Recently Approved or Updated Submissions
 EntryMemberTypeDate
Crusader CRD-Romanov Old Man Sam BattleMechs 17-Apr-2024 22:38
Rifleman III RF3-K Blackstargate BattleMechs 17-Apr-2024 21:06
Rifleman III RF2-D Blackstargate BattleMechs 17-Apr-2024 20:52
Rifleman III RF2-K Blackstargate BattleMechs 17-Apr-2024 20:49
Slither APC Blackstargate Combat Vehicles 17-Apr-2024 20:43
Black Python (Viper) V-01x GhostintheBear BattleMechs 17-Apr-2024 20:37
Archer ARC- Rifuburade BattleMechs 17-Apr-2024 20:21
RIstar ((IS)) 09-Tyba BattleMechs 17-Apr-2024 19:45
Untitled Ruben BattleMechs 17-Apr-2024 18:04
Highlander HGN-734CR3 Solidshot BattleMechs 17-Apr-2024 18:01
Hatchetman (Woodchuck) HCT-WC Rifuburade BattleMechs 17-Apr-2024 17:49
SPG TOM C TINFLAK Combat Vehicles 17-Apr-2024 17:20
RECON HELO TINFLAK Combat Vehicles 17-Apr-2024 16:48
Marauder II (Black Cloud) MAD-BC3 Rifuburade BattleMechs 17-Apr-2024 16:10
Crucible - Destroyer of Worlds 2 RedShirt Jedi BattleMechs 17-Apr-2024 16:08
SPG TOM TINFLAK Combat Vehicles 17-Apr-2024 16:01
Marauder II (Black Cloud) MAD-BC2 Rifuburade BattleMechs 17-Apr-2024 15:08
Iceberg Coolant Truck Dr. B, Banzai Combat Vehicles 17-Apr-2024 14:47
Marauder II (Black Cloud) MAD-BC Rifuburade BattleMechs 17-Apr-2024 13:55
Shadow Hawk SHD-DD RyanWarhearr BattleMechs 17-Apr-2024 13:52
Forbidden Tuna Dispensery TUN-A tonyblitz1 Combat Vehicles 17-Apr-2024 11:36
Asterius MASC-CASEII AST-1S tonyblitz1 BattleMechs 17-Apr-2024 06:26
Asterius MASC TC AST-1S tonyblitz1 BattleMechs 17-Apr-2024 06:23
Marauder MAD-9D-GMGM General Motors Generalist Mercenaries BattleMechs 16-Apr-2024 23:53
Oblivion 09-Tyba BattleMechs 16-Apr-2024 21:00
Centurion (Double Deuce) CN10-DD Rifuburade BattleMechs 16-Apr-2024 20:11
King Crab Clan Blackstargate BattleMechs 16-Apr-2024 19:33
Rifleman III C Blackstargate BattleMechs 16-Apr-2024 19:22
Rifleman III RF2-DA Blackstargate BattleMechs 16-Apr-2024 19:17
Rifleman III IIC Blackstargate BattleMechs 16-Apr-2024 19:04
Crucible - Destroyer of Worlds RedShirt Jedi BattleMechs 16-Apr-2024 16:26
Dasher (Fire Moth) Fastball Metalzarak BattleMechs 16-Apr-2024 14:26
Swallow (CELL) Blackstargate Combat Vehicles 16-Apr-2024 14:16
Nisos Intro Blackstargate Combat Vehicles 16-Apr-2024 14:03
Nisos Blackstargate Combat Vehicles 16-Apr-2024 14:01
Flapper 3 Blackstargate Combat Vehicles 16-Apr-2024 13:55
Flapper 2 Blackstargate Combat Vehicles 16-Apr-2024 13:54
Flapper Blackstargate Combat Vehicles 16-Apr-2024 13:53
Swallow Intro Blackstargate Combat Vehicles 16-Apr-2024 13:50
Swallow Blackstargate Combat Vehicles 16-Apr-2024 13:39
Mamma Bird Blackstargate Combat Vehicles 16-Apr-2024 13:10
Jackrunner 2 Blackstargate Combat Vehicles 16-Apr-2024 12:56
Jackrunner (ICE) Blackstargate Combat Vehicles 16-Apr-2024 12:53
Jackrunner Blackstargate Combat Vehicles 16-Apr-2024 12:52
Toro TR-B-14 Bulbasaur1IG BattleMechs 16-Apr-2024 11:35
Awesome Snub Snub AWS-13SnSn Knorrrssk BattleMechs 16-Apr-2024 10:58
Warden WDN-2T Solidshot BattleMechs 16-Apr-2024 10:23
Battle BTL-5G Solidshot BattleMechs 16-Apr-2024 10:02
Soaker SOK-3R Zwerg BattleMechs 16-Apr-2024 09:02
Awesome Snub AWS-12Sn Knorrrssk BattleMechs 16-Apr-2024 08:44
 
[24-Mar-2024 17:20]   Announcements
Patch 2.24.10 Applied:
Another week another update being pushed out. A variety of things (both for you and for me) in this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Create Variant was not appearing when editing a BASE omni design.

Changes
  • Modified how equipment that can be used when designing a unit is passed along to the browser. This allows for more stream-lined code and a slight improvement in editor load times.
  • Changed how information related to jump jets (type, technology, and model) is stored in the database for easier, more consistent, retrieval.
  • Tweaked the format of emails generated from the tracking system to show more information and order it more logically.
  • Changed the distribution screen when viewing readouts to utilize PRE tags so it would look and feel consistent with the other tabs.
  • Made improvements to the query on unit searches, resulting in an improvement of up-to 20% on load time.
  • Added Role to MegaMek output files when it is present for a unit.
  • Combat Vehicle Chassis Modifications are now available for use. This includes the Dune Buggy, Environmental (Vacuum) Sealing, Flotation Hull, Limited Amphibious, and Fully Amphibious modifications.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[30-Mar-2024 11:25]   Combat Vehicle Technical Readout
Scorpion Light Tank
                 Combat Vehicle Technical Readout

Name/Model:         Scorpion Light Tank
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3039 Unabridged
                    Record Sheets: 3039 (HeavyMetal)
                    Record Sheets: 3039
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            25
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2807
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         320,833 C-Bills
Battle Value:       306

Movement Type:        Tracked
Power Plant:          SitiCide 100 Internal Combustion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                ProtecTech Light
Armament:             
    1 Deleon 5 Autocannon/5
    1 20mm Gatling Gun Machine Gun
Manufacturer:         Benson and Bjorn, Hellespont Industries, Joint Equipment Systems, Quikscell Company
    Primary Factory:  Spittal (BB), Sian (HI), Alshain (JES), Pandora (QC), Layover (QC), Kalidasa (QC), Ares (QC)
Communications:       Basix 200
Targeting & Tracking: Optisight-12

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                              100 Internal Combustion           6.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      16                                              
    R/L Side:                                   11                                              
    Rear:                                       10                                              
    Turret:                                     16                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
Autocannon/5                                                 Turret                8.00         
Autocannon/5 (Ammo 20)                                        Body                 1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 11
TP: CV,  SZ: 1,  TMM: 1,  MV: 8"t
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 2,  Structure (S): 2
Specials: EE, SRCH, TUR(0*/1/1)