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AD&D, Battletech style
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Clan Hell's Horses
Galaxy Commander
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PostPosted: 13-Mar-2006 10:45    Post subject: AD&D, Battletech style Reply to topic Reply with quote

Check out this AD&D game that should look kinda familer to everyone

http://www.amazon.com/exec/obidos/tg/detail/-/B0001ITVZQ/qid=1142014071/br=1-18/ref=br_lf_t_18/104-5505441-6862341?v=glance&s=toys&n=171425

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Slythis
Federated Suns
Colonel
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Joined: 09-Aug-2002 00:00
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PostPosted: 13-Mar-2006 22:07    Post subject: RE: AD&D, Battletech style Reply to topic Reply with quote

yeah, my friends and I use Heroscape all the time to play BT

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ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 13-Mar-2006 23:44    Post subject: RE: AD&D, Battletech style Reply to topic Reply with quote

You know. I was going to buy it just for that purpose. Let me ask you, For a typical btech game of about 3 maps. how many Heroscapes would I have to buy?

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WhizzbangThePowerSquig
Royal Black Watch Regiment
Master Sergeant
Master Sergeant


Joined: 21-Mar-2005 00:00
Posts: 345
Location: Canada
PostPosted: 14-Mar-2006 10:37    Post subject: RE: AD&D, Battletech style Reply to topic Reply with quote

Hehehe, I see I wasn't the only one with that idea.

Now I need for them to go on clearance at wor so I can get more...

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Slythis
Federated Suns
Colonel
Colonel


Joined: 09-Aug-2002 00:00
Posts: 712

PostPosted: 14-Mar-2006 20:03    Post subject: RE: AD&D, Battletech style Reply to topic Reply with quote

That depends on how hilly the terrain is, for plains: 1, rolling hills: 2-3, mountainous: 3-5

We have 1 box of the hexes and can do roughly 2 fairly hilly maps though we prefer asymetrical maps as they provide more realistic play


[ This Message was edited by: Slythis on 2006-03-14 20:04 ]
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vegasknyte
Lyran Alliance
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Joined: 02-Mar-2006 00:00
Posts: 14

PostPosted: 18-Mar-2006 00:57    Post subject: RE: AD&D, Battletech style Reply to topic Reply with quote

Isn't it sick the way we all saw this game and thought the same thing. The group I play with here got it when it came out around Christmas...it adds a nice demension.

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An ongoing joke with my squad was to have the engineers modify our eject buttons with a Send Help button. The button ejects the pilot, however, it also self detonates the Mech. Unfortunately some of the training mech's were also retro-fitted. I think I h
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Horhiro
Draconis Combine
Samurai
Samurai


Joined: 04-Feb-2002 00:00
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PostPosted: 25-Mar-2006 18:43    Post subject: RE: AD&D, Battletech style Reply to topic Reply with quote

CSS Herod has a sick amount of these things. He's posted either here or at classicbattletech.com, how to aquire them cheaply and efficiently. I am hoping that he brings them to TotalCon in 2007 and runs some events.

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