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Quickdraw QKD-5Ar
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Techpriest
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Joined: 05-Jan-2021 11:13
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PostPosted: 13-Sep-2021 15:28    Post subject: Quickdraw QKD-5Ar Reply to topic Reply with quote

TRO: Quickdraw QKD-5Ar
                 BattleMech Technical Readout

Name/Model:         Quickdraw QKD-5Ar
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,642,560 C-Bills
Battle Value:       1,499

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    6 Medium Lasers
    1 SRM 4
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A retrofit of the QDK-5A employed by mercenary forces as an alternative to purchasing new
    QDK-5M's, this version swaps the single heatsinks with doubles, reduces them, and adds CASE
    to the SRM4 pack. Increasing the Quickdraw's notoriously thin armor by 3.5 tons, this
    variant is designed to excel in short range tactics, jumping in and firing its 6 forward
    facing medium lasers at the enemy from ambush.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             25       
    Center Torso (rear):                               6       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
SRM 4                                                     CT                1          2.00             
2 Jump Jets                                               RT                2          2.00             
2 Medium Lasers                                           RT                2          2.00             
CASE                                                      LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
2 Medium Lasers                                           LT                2          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASE
		
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