 
[03-Aug-2026 13:51]   Announcements
Patch 2.26.19 Applied:
Just keeping up with the bugs as they get reported since my code merge last week. Details of what's included are as follows:

Fixes
  • Fixed an issue with the scaling of images used for BattleMechs during design.
  • Fixed an issue where the year range listed for an Omni unit did not properly represent what was available based on the BASE configuration.
  • Fixed an issue where added ammunition did not properly reduce the amount of available spaces indicated within a 'Mech.
  • Fixed an issue where changing the walking speed of a unit resulted in heat sinks that needed to be distributed to not be shown in the needs distribution table.
  • Fixed an issue where line breaks and carriage returns were lost when trying to edit a ticket with no reason for change provided.
  • When viewing a readout for a unit that incorporates Clan CASE into its internal structure due to it being an Inner Sphere Mixed technology unit, a note is now presented in the equipment dialog indicating such.

Changes
  • Users can now edit the System, Type, Priority, and Severity fields when editing their ticket within the electronic request system.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[03-Oct-2024 07:01]   Combat Vehicle Technical Readout
Scorpion IIC Light Tank
                 Combat Vehicle Technical Readout

Name/Model:         Scorpion IIC Light Tank
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            25
Role:               Striker
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         682,292 C-Bills
Battle Value:       464

Movement Type:        Tracked
Power Plant:          125 Fuel Cell
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Ferro-Fibrous
Armament:             
    1 SRM 6
    1 ProtoMech AC/4
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    After the creation of the Scorpion Empire, the leadership of the Clan found they had large
    swathes of territory to defend, but lacked the numbers of warriors with which to do so.
    Determined to make their new homeland a success, they turned to their newly conquered
    populace for the numbers needed; a move that proved very popular amongst their new citizens.
    
    
    Knowing not everyone could be a MechWarrior, and having only so many slots for infantry,
    which could not adequately defend against heavier opponents in any case, it was decided to
    increase their armor assets. Desiring a quickly developed unit that could be rapidly built,
    trained to operate and deployed to most terrains, it was decided to make a light tracked
    tank. Reviewing existing facilities and designs, the Scorpion was determined to have many
    things going for it, from the right name, an armament that could be effective and yet
    limited should betrayal become an issue, and it was a design that was capable of being
    produced in large numbers.

Capabilities:
    Keeping the 25 ton frame, it was decided to change out the engine for a fuel cell,
    increasing the speed of the design at the same time. The base Type 5 autocannon was
    exchanged for a Type 4 ProtoMech autocannon, retaining the ability to use alternate
    ammunition types. Superior clan technology allowed the scientists to also increase overall
    firepower by adding an additional machine gun and a 6 pack launcher of short range missiles
    to the turret. The missile rack is fed by a two ton ammunition bay, also allowing it to
    utilize alternate ammunition types. Superior clan armor technologies also granted the design
    slightly improved protection.

Deployment:
    The Scorpion IIC light tank has begun deployment to many garrison units; equipping several
    freeborn units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                   125 Fuel Cell                5.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                   76                     4.00                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      18                                              
    R/L Side:                                   14                                              
    Rear:                                       12                                              
    Turret:                                     18                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.25         
Machine Gun                                                  Turret                0.25         
ProtoMech AC/4                                               Turret                4.50         
SRM 6                                                        Turret                1.50         
Machine Gun (Ammo 100)                                        Body                 0.50         
ProtoMech AC/4 (Ammo 10) [Armor-Piercing]                     Body                 1.00         
ProtoMech AC/4 (Ammo 20)                                      Body                 1.00         
SRM 6 (Ammo 15)                                               Body                 1.00         
SRM 6 (Ammo 15) [Inferno]                                     Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: CV,  SZ: 1,  TMM: 2,  MV: 10"t
Damage: (S) 2 / (M) 2 / (L) 0
Armor (A): 3,  Structure (S): 2
Specials: CASE, FC, SRCH, TUR(2/2/-)