Recently Approved or Updated Submissions
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Warhammer WHM-10L Krulla_Chief BattleMechs 25-Apr-2024 00:04
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COMMANDO COM-3H Dr. B, Banzai BattleMechs 24-Apr-2024 19:16
Elkhorn ELH-2b Venator527 BattleMechs 24-Apr-2024 18:46
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Loki (Hellbringer) AN MachoAndrew12 BattleMechs 24-Apr-2024 15:42
Barton MASH BM-4077 Dr. B, Banzai Combat Vehicles 24-Apr-2024 15:11
Choppa SludgeMonarch31 BattleMechs 24-Apr-2024 14:42
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Mega-Cargo Loader M-CL-001 Dr. B, Banzai IndustrialMechs 24-Apr-2024 11:58
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Mammoth MMT-1A Wulf359 Combat Vehicles 23-Apr-2024 23:36
Headhunter HDH-1A Wulf359 BattleMechs 23-Apr-2024 23:34
Sidewinder SWD-2B Wulf359 BattleMechs 23-Apr-2024 23:18
Raider RDR-3C Wulf359 BattleMechs 23-Apr-2024 22:59
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Bison BSN-1b Venator527 BattleMechs 23-Apr-2024 21:21
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Commando COM-1PAT Blackstargate BattleMechs 23-Apr-2024 21:10
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Black Mamba [BASE] 09-Tyba BattleMechs 23-Apr-2024 18:15
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[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[02-May-2023 09:59]   IndustrialMech Technical Readout
Crosscut ED-X4M-E LoggerMech MOD
                 IndustrialMech Technical Readout

Name/Model:         Crosscut ED-X4M-E LoggerMech MOD
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Dark Age
                    Technical Readout: Irregulars
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Sniper
Configuration:      Biped IndustrialMech
Era/Year:           Dark Age / 3132
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,710,325 C-Bills
Battle Value:       480

Chassis:              Earthwerks ED Deluxe Industrial
Power Plant:          120 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                StrongArm Heavy Industrial
Armament:             
    1 ER Large Laser
Manufacturer:         Earthwerks Limited
    Primary Factory:  Victoria
Communications:       Doering Hi-Def Mk II
Targeting & Tracking: O/P 1078

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 6.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      10              9       
    Center Torso (rear):                               3       
    R/L Torso:                          7              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              6       
    R/L Leg:                            7              8       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Chainsaw                                                  RA                5          5.00             
ER Large Laser                                            LA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: IM,  SZ: 1,  TMM: 1,  MV: 8"
Damage: (S) 1 / (M) 1 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: AFC, ENE, MEL, SAW