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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Knöchelbeißer KHER-3
Designer:           Karagin
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         3,428,460 C-Bills
Battle Value:       673

Chassis:              Standard
Power Plant:          175 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Autocannon/5
    1 Medium Laser
    1 SRM 2
    2 Small Lasers
    1 Heavy Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Bodie Industries, better known for many upgrade weapons packages for mechs and numerous
    combat vehicles, as well as mech designs, saw a chance with the changing market with the
    opening of the Jihad and quickly pushed out a plan to sell relatively cheap light mechs to
    anyone who could pay for them. Thus was born the KHER-3 Knöchelbeißer.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                  175 Light Fusion              5.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             14       
    Center Torso (rear):                               5       
    R/L Torso:                          8             10       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             10       
    R/L Leg:                            8             14       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              CT                1          1.00             
SRM 2                                                     RT                1          1.00             
SRM 2 (Ammo 50)                                           RT                1          1.00             
2 Small Lasers                                            LT                2          1.00             
Autocannon/5                                              RA                4          8.00             
Autocannon/5 (Ammo 20)                                    RA                1          1.00             
Heavy Machine Gun                                         LA                1          1.00             
Heavy Machine Gun (Ammo 50)                               LA                1          0.50