Recently Approved or Updated Submissions
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Arsenal ship IIIIllllllIllIIIIIllll Combat Vehicles 02-Jun-2026 18:25
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pocket landship IIIIllllllIllIIIIIllll Combat Vehicles 02-Jun-2026 18:13
Grand Dragon DRG-1J clifpaul2 BattleMechs 02-Jun-2026 17:54
Chameleon (Mars II) TRC-4C IveGotMoxie BattleMechs 02-Jun-2026 17:13
pocket battleship IIIIllllllIllIIIIIllll Combat Vehicles 02-Jun-2026 16:23
Rifleman ("Sword of justice") RFL-S0J IIIIllllllIllIIIIIllll BattleMechs 02-Jun-2026 16:14
Zeus X X2-Ambassador theholylancer BattleMechs 02-Jun-2026 16:05
Supernova 6 Beaubot BattleMechs 02-Jun-2026 11:27
Trebuchet TBT-5D Beaubot BattleMechs 02-Jun-2026 11:14
Zeus ZEU-6D Beaubot BattleMechs 02-Jun-2026 11:11
Longbow LGB-10D Beaubot BattleMechs 02-Jun-2026 11:04
Poseidon (Bane) PSD-KRKN 1ChromeDome BattleMechs 02-Jun-2026 10:18
Poseidon (Rifleman 4) PSD-R1C 1ChromeDome BattleMechs 02-Jun-2026 10:02
(Custom) Grand Dragon DRG-7K Expired BattleMechs 02-Jun-2026 06:48
Mitokador CBF-35/6A ApostleZyraja BattleMechs 02-Jun-2026 04:49
Combat-Camper COMCAM-15 RagingBarBearian Combat Vehicles 02-Jun-2026 04:34
Centurion ('Leatherback') CN9-SM Serf BattleMechs 02-Jun-2026 04:20
Pyromaniac PMC-3IPD Thunder BattleMechs 02-Jun-2026 03:49
Dragon DRG-1J clifpaul2 BattleMechs 02-Jun-2026 03:43
Cataphract CTF-3XC2 Kerfuffin BattleMechs 02-Jun-2026 03:23
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Rakshasa MDG-V-01x 'Resurrection' GhostintheBear BattleMechs 02-Jun-2026 02:20
Hatchetman ('Mary Anne') HCT-SM Serf BattleMechs 02-Jun-2026 02:11
Hatchetman ('Marie') HCT-SM Serf BattleMechs 02-Jun-2026 02:11
Phoenix Hawk ('Protocol') PXH-SM2 Serf BattleMechs 02-Jun-2026 01:43
Workhorse (WHO-30) RagingBarBearian BattleMechs 02-Jun-2026 01:43
Guillotine GLT-3PM Festy_Dog BattleMechs 01-Jun-2026 23:55
Guillotine GLT-3LS Festy_Dog BattleMechs 01-Jun-2026 23:45
Guillotine GLT-3P2 Festy_Dog BattleMechs 01-Jun-2026 23:40
Guillotine GLT-3P Festy_Dog BattleMechs 01-Jun-2026 23:15
Stalker IIC (Close Range) Josalynplayz2011 BattleMechs 01-Jun-2026 23:00
Vulcan VL-BL "Bloodlust" Electric Kills BattleMechs 01-Jun-2026 22:54
Huntsman (Upscale) Prime Smiling_Jack626 BattleMechs 01-Jun-2026 22:12
Corsair COR-9X indigointopia BattleMechs 01-Jun-2026 22:06
Highlander HGN-1-800 indigointopia BattleMechs 01-Jun-2026 21:42
Annihilator ANH-2RF Gunnarzen BattleMechs 01-Jun-2026 20:25
Mercury MCY-109 Beaubot BattleMechs 01-Jun-2026 19:58
Sentinel STN-3D Beaubot BattleMechs 01-Jun-2026 19:54
Exterminator EXT-5B Beaubot BattleMechs 01-Jun-2026 19:45
Assassin ASN-109w Marlo1029 BattleMechs 01-Jun-2026 19:44
Black Knight BL-8-KNT "M" Beaubot BattleMechs 01-Jun-2026 19:42
Nocturne NCT-1N RexMcKnight BattleMechs 01-Jun-2026 19:37
Highlander HGN-777 "Q" Beaubot BattleMechs 01-Jun-2026 19:36
King Crab KGC-007B "Bond" Beaubot BattleMechs 01-Jun-2026 19:32
Knight (Cerastus) [BASE] P8BL BattleMechs 01-Jun-2026 18:58
Padilla 'Mech Mortar Tank Breadnaught Combat Vehicles 01-Jun-2026 17:00
Awesome AWS-9DC Breadnaught BattleMechs 01-Jun-2026 16:44
Banshee BNC-9BR Breadnaught BattleMechs 01-Jun-2026 16:37
 
[17-May-2026 19:28]   Announcements
Patch 2.26.13 Applied:
Pushed this out a couple days ago and never got around to posting the announcement. So a couple days but, but details of what's included are as follows:

Fixes
  • Fixed an issue where the unit designer nor the unit listings were not functioning.

Changes
  • Changed how semi-private units can be viewed to allow for a greater amount of privacy. Previously anyone could view a semi-private unit if they guessed the unit id, which is not overly private and defeated the original intent of that option. Semi-private units now have a token associated with them that will be part of the URL. Members who created the design will be able to view the design with the token and can then copy that URL.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[26-Oct-2024 03:16]   IndustrialMech Technical Readout
Grounded Bug ISTG-1A
                 IndustrialMech Technical Readout

Name/Model:         Grounded Bug ISTG-1A
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Scout
Configuration:      Biped IndustrialMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,503,710 C-Bills
Battle Value:       387

Chassis:              Industrial
Power Plant:          180 Fuel Cell
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Industrial
Armament:             
    1 Medium Laser
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    An attempt to make a Industrial version of the Locust that ended up a Stinger augment
    instead.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 6.00                     
Engine:                                   180 Fuel Cell                8.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            4                      3.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      10              8       
    Center Torso (rear):                               2       
    R/L Torso:                          7              8       
    R/L Torso (rear):                                  1       
    R/L Arm:                            5              7       
    R/L Leg:                            7              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ejection Seat                                             H                 1          0.50             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Machine Gun                                               RA                1          0.50             
Medium Laser                                              RA                1          1.00             
Machine Gun                                               LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: IM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: AFC, ES, FC