Mordel's Bar & Grill
Local 1957
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 21-May-2019 18:57    Post subject: Local 1957 Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Local 1957 D
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          40 tons
Power Plant:   240 Pitban Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Reactive
Armament:     
  1 Small X-Pulse Laser
  1 Laser AMS
  1 Cargo Lift Hoist
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Local 1957 D
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Reinforced             0      8.00
Engine:        240 Fusion                    0     11.50
Shielding & Transmission Equipment:          0      5.75
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Turret Equipment:                            0       .55
Armor Factor:   59 pts Reactive              2      3.69

                          Internal    Armor
                          Structure   Value
   Front:                     4         17
   Left / Right Sides:        4      12/12
   Rear:                      4          8
   Turret:                    4         10

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small X-Pulse Laser    Turret   3          1      1.00
1 Laser AMS              Turret   7          1      1.50
1 Cargo Lift Hoist       Turret   0          1      3.00
1 Minesweeper            Front               1      3.00
--------------------------------------------------------
TOTALS:                          10          6     39.99
Items & Tons Left:                           7       .01

Calculated Factors:
Total Cost:        1,623,230 C-Bills
Battle Value 2:    392 (old BV = 192)
Cost per BV:       4,140.89
Weapon Value:      20 / 20 (Ratio = .05 / .05)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 6T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GM;  Point Value: 4

Newly revised with a reinforced structure, being just about the only thing I can think of to help keep it in the field, longer. I did require me to give up on carrying a spare drum around on it's back, but cargo trucks are way cheaper then replacements for other units.

I would like to hear what people think of the armor distribution …
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Goose

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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 21-May-2019 19:04    Post subject: Local 1957 Reply to topic Reply with quote

Simple effective.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Alisa Wolfstein
Lyran Alliance
Warrant Officer 1st Class
Warrant Officer 1st Class


Joined: 27-Aug-2017 15:11
Posts: 305
Location: United Kingdom
PostPosted: 22-May-2019 15:24    Post subject: Local 1957 Reply to topic Reply with quote

How do you make these?
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Times change.
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 22-May-2019 20:14    Post subject: Local 1957 Reply to topic Reply with quote

HeavyMetalVee, with fractional accounting turned on.
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Goose

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