Recently Approved or Updated Submissions
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Annihilator ANH-3RF Gunnarzen BattleMechs 07-Jun-2026 21:41
Focus FCS-01 IIIIllllllIllIIIIIllll BattleMechs 07-Jun-2026 21:14
Blackjack ("Oppressor") BJ-OP IIIIllllllIllIIIIIllll BattleMechs 07-Jun-2026 21:07
Juggernaut Assault Tank "Marro Custom" JAT-85M Kalyxa-5 Combat Vehicles 07-Jun-2026 20:52
King Oni Kai GHM-04 CrimsonDawn BattleMechs 07-Jun-2026 19:51
Linebacker P-Z "Anti-Social Behavior" magical_savior BattleMechs 07-Jun-2026 18:20
GaussianBlur Defumada BattleMechs 07-Jun-2026 17:54
Grotesque (Mongrel) B clifpaul2 BattleMechs 07-Jun-2026 17:35
Burasutā Subtropical Deppression BattleMechs 07-Jun-2026 15:53
Atlas (Drop Atlas) AS7-DD DragonKnightRyu BattleMechs 07-Jun-2026 15:17
Atlas II (Drop Atlas) AS7-D-H DragonKnightRyu BattleMechs 07-Jun-2026 15:06
Grotesque (Mongrel) A clifpaul2 BattleMechs 07-Jun-2026 15:05
Bruiser BRZ-1R P8BL BattleMechs 07-Jun-2026 14:45
Linebacker "Noise" N Baitball BattleMechs 07-Jun-2026 13:36
Charger "Crimson Cavaliers" CGR-3K-SCCZ Baitball BattleMechs 07-Jun-2026 13:20
Perun Tesla tank GT-88 CrimsonDawn Combat Vehicles 07-Jun-2026 11:58
Kodiak T-88M CrimsonDawn Combat Vehicles 07-Jun-2026 11:46
(Custom) Thug THG-13K AD BattleMechs 07-Jun-2026 11:15
(Custom) Pillager PLG-2Z-EC AD BattleMechs 07-Jun-2026 10:55
(Clan Custom) Imp IMP-2C Expired BattleMechs 07-Jun-2026 10:15
Badb D7-1 Thunder Combat Vehicles 07-Jun-2026 08:18
Apokalipsis IS-66-B CrimsonDawn Combat Vehicles 07-Jun-2026 07:59
Banshee BNC-3D Ruger BattleMechs 07-Jun-2026 07:59
Ogne-Hruzh Walker tank (Fire beetle) SHT4-87 CrimsonDawn BattleMechs 07-Jun-2026 07:44
J. Edgar Light Hover Tank (TAG) Seeker jeager.boi Combat Vehicles 07-Jun-2026 06:21
Whitworth (tracker) WTH-2H jeager.boi BattleMechs 07-Jun-2026 05:59
Ironhead IRH-3C lurker27 BattleMechs 07-Jun-2026 05:19
Hatchetman (Rio) HCT-10b7 Flying_Lorgar BattleMechs 07-Jun-2026 02:37
Mad Cat III 13 Flying_Lorgar BattleMechs 07-Jun-2026 01:50
Highlander IIC Nuckelavee v2 Smiling_Jack626 BattleMechs 06-Jun-2026 23:48
Battle Cobra N Breadnaught BattleMechs 06-Jun-2026 21:26
Battle Cobra M Breadnaught BattleMechs 06-Jun-2026 21:22
Battle Cobra S Breadnaught BattleMechs 06-Jun-2026 21:18
Puma (Adder) M2 Quinn Roberts BattleMechs 06-Jun-2026 21:10
Puma (Adder) Mb Breadnaught BattleMechs 06-Jun-2026 21:08
Sunder (Scourge) SD1-O (Conti) jeager.boi BattleMechs 06-Jun-2026 20:14
Puma (Adder) M Breadnaught BattleMechs 06-Jun-2026 20:13
Banshee BNC-9N Breadnaught BattleMechs 06-Jun-2026 20:08
Griffin GFN-1VP Breadnaught BattleMechs 06-Jun-2026 20:02
Spider SDR-9V Breadnaught BattleMechs 06-Jun-2026 19:57
Spartan SPT-NX9 Breadnaught BattleMechs 06-Jun-2026 19:55
Yu Huang YH-9TSM NHP Bellona BattleMechs 06-Jun-2026 19:35
Amphibious Jump-Capable Light Combat Vehicle AKLCV-15 RagingBarBearian Combat Vehicles 06-Jun-2026 18:24
Catapult CPLT-WAM-C SummerStorm BattleMechs 06-Jun-2026 18:06
Longbow LGB-CRASH-C SummerStorm BattleMechs 06-Jun-2026 16:25
Striking Eagle STK3GL-Prime IIIIllllllIllIIIIIllll BattleMechs 06-Jun-2026 15:47
Striking Eagle STK3GL- [BASE] IIIIllllllIllIIIIIllll BattleMechs 06-Jun-2026 15:41
Drudge Hard LabourMech P8BL IndustrialMechs 06-Jun-2026 15:25
Mauler MAL-1HX "Hoff Refit of '39" magical_savior BattleMechs 06-Jun-2026 14:46
Bushwacker BSW-V-02x 'Fer-De-Lance' GhostintheBear BattleMechs 06-Jun-2026 14:27
 
