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                 BattleMech Technical Readout

Name/Model:         Wolverine WVR-6RU
Designer:           Nightmare
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,322,907 C-Bills
Battle Value:       1,445

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser
    2 SRM 6s
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Harper's Hunters, a small mercenary company, modified their old -6R Wolverines with new tech
    once they scraped together the money. Inspiration and technical specs were found in other
    variants. This particular variant is a hybrid of the -6/7M and the -7K. The heat sinks were
    replaced with the new freezers, and the side torsos were rebuilt with CASE panels. The AC/5
    was replaced with an ER Large Laser by Diverse Optics, reminding us of both the -6M and -7M.
    A second medium laser was mounted in the left arm, just like on the -6M variant. As a
    finishing touch a second Harpoon-6 SRM launcher was added, bringing more firepower for
    "close encounters". Just like the -7K has. Besides, now there's less problems using Inferno
    ammo for the SRMs. The other launcher can still be loaded with regular ammo, keeping the
    firepower high.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      18             20       
    Center Torso (rear):                               8       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             16       
    R/L Leg:                           13             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
CASE                                                      LT                1          0.50             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
ER Large Laser                                            RA                2          5.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 5
Specials: CASE, SRM1/1