Mordel's Bar & Grill
Sagittaire II
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 01-Nov-2021 21:16    Post subject: Sagittaire II Reply to topic Reply with quote

Code:
               BattleMech Technical Readout

Type/Model:    Sagittaire II SGT-11D
Tech:          Inner Sphere / 3062
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          85 tons
Chassis:       Standard
Power Plant:   255 Strand Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type:    Light Ferro-Fibrous
Armament:     
  2 Large Pulse Lasers
  3 Medium Lasers
  1 Machine Gun
  1 ER PPC
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------------------
Type/Model:    Sagittaire II SGT-11D
Mass:          85 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  130 pts Standard              0      8.50
Engine:        255 Fusion                    6     13.00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   3
Heat Sinks:     17 Double [34]              21      7.00
 (Heat Sink Loc: 2 LA, 2 RA, 1 LT, 2 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt.:                         5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  263 pts Light Ferro-Fibrous   7     15.51
 (Armor Crit Loc: 1 HD, 1 LA, 1 LT, 1 CT, 2 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             27         39     
   Center Torso (Rear):                 15     
   L/R Side Torso:           18      26/26     
   L/R Side Torso (Rear):            10/10     
   L/R Arm:                  14      28/28     
   L/R Leg:                  18      36/36     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Large Pulse Laser      RA     10           2      7.00
1 Medium Laser           RA      3           1      1.00
1 Machine Gun            RA      0  200      2      1.50
  (Ammo Locations: 1 RT)
1 Large Pulse Laser      LA     10           2      7.00
1 Medium Laser           LA      3           1      1.00
1 ER PPC                 RT     15           3      7.00
1 Medium Laser           LT      3           1      1.00
1 Targeting Computer     LT                  6      6.00
CASE Equipment:          RT                  1       .50
3 Standard Jump Jets:                        3      3.00
 (Jump Jet Loc: 1 LT, 1 RT, 1 CT)
--------------------------------------------------------
TOTALS:                         44          77     85.00
Crits & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        8,175,428 C-Bills
Battle Value 2:    2,053 (old BV = 1,753)
Cost per BV2:      3,982.19
Weapon Value:      2,592 / 2,592 (Ratio = 1.26 / 1.26)
Damage Factors:    SRDmg = 33;  MRDmg = 15;  LRDmg = 6
BattleForce2:      MP: 3J,  Armor/Structure: 7/7
                   Damage PB/M/L: 5/4/1,  Overheat: 2
                   Class: MA;  Point Value: 21


Evil or Very Mad

Damn the rear-firing guns! To hell with medium pulses you didn't capacity for in the first place! Bring me my yellow shorts, and let us address all the infantry hiding in that pre-school! Rambo
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