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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Sprinter SPR-1R
Designer:           Nightmare
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,328,632 C-Bills
Battle Value:       1,879

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 Heavy Gauss Rifle
    3 ER Medium Lasers
    2 Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Some members of the Lyran High Command had long been worried about the lack of fast scout
    mechs. The problem had only become worse with the Clan invasion and the new technology
    available in the Inner Sphere. Voting for three new assault mechs netted enough votes in
    exchange to design a new scout mech. The new design, codenamed "Sprinter", was to have a top
    speed of at least 130 km/h and the armor to survive encounters with light mechs. Somewhere
    along the way it got caught in committee and mutated a bit.

Capabilities:
    The original design was based on the Phoenix Hawk, only with increased speed and jump
    capacity. The prototype looks nothing like that. It carries the three ER Medium Lasers and
    two Small Lasers it was supposed to, but the speed has been much reduced. Otherwise it
    couldn't carry the massive Hammerfist Heavy Gauss for dealing with Clan scout mechs. The now
    seriously misnamed Sprinter moves at a top speed of 82 km/h and is able to jump 120 meters.

Deployment:
    At present the only existing Sprinter mechs, four of them, are stationed on Hesperus II.
    Full production isn't expected to begin until next year.
    
    
    
    The test lance deployed on a classified border world in early 3067 had a brief encounter
    with raiders or something. A company of older mediums and lights attacked, perhaps hoping
    for spare parts. Seven attackers were destroyed within the first 40 seconds of the
    encounter. The rest fled as quickly as possible, except for a poor Whitworth. Even faced
    with total annihilation the pilot didn't surrender, instead choosing to Stackpole his
    machine. It was later found that all downed pilots had committed suicide rather than being
    captured. A destroyed mech recovery vehicle was found only one km away.
    
    
    
    

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               8       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             16       
    R/L Leg:                           13             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
Heavy Gauss Rifle                                       CT/RT               11        18.00             
Heavy Gauss Rifle (Ammo 12)                               LT                3          3.00             
2 Small Lasers                                            LT                2          1.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: JMPW1