Recently Approved or Updated Submissions
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Daishi (Dire Wolf) M AverageTaurian BattleMechs 06-Nov-2026 21:31
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Phoenix Hawk (Sword Hawk) PXH-1T (Ryan) Roctan BattleMechs 06-Nov-2026 21:02
Nighthawk NT-HWK-O Redshirt BattleMechs 06-Nov-2026 20:59
Gauntlet (Alt C) GTL-XD-C Lord_Axelrod BattleMechs 06-Nov-2026 20:55
Nighthawk NT-HWK-O [BASE] Redshirt BattleMechs 06-Nov-2026 20:46
Hollander IV BZK-J1 bellator_SSD BattleMechs 06-Nov-2026 20:41
Gauntlet (Alt B) GTL-XD-B Lord_Axelrod BattleMechs 06-Nov-2026 20:40
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Galleon Light Tank GAL-109 Ruger Combat Vehicles 06-Nov-2026 20:27
Shadow Hawk SHD-2L clifpaul2 BattleMechs 06-Nov-2026 20:18
Gauntlet (Prime) GTL-XD Lord_Axelrod BattleMechs 06-Nov-2026 20:12
King Crab KGC-100 Redshirt BattleMechs 06-Nov-2026 20:09
Champion IIC 3 Redshirt BattleMechs 06-Nov-2026 19:40
Champion IIC 2 Redshirt BattleMechs 06-Nov-2026 19:35
Harpy HRP-Y1 Redshirt BattleMechs 06-Nov-2026 19:32
Sledgehammer SHM-X6 Redshirt BattleMechs 06-Nov-2026 19:24
BattleAxe BKX-7K-3MC mekkatgirls BattleMechs 06-Nov-2026 19:17
Hell at night By: BigXThePlug Jif Combat Vehicles 06-Nov-2026 18:49
Triton 4 [Jif] Jif ProtoMechs 06-Nov-2026 18:38
battlearmors bigest and larget Jif ProtoMechs 06-Nov-2026 18:29
Test Mbt Vagabond Combat Vehicles 06-Nov-2026 18:21
Fire Scorpion (Quad) XD Lord_Axelrod BattleMechs 06-Nov-2026 17:57
Mad Cat (Timber Wolf) S-1 buckaroobanzai22 BattleMechs 06-Nov-2026 16:44
Exhumer EXR-XD Lord_Axelrod BattleMechs 06-Nov-2026 16:37
Eris ERS-XD Lord_Axelrod BattleMechs 06-Nov-2026 15:57
Bugger (Night Prowler) B Kirbanzo BattleMechs 06-Nov-2026 15:51
Bugger (Night Prowler) A Kirbanzo BattleMechs 06-Nov-2026 15:33
Fire Hawk (Blood Eagle) GlassjawXVIII BattleMechs 06-Nov-2026 15:27
Grasshopper 7P- iLClan (Jack) TBI-Terry BattleMechs 06-Nov-2026 14:38
Dimondback DBK-6O [BASE] Andy033113 BattleMechs 06-Nov-2026 14:20
Atlas AS7-A1 RexMcKnight BattleMechs 06-Nov-2026 14:14
Bugger (Night Prowler) PRIME Kirbanzo BattleMechs 06-Nov-2026 13:53
Bugger (Night Prowler) [BASE] Kirbanzo BattleMechs 06-Nov-2026 13:45
Starson STRS-0N ZaneOlric BattleMechs 06-Nov-2026 13:22
Great Eagle PR-EGL-1 AverageTaurian BattleMechs 06-Nov-2026 12:45
Curassier CRS-5D AverageTaurian BattleMechs 06-Nov-2026 12:39
Stinger STG-8S AverageTaurian BattleMechs 06-Nov-2026 12:30
Locust LCT-8V AverageTaurian BattleMechs 06-Nov-2026 12:26
Nightstar NSR-10J AverageTaurian BattleMechs 06-Nov-2026 12:16
Curassier CRS-4D AverageTaurian BattleMechs 06-Nov-2026 12:13
Grenadier GRE-4R AverageTaurian BattleMechs 06-Nov-2026 12:10
Grenadier GRE-3K AverageTaurian BattleMechs 06-Nov-2026 12:08
Meme Machine Redshirt BattleMechs 06-Nov-2026 11:31
Wombat Redshirt BattleMechs 06-Nov-2026 11:28
Punchbox H34T-M4K3R Krulla_Chief BattleMechs 06-Nov-2026 11:20
Champion IIC Redshirt BattleMechs 06-Nov-2026 10:28
BattleMaster IIC 4 Redshirt BattleMechs 06-Nov-2026 10:08
Shadow Hawk "Trip" SHD-2KTT Baitball BattleMechs 06-Nov-2026 10:02
Scorpion Light Tank (Fusion) Roctan Combat Vehicles 06-Nov-2026 09:30
 
[01-Nov-2026 09:13]   Announcements
Patch 2.26.29 Applied:
I've been pushing a lot of "small" patches out lately. It's mostly just to stay on top of any bugs (I hate bugs), but I've also been doing a lot of stuff behind the scenes with the site. I've moved to GitHub (apparently keeping your repo on OneDrive is bad); I've automated the refresh of the local and sandbox environments, so it completes in a few minutes (these used to take over an hour to do and were very manual); and most importantly, I'm constantly reviewing the slow queries log to tweak underperforming SQL. So, lots of stuff that doesn't show up on the UI side, but have a huge impact.

Details of what's included with this patch are as follows:

Fixes
  • Fixed an issue where the page navigation that appeared under filter lists did not accept page number above 999.

Changes
  • Users can now modify ammunition loadouts on units within their forces. This ammunition update is accomplished in the Modify unit data dialog; same as update the warrior information or the unit's name. The ammunition is stored with the force and will remain until you modify it through the force dialog or the unit itself is saved again during design; at which point the ammunition resets to the new saved data. All relevant stats impacted by the changed ammo will be reflected for the unit as well as the force.
  • Created the Light and Heavy Plasma Rifles defined within the Core Rulebook for use on BattleMechs, IndustrialMechs, and Combat Vehicles.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[28-Nov-2025 12:01]   ProtoMech Technical Readout
Procyon 3
     Retrieving Technical Readout...