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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Chieftain CHF-7O
Designer:           bladewind
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3066
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         16,754,067 C-Bills
Battle Value:       1,950

Chassis:              Endo Steel
Power Plant:          350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 ER PPC
    1 LB 10-X AC
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed by Kallon Industries in order to fill the niche of a heavy fast strike Omni-mech
    for the AFFC, the Chieftain is one of the first of its class.

Capabilities:
    The Chieftian is Kallon Industries first foray into a heavy Omni-mech design. Heavily based
    on the Clan Thor of the same tonnage, the Chieftain although inherently inferior still boast
    the manuverabily and speed of its forebear.
    
    
    
    The design features jumpjets as part of all configurations and thus offer the mechwarrior
    very good mobility although at a slight expense of potential tonnage for weapons.
    
    
    
    The mech's armor is resilient at 13.5 tons which is roughly 99% of the mech's armor coverage
    and helps shield the 350 rated XL engine that powers the mech. The massive engine also
    allows the mech to move up to 84 kilometres an hour to allow the mech to get into the action
    quickly and comes with two integrated double strength freezers.
    
    
    
    Weapon loadouts are clearly influenced by the Thor, with the standard Chieftain boasting the
    almost exact loadout with a Mydron Excel LB-10x autocannon and a Johnston "High Speed" ER
    PPC.  The Chieftain does not mount the LRMs due to weight. Instead of trying to fit on a
    smaller rack, Kallon added a quad of medium lasers to improve the mech's close ranged
    firepower.
    
    
    
    However, all the goodies come at a price. With a price tag of  over 21 million c-bills for
    the default variant makes this a rather expensive procurement for any unit and thus the mech
    has being used only by a few units.

Deployment:
    Popular to the very few units that managed to lay their hands on the mech, techs have
    nothing but praise for the design.
    
    
    
    The Omni nature of the mech and the use of older style armor plating instead of Ferro
    fibrous armor makes repairs easier and the mech's Omni design makes it very adaptable.
    Already there are a number of custom variants appearing in those units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             33       
    Center Torso (rear):                              10       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
3 Medium Lasers                                           RT                3          3.00             
LB 10-X AC (Ammo 20)                                      LT                2          2.00             
ER PPC                                                    RA                3          7.00             
LB 10-X AC                                                LA                6         11.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 7,  Structure (S): 3
Specials: FLK1/1/1