Recently Approved or Updated Submissions
 EntryMemberTypeDate
Black Hawk-KU "T-Bone" BHKU-DV Baitball BattleMechs 16-Mar-2026 03:58
Vulcan VL-CT Wisecrack BattleMechs 16-Mar-2026 03:13
Crusader "Diva" CRD-5DV Baitball BattleMechs 16-Mar-2026 02:11
Strider SR1-OA-NC WestRider BattleMechs 16-Mar-2026 02:01
Owens OW NC-1D WestRider BattleMechs 16-Mar-2026 01:59
Owens OW NC [BASE] WestRider BattleMechs 16-Mar-2026 01:55
Sylph G smartphone BattleMechs 16-Mar-2026 00:18
Sylph F smartphone BattleMechs 15-Mar-2026 23:57
Piranha D smartphone BattleMechs 15-Mar-2026 23:53
Ironhead IRH-1A lurker27 BattleMechs 15-Mar-2026 23:34
Riflehammer RFL-WHM-3R RyanWarhearr BattleMechs 15-Mar-2026 23:08
Nova Cat Rawr Gyatt 67 Skippy BattleMechs 15-Mar-2026 22:51
Flashman FLS-8K-VT CJFjoe BattleMechs 15-Mar-2026 22:41
Skald SKD-3S AverageTaurian BattleMechs 15-Mar-2026 22:37
Flyswatter FSR-5S AverageTaurian BattleMechs 15-Mar-2026 22:32
Equites EQS-T1 AverageTaurian BattleMechs 15-Mar-2026 22:29
Hunter HTR-3R AverageTaurian BattleMechs 15-Mar-2026 22:21
Shadow SHW-100 AverageTaurian BattleMechs 15-Mar-2026 22:18
Black Knight (White Knight) BL-7-KNT DragonKnightRyu BattleMechs 15-Mar-2026 21:54
Thunderbolt Customised TDR-5SC DragonKnightRyu BattleMechs 15-Mar-2026 21:49
Ostscout OTT-5PL Breadnaught BattleMechs 15-Mar-2026 21:25
Osteon L Breadnaught BattleMechs 15-Mar-2026 21:23
Sylph D smartphone BattleMechs 15-Mar-2026 21:16
Wasp IIc TomC BattleMechs 15-Mar-2026 21:13
Sylph E smartphone BattleMechs 15-Mar-2026 21:09
Panther PNR-33 TomC BattleMechs 15-Mar-2026 21:04
Assassin IIc (Tom) ASN-69 TomC BattleMechs 15-Mar-2026 20:46
Piranha B smartphone BattleMechs 15-Mar-2026 19:42
Banshee BNC-3S-VT CJFjoe BattleMechs 15-Mar-2026 18:31
Hunter Prime (Recon) Axorl BattleMechs 15-Mar-2026 18:28
Hunter A (Sniper) Axorl BattleMechs 15-Mar-2026 18:18
Nyx NX-80RR XenoZera BattleMechs 15-Mar-2026 18:12
Marauder (Mad Cat) MAD-MC DragonKnightRyu BattleMechs 15-Mar-2026 18:11
Charger CGR-Cursed-Clan MechMike BattleMechs 15-Mar-2026 18:10
Uller (Kit Fox) KFX-VT CJFjoe BattleMechs 15-Mar-2026 18:02
Uller (Kit Fox) VT CJFjoe BattleMechs 15-Mar-2026 18:02
Shield Gaudian SG-1234567 Easton BattleMechs 15-Mar-2026 18:02
Triton t-5 Easton Combat Vehicles 15-Mar-2026 17:40
Hornet HT-1 Easton Combat Vehicles 15-Mar-2026 17:33
Excalibur (downgrade) (EXC-2a) Pukako BattleMechs 15-Mar-2026 16:59
Piranha C smartphone BattleMechs 15-Mar-2026 14:43
Dire Wolf (Dashi) Prime A KaffeeKup BattleMechs 15-Mar-2026 13:57
Zeus ZEU-9W "Cort" magical_savior BattleMechs 15-Mar-2026 13:56
Piranha A smartphone BattleMechs 15-Mar-2026 13:40
Raven RVN-1SX Kirbanzo BattleMechs 15-Mar-2026 13:21
Phoenix Hawk PXH-3S-PK cptstubacca BattleMechs 15-Mar-2026 13:17
Scion Corporate SecurityMech SCN-04 Kirbanzo IndustrialMechs 15-Mar-2026 13:10
(LORE) Zeus (Steiner Scout Company) ZEU-5C Expired BattleMechs 15-Mar-2026 12:59
(Custom-C) Zeus ZEU-6C Expired BattleMechs 15-Mar-2026 12:58
Turk TRR-2K Kirbanzo BattleMechs 15-Mar-2026 12:51
 
[04-Mar-2026 19:58]   Announcements
Patch 2.26.6 Applied:
Another day, another update. I continue to make some backend changes with each release. Small steps, but all in the name of performance and scalability. Details of what's included are as follows:

Changes
  • Modified how data related to manufacturers, factories, and location-specific structure information (i.e., when you have Hybrid structure selected) is stored in the database for more efficient storage and retrieval.
  • Heat efficiency calculations (Short/Medium as well as Long) are now fully broken out on the Alpha Strike tab. This makes the exact math done more visible to easily identify all sources of dissipation and output.
  • Added a method to "Cancel" the processing dialog. There could be times when the dialog hangs when saving a design or performing another action. While this usually means something went wrong, the Cancel button now offers a way to close the dialog without having to refresh the browser window.
  • Vehicular DropChutes (Standard, Camouflage, and Stealth) have been implemented and are available for use on all unit types. This includes the zer-crit, zero-weight version as well as the Reusable one, which requires crits and weight in the unit.
  • Update descriptions, game rules, and stats for all Heat Sink types as well as all Enhanced LRT weapons (including OS and I-OS).

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[24-Feb-2026 00:36]   BattleMech Technical Readout
FrankenMech4 (Nuke)
                 BattleMech Technical Readout

Name/Model:         FrankenMech4 (Nuke)
Designer:           DeadMansHand
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         5,372,800 C-Bills
Battle Value:       1,087

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    2 LRM 15s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      20              8       
    Center Torso (rear):                               2       
    R/L Torso:                         14              8       
    R/L Torso (rear):                                  1       
    R/L Arm:                           10              7       
    R/L Leg:                           14              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
Jump Jet                                                  RT                1          1.00             
LRM 15 (Ammo 24)                                          RT                3          3.00             
Jump Jet                                                  LT                1          1.00             
LRM 15 (Ammo 24)                                          LT                3          3.00             
LRM 15                                                    RA                3          7.00             
LRM 15                                                    LA                3          7.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 1 / (M) 2 / (L) 2,  OV: 0
Armor (A): 2,  Structure (S): 5
Specials: IF2, LRM1/2/2