Recently Approved or Updated Submissions
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Falconer (Stasney) OIL-34CB Shoresy BattleMechs 06-Jul-2026 23:52
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Commando CMD-99 Josalynplayz2011 BattleMechs 06-Jul-2026 22:28
Dezgra Artillery Tank DZG Marcus Smythe Combat Vehicles 06-Jul-2026 22:27
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RifleMech UM-RFL P8BL BattleMechs 06-Jul-2026 22:19
Phoenix Hawk PXH-3M Rattler Upgrade Dozus BattleMechs 06-Jul-2026 22:17
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Conscript CNS-3PT Dr. B, Banzai BattleMechs 06-Jul-2026 21:42
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Blood Adder RaRaRedSun BattleMechs 06-Jul-2026 19:59
Quadvee MBT Marcus Smythe BattleMechs 06-Jul-2026 19:51
Cheap Tracked Tank Testbed 3080 Marcus Smythe Combat Vehicles 06-Jul-2026 19:08
Vandal LI-OM rangerwickett BattleMechs 06-Jul-2026 17:50
Rakshasa MDG-1T rangerwickett BattleMechs 06-Jul-2026 17:08
Atlas As7-gambit Flat_beans BattleMechs 06-Jul-2026 15:18
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Black Knight BLK-99 Josalynplayz2011 BattleMechs 06-Jul-2026 15:12
Grand Titan (War God) Concept 3 KSXA2 BattleMechs 06-Jul-2026 14:59
Saxon SAX-0n P8BL BattleMechs 06-Jul-2026 14:05
locust LCT-NRC-IIC (Matt's Custom) Generic Robo BattleMechs 06-Jul-2026 13:54
locust NRC-IIc (Matt's Custom) Generic Robo BattleMechs 06-Jul-2026 13:53
Locust LCT-NRC (Matt's custom) Generic Robo BattleMechs 06-Jul-2026 13:35
Masakari (Warhawk) B-3 buckaroobanzai22 BattleMechs 06-Jul-2026 12:17
Cauldron-Born (Ebon Jaguar) Níðhǫggr Smiling_Jack626 BattleMechs 06-Jul-2026 11:37
Kanabo KNB-0 K412 BattleMechs 06-Jul-2026 11:25
Boar Mobile Suit MMD-07B [Sweeper pack] CrimsonDawn BattleMechs 06-Jul-2026 10:53
Kodiak 2 Mobile Suit MMD-06F [Sweeper pack] CrimsonDawn BattleMechs 06-Jul-2026 10:40
Kodiak 2 Mobile Suit MMD-06F [Striker pack] CrimsonDawn BattleMechs 06-Jul-2026 10:37
Kodiak 2 Mobile Suit MMD-06F [Missile pack] CrimsonDawn BattleMechs 06-Jul-2026 10:31
Neutron Star NOS-C4 indigointopia BattleMechs 06-Jul-2026 09:51
King Crab IIC 3 IIIIllllllIllIIIIIllll BattleMechs 06-Jul-2026 09:37
Sirmin MCS-V02-A35 CrimsonDawn BattleMechs 06-Jul-2026 08:52
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Highlander 3039H/2 Benova BattleMechs 06-Jul-2026 07:02
Highlander 3039H Benova BattleMechs 06-Jul-2026 06:59
Grand Dominator Orbital Mobile Armor OMA-008 CrimsonDawn BattleMechs 06-Jul-2026 04:41
Zeus ("Gomorran") ZEU-SM Serf BattleMechs 06-Jul-2026 02:18
Champion (Jarvis) CAR-24SC Shoresy BattleMechs 06-Jul-2026 01:12
Pouncer QT Quinn Roberts BattleMechs 06-Jul-2026 00:49
Black Hawk-KU (Bobvrosky) TOR-72G Shoresy BattleMechs 06-Jul-2026 00:44
Fire Moth (Dasher) PL Quinn Roberts BattleMechs 06-Jul-2026 00:39
Nova (Black Hawk) ELQ Quinn Roberts BattleMechs 06-Jul-2026 00:31
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Timber Wolf (Mad Cat) QTC Quinn Roberts BattleMechs 06-Jul-2026 00:19
Loki Mk2 Q Quinn Roberts BattleMechs 06-Jul-2026 00:12
Valkyrie (Nugent-Hopkins) OIL-93V Shoresy BattleMechs 05-Jul-2026 23:43
Atlas III AS7-D4 DonutsOnMars BattleMechs 05-Jul-2026 23:33
Bombard Fast Hovertank Arbitracious Combat Vehicles 05-Jul-2026 22:37
 
