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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Black Hawk BHKU-1D
Designer:           Rainbow 6
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,229,000 C-Bills
Battle Value:       1,161

Chassis:              Crucis 
Power Plant:          Coventry Motors 250 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            McCloud Specials 
    Jump Capacity:    150 meters
Armor:                StarSlab/1
Armament:             
    4 Intek Medium Lasers
    8 Johnson MiniGun Machine Guns
Manufacturer:         GM/Blackwell Corporation
    Primary Factory:  New Valencia
Communications:       Angst 2400
Targeting & Tracking: Dragwell Hi-Rez IV

================================================================================================
Overview:
    Following the disaster that was the original -1 version of the Black Hawk and the AFFC High
    Commands instruction to do better Blackwell began producing the improved -1D variant for
    deployment to Regiments in the Federated Suns State Command.

Deployment:
    The new Black Hawk -1D is seeing widespread deployment across the AFFC units within the
    Federated Suns State Command, older -1's are being refitted as is happening in the Lyran
    Commonwealth State Command, to the -1D equipment fit and re-issued to March Milita units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             22       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Machine Gun (Ammo 200)                                    RT                1          1.00             
Machine Gun (Ammo 200)                                    LT                1          1.00             
4 Machine Guns                                            RA                4          2.00             
2 Medium Lasers                                           RA                2          2.00             
4 Machine Guns                                            LA                4          2.00             
2 Medium Lasers                                           LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: