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Are you are you coming to the tree Skippy BattleMechs 26-Mar-2026 14:15
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Executioner-C (Gladiator) Alt Config H Ruger BattleMechs 26-Mar-2026 08:38
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Charger CGR-1C1 Redshirt BattleMechs 25-Mar-2026 19:17
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Marauder II C 3 Breadnaught BattleMechs 25-Mar-2026 19:15
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Grenadier II GND-2E AverageTaurian BattleMechs 25-Mar-2026 15:36
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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[04-Nov-2024 00:20]   Combat Vehicle Technical Readout
Patton Tank (Ultra)
                 Combat Vehicle Technical Readout

Name/Model:         Patton Tank (Ultra)
Designer:           Catalyst Game Labs
Source(s):          Recognition Guide: ilClan, Vol. 27
                    Record Sheets: 3058 Unabridged, Inner Sphere
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,150,125 C-Bills
Battle Value:       1,160

Movement Type:        Tracked
Power Plant:          260 Fusion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Ferro-Fibrous
Armament:             
    1 Ultra AC/10
    2 Medium Lasers
    3 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     260 Fusion                20.50                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     3.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  232                    13.00                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      51                                              
    R/L Side:                                   46                                              
    Rear:                                       38                                              
    Turret:                                     51                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Machine Guns                                                Front                1.00         
2 Medium Lasers                                              Turret                2.00         
Ultra AC/10                                                  Turret                13.00        
Machine Gun                                                   Rear                 0.50         
Machine Gun (Ammo 100)                                        Body                 0.50         
Ultra AC/10 (Ammo 30)                                         Body                 3.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"t
Damage: (S) 3 / (M) 3 / (L) 2
Armor (A): 8,  Structure (S): 4
Specials: REAR0*/-/-, SRCH, TUR(3/3/2)