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Marshal MHL-6FR
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PostPosted: 13-Jul-2019 19:51    Post subject: Marshal MHL-6FR Reply to topic Reply with quote

TRO: Marshal MHL-6FR
                 BattleMech Technical Readout

Name/Model:         Marshal MHL-6FR
Designer:           Catalyst Game Labs
Source(s):          Operational Turning Points: Fronc Reaches
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Republic / 3086
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         8,855,615 C-Bills
Battle Value:       1,429

Chassis:              Standard
Power Plant:          220 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Improved
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Snub-Nose PPC
    3 Medium X-Pulse Lasers
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                  220 Light Fusion              7.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  185                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             27       
    Center Torso (rear):                               9       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
2 Improved Jump Jets                                      RT                4          2.00             
2 Improved Jump Jets                                      LT                4          2.00             
3 Medium X-Pulse Lasers                                   LT                3          6.00             
Snub-Nose PPC                                             RA                2          6.00             
Improved Jump Jet                                         RL                2          1.00             
Improved Jump Jet                                         LL                2          1.00             
		

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PostPosted: 16-Dec-2022 17:13    Post subject: Marshal MHL-6FR Reply to topic Reply with quote

TRO: Marshal MHL-6FR
                 BattleMech Technical Readout

Name/Model:         Marshal MHL-6FR
Designer:           Catalyst Game Labs
Source(s):          Operational Turning Points: Fronc Reaches
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3086
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,855,615 C-Bills
Battle Value:       1,429

Chassis:              Standard
Power Plant:          220 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Improved
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Snub-Nose PPC
    3 Medium X-Pulse Lasers
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                  220 Light Fusion              7.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  185                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             27       
    Center Torso (rear):                               9       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
2 Improved Jump Jets                                      RT                4          2.00             
2 Improved Jump Jets                                      LT                4          2.00             
3 Medium X-Pulse Lasers                                   LT                3          6.00             
Snub-Nose PPC                                             RA                2          6.00             
Improved Jump Jet                                         RL                2          1.00             
Improved Jump Jet                                         LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"/12"j
Damage: (S) 4 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ENE, JMPS1
		

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