Units »Search» BattleMechs »Ostgun (Polyphemus) OGN-1X
Design Overview
Generate in
format
BattleMech Technical Readout
Name/Model: Ostgun (Polyphemus) OGN-1X
Designer: Hotwire
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 60
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3024
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 5,013,280 C-Bills
Battle Value: 1,223
Chassis: Kell/H (modified)
Power Plant: 300 Vlar 300
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Valiant Lamellor
Armament:
1 Mydron A (modified) Autocannon/20
1 Defiance B3M Medium Laser
1 Zippo Flamer
Manufacturer: Oonthrax Stables
Primary Factory: Solaris VII
Communications: Barret 500p
Targeting & Tracking: MaLandry 34
================================================================================================
Overview:
The OGN-1X Ostgun is a design conceived for the SLDF Gunslinger Program by Kong Interstellar
Corporation as a BattleMech capable of ending a duel quickly. With the advent of the Amaris
Civil War it never got past the pre-production stage and ended up forgotten in an R&D file.
In 3022 Oonthrax Stables on Solaris VII somehow ended up in possession of the specifications
for the Ostgun and proceeded to build the design based on a salvaged Ostsol wreck. The 'Mech
was completed in 3024 and given to a Stable darling, Jaxon Oonthrax.
Capabilities:
The OGN-1X Ostgun is another 60 ton walker/pod 'Mech like the Ostroc and the Ostsol, with
the same movement profile, but with heavier armor and a completely different weapon loadout.
It also utilizes a very unconventional ammo feed mechanism, which may be why the design
ended up forgotten. The primary weapon, a modified Mydron A class 20 autocannon, is
'hand-held,' though jettisonable only if explosive mounting bolts are activated. The ammo
for the weapon is stored in a center torso magazine. Prior to each shot the AC/20's loading
port in the gun butt must be docked to the center torso ammo feed port to advance an AC
round into the weapon. Though the computer program and arm actuation design is brilliant in
achieving this action, the mechanism leaves the weapon and its ammo feed vulnerable to
damage. The ten tubes in a drum in the AC/20 contain an elastic gel that absorbs the recoil
when a round is fired. The tubes advance for the next shot so that the gel may cool off.
Almost as an afterthought, a Defiance B3M Medium Laser is mounted in the left forearm along
with a Zippo Flamer, both with weapon ports in the palm of the hand actuator. The Ostgun is
fast, well armored and deadly with its AC/20, however it is ungainly due to the 14 tons it
wields alone with its right arm and the vulnerability of that weapon to being put out of
commission makes the design a questionable one at best.
Deployment:
The OGN-1X Ostgun, named "Polyphemus" by its pilot Jaxon Oonthrax, has only been deployed
once in battle on April 2, 3024 for a Despiser Day Charity Match in the Xolara Arena on
Solaris VII. It has subsequently found a home in Team Banzai's Radar Blazers battalion,
where it is being repaired and its uniqueness examined.
Variants:
None.
The OGN-1X Ostgun has the following Design Quirks:
Ammunition Feed Problem (CT), Battle Fists*, Cowl, Exposed Weapon Linkage (AC/20), Extended
Torso Twist, Jettison-Capable Weapon (AC/20)*, Unbalanced.
*If the AC/20 is jettisoned, the 'Mech regains Right Lower Arm and Hand Actuators and Right
Battle Fist.
Notable MechWarriors:
Jaxon Oonthrax was a scion of a minor noble House that owns one of the oldest Stables on
Solaris VII. He has since been disowned.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 6.00
Engine: 300 Fusion 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 176 11.00
Type: Standard
Internal Armor
Structure Value
Head: 3 8
Center Torso: 20 22
Center Torso (rear): 10
R/L Torso: 14 20
R/L Torso (rear): 8
R/L Arm: 10 20
R/L Leg: 14 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Autocannon/20 (Ammo 10) CT 2 2.00
Autocannon/20 RA 10 14.00
Flamer LA 1 1.00
Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM, SZ: 3, TMM: 2, MV: 10"
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 6, Structure (S): 5
Specials: AC2/2/-
Distribution
Name/Model: Ostgun (Polyphemus) OGN-1X
Technology: Inner Sphere
Tonnage: 60
Configuration: Biped BattleMech
===========================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3.Autocannon/20
4. Hand Actuator 4. Roll Again 4.Autocannon/20
5. Medium Laser 5. Sensors 5.Autocannon/20
6. Flamer 6. Life Support 6.Autocannon/20
1. Roll Again 1.Autocannon/20
2. Roll Again 2.Autocannon/20
3. Roll Again 3.Autocannon/20
4. Roll Again 4.Autocannon/20
5. Roll Again 5.Autocannon/20
6. Roll Again 6.Autocannon/20
Left TorsoCenter TorsoRight Torso
1. Roll Again 1. Fusion Engine 1. Roll Again
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Fusion Engine 3. Roll Again
4. Roll Again 4. Gyro 4. Roll Again
5. Roll Again 5. Gyro 5. Roll Again
6. Roll Again 6. Gyro 6. Roll Again
1. Roll Again 1. Gyro 1. Roll Again
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Fusion Engine 3. Roll Again
4. Roll Again 4. Fusion Engine 4. Roll Again
5. Roll Again 5. Autocannon/20 (Ammo 5) 5. Roll Again
6. Roll Again 6. Autocannon/20 (Ammo 5) 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again