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Units » Search » Combat Vehicles » m0m2
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Design Overview |
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Combat Vehicle Technical Readout
Name/Model: m0m2
Designer: groundpounder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Combat Vehicle
Era/Year: Star League / 2780
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 13,714,167 C-Bills
Battle Value: 2,009
Movement Type: Tracked
Power Plant: 200 XL
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Armor: Ferro-Fibrous
Armament:
3 Gauss Rifles
1 Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 200 XL 7.00
Cruising MP: 2
Flanking MP: 3
Heat Sinks (Single): 10 0.00
Control Equipment: 5.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 4.50
Armor Factor: 390 22.00
Type: Ferro-Fibrous
Armor
Value
Front: 127
R/L Side: 97
Rear: 69
Turret: 0
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Small Laser Front 0.50
3 Gauss Rifles Turret 45.00
Gauss Rifle (Ammo 48) Body 6.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: CV, SZ: 4, TMM: 0, MV: 4"t
Damage: (S) 5 / (M) 5 / (L) 5
Armor (A): 13, Structure (S): 5
Specials: SRCH, TUR(4/5/5)
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Distribution
Name/Model: m0m2
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
=====================================================================
Front Turret
1. Small Laser 1. Gauss Rifle
2. Empty 2. Gauss Rifle
3. Gauss Rifle
4. Empty
Left Side Body Right Side
1. Empty 1. Gauss Rifle (Ammo 8) 1. Empty
2. Gauss Rifle (Ammo 8)
3. Gauss Rifle (Ammo 8)
4. Gauss Rifle (Ammo 8)
5. Gauss Rifle (Ammo 8)
6. Gauss Rifle (Ammo 8)
7. Empty
Rear
1. Empty
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Battle Value Breakdown
Name/Model: m0m2
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Ferro-Fibrous): 390 x 2.5 x 1 975.000
Internal Structure (Standard): 50 x 1.5 x 1 (+) 75.000 = 1,050.000
Unit Type Modifier: Tracked (*) 0.90 = 945.000
Defensive Movement Factor: +1 (*) 1.10 = 1,039.500
---------------------------------------------------------------------------
Final Defensive Battle Rating: 1,039.500
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
Gauss Rifle 320.000
Gauss Rifle (+) 320.000 = 640.000
Gauss Rifle (+) 320.000 = 960.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,000.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,040.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,080.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,120.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,160.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,200.000
Small Laser (+) 9.000 = 1,209.000
Total Vehicle Tonnage: 100 / 2 (+) 50.000 = 1,259.000
Speed Factor: 3 (Flank) (*) 0.770 = 969.430
---------------------------------------------------------------------------
Final Offensive Battle Rating: 969.430
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 1,039.500
Offensive Battle Rating: (+) 969.430 = 2,008.930
---------------------------------------------------------------------------
Final BattleMech Battle Value: 2,009
|
Cost Breakdown
Name/Model: m0m2
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
=========================================================================================================
Structural Cost
---------------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous) (390 pts) 22.0 x 20,000 440,000.00
Internal Structure (Standard) 10.0 x 10,000 (+) 100,000.00 = 540,000.00
Control Components 5 x 10,000 (+) 50,000.00 = 590,000.00
Engine (XL) (20,000 x 200 x 100) / 75 (+) 5,333,333.33 = 5,923,333.33
Turret 4.5 x 5,000 (+) 22,500.00 = 5,945,833.33
---------------------------------------------------------------------------------------------------------
Total Structural Cost 5,945,833.33
=========================================================================================================
Weapons and Equipment Cost
---------------------------------------------------------------------------------------------------------
Gauss Rifle 300,000 300,000.00
Gauss Rifle 300,000 (+) 300,000.00 = 600,000.00
Gauss Rifle 300,000 (+) 300,000.00 = 900,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 900,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 900,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 900,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 900,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 900,000.00
Gauss Rifle (Ammo 8) [Empty Bin] 0 (+) 0.00 = 900,000.00
Small Laser 11,250 (+) 11,250.00 = 911,250.00
---------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 911,250.00
=========================================================================================================
Combat Vehicle Cost
---------------------------------------------------------------------------------------------------------
Structural Cost 5,945,833.33
Weapons and Equipment Cost (+) 911,250.00 = 6,857,083.33
Combat Vehicle Cost Multiplier 1 + (100 / 100) (*) 2 = 13,714,166.67
---------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 13,714,167.00
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Star League (2470 - 2780) |
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Alpha Strike Conversion
Name/Model: m0m2
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
=============================================================================================================================
Determine Unit Type
-----------------------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-----------------------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=============================================================================================================================
Determine Weight/Size Class
-----------------------------------------------------------------------------------------------------------------------------
Tonnage: 100 (greater than or equal to 80 and less than or equal to 100) = 4
-----------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 4
=============================================================================================================================
Convert Movement and Movement Modes
-----------------------------------------------------------------------------------------------------------------------------
Ground Movement: 2 (Cruise) = 4"
Tracked Motive Type = 4"t
Ground Target Movement Modifier at 4" is 0
-----------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 4"t
=============================================================================================================================
Determine Short Range Damage Value
-----------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Small Laser (+) 0.300 = 0.300
Gauss Rifle (TU) (+) 1.245 = 1.545
Gauss Rifle (TU) (+) 1.245 = 2.790
Gauss Rifle (TU) (+) 1.245 = 4.035
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 4.1
-----------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 5
=============================================================================================================================
Determine Medium Range Damage Value
-----------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Gauss Rifle (TU) (+) 1.500 = 1.500
Gauss Rifle (TU) (+) 1.500 = 3.000
Gauss Rifle (TU) (+) 1.500 = 4.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 4.5
-----------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 5
=============================================================================================================================
Determine Long Range Damage Value
-----------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Gauss Rifle (TU) (+) 1.500 = 1.500
Gauss Rifle (TU) (+) 1.500 = 3.000
Gauss Rifle (TU) (+) 1.500 = 4.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 4.5
-----------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 5
=============================================================================================================================
Convert Armor
-----------------------------------------------------------------------------------------------------------------------------
Ferro-Fibrous: 390 armor points x 1 390.000 = 390.000
Armor Factor Conversion (/) 30 = 13.000
-----------------------------------------------------------------------------------------------------------------------------
Final Armor Value: 13
=============================================================================================================================
Convert Structure
-----------------------------------------------------------------------------------------------------------------------------
Standard: 50 structure points 50.000 = 50.000
Structure Conversion (/) 10 = 5.000
-----------------------------------------------------------------------------------------------------------------------------
Final Structure Value: 5
=============================================================================================================================
Determine Special Abilities
-----------------------------------------------------------------------------------------------------------------------------
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(4/5/5)
=============================================================================================================================
Determine Point Value
-----------------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 5 (Short) + 5 (Medium) + 5 (Medium) + 5 (Long) = 20.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 20.000
Defensive Interaction Rating:
Armor Factor 13 (Armor) x 1.8 (Tracked) = 23.400
Structure Factor 5 (Structure) x 1.0 (Other Unit) (+) 5.000 = 28.400
Defense Factor 1 + [0 (4" Move)] (*) 1.000 = 28.400
Final DIR Round to nearest half point = 28.500
Unit's Defensive Value:
Movement Factor 0.5 (0.25 per 2") = 0.500
Final DIR Defensive Interaction Rating (+) 28.500 = 29.000
Unit's Final Point Value:
Offensive Value = 20.000
Defensive Value (+) 29.000 = 49.000
-----------------------------------------------------------------------------------------------------------------------------
Final Point Value: 49
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