[17-May-2026 19:28]   Announcements
Patch 2.26.13 Applied:
Pushed this out a couple days ago and never got around to posting the announcement. So a couple days but, but details of what's included are as follows:

Fixes
  • Fixed an issue where the unit designer nor the unit listings were not functioning.

Changes
  • Changed how semi-private units can be viewed to allow for a greater amount of privacy. Previously anyone could view a semi-private unit if they guessed the unit id, which is not overly private and defeated the original intent of that option. Semi-private units now have a token associated with them that will be part of the URL. Members who created the design will be able to view the design with the token and can then copy that URL.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[08-Apr-2025 09:09]   ProtoMech Technical Readout
Vespoid W1D
                 ProtoMech Technical Readout

Name/Model:         Vespoid W1D
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            9
Configuration:      Biped ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         887,396 C-Bills
Battle Value:       272

Chassis:              ProtoMech
Power Plant:          85 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    180 meters
Armor:                ProtoMech
Armament:             
    1 ER Small Laser
    1 Micro Pulse Laser
    2 ER Micro Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Its been said that a protomech could accurately mimic the capabilities of an old style Wasp
    or Stinger.  The Vespoid was created to achieve that goal.

Capabilities:
    The Wasp WSP-1D does not want to cooperate with being packaged into a Protomech.  Which
    comes down to the difference between Mech and Protomech engines, and their capacity to
    process heat.  The Mech gets away with its load-out of lasers and flamers because the engine
    can absorb that heat into its base capacity.  The protomech... can't.  In addition, the 1 to
    1 trade out of Chemical lasers for traditional lasers involves a cost in ammo.  No mater
    which way you cut it, the weapon's loadout does not want to fit.  So instead it was
    modified.
    
    The Medium laser was traded for an ER Small laser.  Range is lost, firepower is preserved.
    Small lasers become ER Micro lasers, reversing the range and firepower trade off.  The
    Flamer is traded for a Micro-pulse lasers.  This is a mixed trade off.  General firepower is
    improved.  Specialty firepower vs light targets and tree's is reduced.
    
    The net result, despite a lack of stand off firepower, remains true to the original WSP-1D's
    purpose of being unbound by ammo constraints.  Which would be fine, if not for a slightly
    lower battlefield life expectancy due to the reduced armor required to make room for all the
    lasers and their heat sinks.

Deployment:
    Despite being formally designed, and that battle history to consider,  there are no plans to
    actually produce Vespoids.  Their mobility or firepower is below the thresholds useful in
    modern combat.

Variants:
    Just how many Wasps and Stingers are there?  The modern ones built or rebuilt to keep up
    with modern combat are likely out of reach, but even now the majority of the ones in use are
    based on star league era models.

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    900                    
Engine:                                85 ProtoMech Fusion              2,500                   
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                        600                    
Heat Sinks (ProtoMech):                         5                       1,250                   
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   35                      1,750                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              1       
    Torso:                              9             16       
    Main Gun:                           -              -       
    R/L Arm:                            2              4       
    Legs:                               5             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
ER Small Laser                                            T                500                          
Micro Pulse Laser                                         T                500                          
ER Micro Laser                                            RA               250                          
ER Micro Laser                                            LA               250                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: ENE