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                 BattleMech Technical Readout

Name/Model:         speedy boi
Designer:           brisa88fd
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,654,640 C-Bills
Battle Value:       246

Chassis:              Standard
Power Plant:          140 Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    210 meters
Armor:                Standard
Armament:             
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     140 Fusion                 5.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 7                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   38                     2.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              0       
    Center Torso:                       6              8       
    Center Torso (rear):                               2       
    R/L Torso:                          5              5       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              3       
    R/L Leg:                            4              4       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Machine Gun                                               RA                1          0.50             
Machine Gun (Ammo 100)                                    RA                1          0.50             
Machine Gun                                               LA                1          0.50             
Machine Gun (Ammo 100)                                    LA                1          0.50