[25-Jun-2026 12:10]   Announcements
Upgraded Hosting Plan and Patch 2.26.16:
As some of you may or may not have experienced over the last month or so, there have been occasional issues where the site will be unavailable for a period of time. This was mostly due to some poor database memory settings which led to the database using far more memory than it should have, causing the overall server usage to spike at close to 100%. This naturally led to all sorts of crappy things. After reviewing I realized I was on an older plan and decided to upgrade to a newer plan which gives me twice the allotted memory. After 24 hours the server seems steady and all the errors I was getting have not resurfaced. I'll keep an eye on it, but that should hopefully resolve issues. As an added bonus, the allotted disk space was doubled along with an increase in CPUs. So, things do seem slightly nimbler, or at least to me.

In addition, I just rolled out patch 2.26.16. There is nothing earth shattering, but I started to make some tweaks to force management with an eye to add additional features, as well as tweaking how some are done so they are easier to maintain. Here's what is included with this last update.

Fixes
  • Fixed an issue where the processing dialog was not displayed when filtering within the Add Units screen when looking to add a unit to a force.

Changes
  • Added the ability to select which network a C3 is part of when modifying unit details. A new option for 'C3 Network' is now available on the Unit tab when modifying the details for a specific unit. The default network for existing units in a force have been defaulted to 'A', but users can change them from A through G. The BattleValue for C3 within a force will now account for which network the C3 is in. So if your force has 4 units in B and 4 units in A, the proper BV will be added to those units only within the same network.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[03-Feb-2023 11:28]   IndustrialMech Technical Readout
Spindrift SDT-1 Aquatic SecurityMech
                 IndustrialMech Technical Readout

Name/Model:         Spindrift SDT-1 Aquatic SecurityMech
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: Boondocks
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3069
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         1,771,385 C-Bills
Battle Value:       441

Chassis:              SDA Harvester (Sealed) Industrial
Power Plant:          Doorman 120 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Patchwork
Armament:             
    1 Sea Harvester SRT 6
    1 Diverse Optics ER Small Laser
Manufacturer:         Bowie Industries
    Primary Factory:  Carlisle
Communications:       T-300 Dual Wave
Targeting & Tracking: Dalban Trident

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 6.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Underwater MP:                              4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                   Patchwork                                           

                                             Internal         Armor     
                                             Structure        Value     
    Head:                Heavy Industrial        3              5       
    Center Torso:        Heavy Industrial       10             10       
    Center Torso (rear):                                        3       
    R/L Torso:           Laser Reflective        7              6       
    R/L Torso (rear):                                           2       
    R/L Arm:             Reactive                5              8       
    R/L Leg:             Heavy Industrial        7              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
HarJel                                                    CT                1          1.00             
SRT 6                                                     RT                2          3.00             
SRT 6 (Ammo 15)                                           RT                1          1.00             
UMU                                                       RT                1          0.50             
ER Small Laser                                            LT                1          0.50             
UMU                                                       LT                1          0.50             
Environmental Sealing                                     *                 8          3.00             
UMU                                                       RL                1          0.50             
UMU                                                       LL                1          0.50             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: IM,  SZ: 1,  TMM: 1,  MV: 8"/8"s
Damage: (S) 0* / (M) 0* / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: AFC, BHJ, SEAL, SOA, TOR1/1/-, UMU