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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Sprinter Original
Designer:           Nightmare
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,538,165 C-Bills
Battle Value:       1,264

Chassis:              Endo Steel
Power Plant:          360 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Standard
    Jump Capacity:    240 meters
Armor:                Standard
Armament:             
    3 ER Medium Lasers
    2 Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Beagle Active Probe

================================================================================================
Overview:
    Some members of the Lyran High Command had long been worried about the lack of fast scout
    mechs. The problem had only become worse with the Clan invasion and the new technology
    available in the Inner Sphere. Voting for three new assault mechs netted enough votes in
    exchange to design a new scout mech. The new design, codenamed "Sprinter", was to have a top
    speed of at least 130 km/h and the armor to survive encounters with light mechs. It never
    got around to the prototype stage.

Capabilities:
    The design was based on the Phoenix Hawk, only with increased speed and jump capacity. It
    carries three ER Medium Lasers and two Small Lasers for self-defence. An Active Probe
    provides all the sensor data a scout could ever wish for.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             20       
    Center Torso (rear):                               7       
    R/L Torso:                         11             16       
    R/L Torso (rear):                                  6       
    R/L Arm:                            7             14       
    R/L Leg:                           11             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
2 Jump Jets                                               CT                2          1.00             
Beagle Active Probe                                       RT                2          1.50             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
2 Small Lasers                                            LT                2          1.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: ENE, PRB, RCN