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Black Hawk KUKU Prime
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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 24-Aug-2019 14:55    Post subject: Black Hawk KUKU Prime Reply to topic Reply with quote

Code:
               BattleMech Technical Readout

Type/Model:    Black Hawk KUKU Prime
Tech:          Inner Sphere / 3058
Config:        Biped OmniMech
Rules:         Level 3, Standard design

Mass:          65 tons
Chassis:       Endo Steel
Power Plant:   325 VOX XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Standard
Armament:     
  8 Medium Pulse Lasers
  1 Small Pulse Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Black Hawk KUKU Prime
Mass:          65 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  104 pts Endo Steel           14      3.25
 (Endo Steel Loc: 1 HD, 1 LA, 1 RA, 5 LT, 1 RT, 1 CT, 2 LL, 2 RL)
Engine:        325 XL Fusion                12     11.75
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     18 Double [36]              15      8.00
 (Heat Sink Loc: 2 LA, 1 RA, 2 RT)
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  207 pts Standard              0     12.94

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             21         35     
   Center Torso (Rear):                  7     
   L/R Side Torso:           15      25/25     
   L/R Side Torso (Rear):              5/5     
   L/R Arm:                  10      20/20     
   L/R Leg:                  15      28/28     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
5 Medium Pulse Lasers    RA     20           5     10.00
1 Medium Pulse Laser     LA      4           1      2.00
1 Small Pulse Laser      LA      2           1      1.00
2 Medium Pulse Lasers    LT      8           2      4.00
5 Standard Jump Jets:                        5      5.00
 (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS:                         34          78     64.94
Crits & Tons Left:                           0       .06

Calculated Factors:
Total Cost:        17,677,136 C-Bills
Battle Value 2:    1,628 (old BV = 1,474)
Cost per BV2:      10,858.19
Weapon Value:      1,870 / 1,870 (Ratio = 1.15 / 1.15)
Damage Factors:    SRDmg = 37;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 5J,  Armor/Structure: 5/3
                   Damage PB/M/L: 7/5/-,  Overheat: 0
                   Class: MH;  Point Value: 16
                   Specials: omni

It's been so long, I'd forgotten how to BattleMech. Shocked

Symmetry is boring, and has been known to clobber potential variants, so embrace the oddball.

Yes: An obvious weapons arm will draw fire; Just as obviously, you shield it, onto the point you stick the anti-infantry weapon on the other arm, and stick that out first when sweeping blind allies. I guess you could pull the small for an ER Medium, but Pulse Theme.

The weight gain? A XL 60-tonner should walk-6, IMAO, but that seems to come out lacking an Omnis' flexibility; So spend the money and make a bigger, better 'Mech.
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Mordel
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PostPosted: 24-Aug-2019 15:36    Post subject: Black Hawk KUKU Prime Reply to topic Reply with quote

Have you tried to "BattleMech" using the designer here? Smile
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 24-Aug-2019 18:16    Post subject: Black Hawk KUKU Prime Reply to topic Reply with quote


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