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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Euros Alt Config Delta
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      QuadVee OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         41,884,500 C-Bills
Battle Value:       2,753

Chassis:              Endo-Composite
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Cruising Speed:       32.4 kph  
Flanking Speed:       54 kph    
Armor:                Standard
Armament:             
    1 Ultra AC/20
    3 ER Large Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Wanted to see exactly how fearsome a QuadVee could be, Clan Hell?s Horses scientists
    implemented studies that would result in a 100 ton monster named the Euros. Although not
    very fast in either ?Mech or tank mode, this machine can bring pain and misery to those it
    faces.

Capabilities:
    Trying for maximum payload and maximum armor, the Euros is, at best, only average for its
    size in speed, clocking in at a maximum 54 mph at a run/flank movement. However, this small
    engine and the endo-composite frame of the design result in an Omni design with 34 tons of
    Pod space; far more than any previous QuadVee. The main problem is the limited space for
    this payload. Each machine has also been equipped with an advanced combat computer, but
    these components tend to be hard to maintain.
    
    Knowing this issue, the primary configuration mounts a centerline extended range PPC,
    supported by Gauss rifles on either side. These hard hitting weapons are each equipped with
    two tons of ammunition, allowing the machine to hang in for extended battles.
    
    Alternate configuration A has been geared for more versatile combat with two Extended Range
    Large Lasers and two LRM-15 racks fed by two tons of ammunition each providing long range
    capability, while closer targets can be assaulted by 6 medium pulse lasers and a single
    short range Streak missile four pack with one ton of ammunition.
    
    Alternate configuration B mounts a HAG/30 on one side fed by four tons of ammunition mounted
    opposite with a pair of large pulse lasers. To provide more long range firepower, an
    extended range large laser is centrally mounted along with an ECM suite.
    
    Other configurations are expected in coming months, but these are all that have this far
    been confirmed.
    
    Information Update: Since the last report, two additional configurations of this OmniMech
    have been reported fielded by Clan Hell?s Horses.
    
    Alternate configuration Gamma is reported to mount a mix of large energy weapons; combining
    a pair of extended range PPC?s with a trio of Large Pulse Lasers. This configuration would
    have difficulty venting all the waste heat from a full-on alpha strike from these weapons,
    so it is likely they are meant to be bracket fired.
    
    Alternate configuration Delta is said to mount enough jump jets to allow the design to leap
    upwards of 90 meters, while also carrying a Type 20 Ultra autocannon and three Extended
    Range Large Lasers.

Deployment:
    Expensive to build, but effective in battle, the Euros is slowly been provided to assault
    units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               7.50                     
QuadVee Conversion Eqpt:                                              10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
    Tracked Cruise MP:                          3                                               
    Tracked Flank MP:                           5                                               
Heat Sinks (Laser):                          12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     QuadVee                   4.00                     
Armor Factor:                                  320                    20.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             42       
    Center Torso (rear):                              17       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Front Leg:                     21             42       
    R/L Rear Leg:                      21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          2.00             
Ultra AC/20                                             CT/RT               8         12.00             
Jump Jet                                                  RT                1          2.00             
3 ER Large Lasers                                         LT                3         12.00             
Jump Jet                                                  LT                1          2.00             
Ultra AC/20 (Ammo 20)                                     LT                4          4.00             
Tracks                                                    *                 4         10.00             

* Tracks occupy 1 critical slot in each leg

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 47
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"qt/6"j
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 3
Armor (A): 11,  Structure (S): 5
Specials: CASE, OMNI, QV, TUR(3/3/3)