Mordel's Bar & Grill
Banshee BNC-10S
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Alisa Wolfstein
Lyran Alliance
Warrant Officer 1st Class
Warrant Officer 1st Class


Joined: 27-Aug-2017 15:11
Posts: 305
Location: United Kingdom
PostPosted: 20-Jun-2018 17:09    Post subject: Banshee BNC-10S Reply to topic Reply with quote

TRO: Banshee BNC-10S
                 BattleMech Technical Readout

Name/Model:         Banshee BNC-10S
Designer:           Alisa Wolfstein
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Configuration:      Biped BattleMech
Era/Year:           Republic / 3087
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Advanced
Total Cost:         23,074,253 C-Bills
Battle Value:       1,996

Structure:            Endo Steel
Power Plant:          380 Light Fusion
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Small Laser
    3 Large Pulse Lasers
    2 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                  380 Light Fusion             31.00                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             40       
    Center Torso (rear):                               9       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Large Pulse Laser                                         CT                2          7.00             
Coolant Pod                                               RT                1          1.00             
ER Small Laser                                            RT                1          0.50             
Large Pulse Laser                                         RT                2          7.00             
C3 Slave                                                  LT                1          1.00             
Coolant Pod                                               LT                1          1.00             
ER Small Laser                                            LT                1          0.50             
Large Pulse Laser                                         LT                2          7.00             
Hatchet                                                   LA                7          7.00             
Triple-Strength Myomer                                    --                6          0.00             
		

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Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 20-Jun-2018 21:29    Post subject: Banshee BNC-10S Reply to topic Reply with quote

So you have to run and fire everything to get TSM started...
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Sir Henry

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Alisa Wolfstein
Lyran Alliance
Warrant Officer 1st Class
Warrant Officer 1st Class


Joined: 27-Aug-2017 15:11
Posts: 305
Location: United Kingdom
PostPosted: 21-Jun-2018 05:28    Post subject: Re: Banshee BNC-10S Reply to topic Reply with quote

Sir Henry wrote:
So you have to run and fire everything to get TSM started...


No... you fire the three large pulse lasers [30] and run while firing the small laser or walk and fire one of the ER Smalls [3], which with the 12 Double Heat Sinks [-24] gives you +9. You can then remain at 9 heat by not firing one large pulse and using a combination of the small lasers, but you can use the coolant pod to allow you to fire the third large pulse laser and still remain at 9 heat!
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