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CGR-4E Charger
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Kraken
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PostPosted: 26-Nov-2016 22:12    Post subject: CGR-4E Charger Reply to topic Reply with quote

Meant this as a field refit for the 3025 model. I did add the left hand on, but that's just me.

               BattleMech Technical Readout

Type/Model:    Charger CGR-4E
Tech:          Inner Sphere / 3062
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          80 tons
Chassis:       Wells 990 Standard
Power Plant:   400 LTV XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Durallex Heavy Standard
Armament:      
  7 Medium Lasers
  2 PPCs
  1 Guardian ECM
Manufacturer:  Wells Technologies
  Location:    (Unknown)
Communications System:  Tek BattleCom
Targeting & Tracking System:  Dalban HiRez

--------------------------------------------------------
Type/Model:    Charger CGR-4E
Mass:          80 tons

Equipment:                                 Crits    Mass
Int. Struct.:  122 pts Standard              0      8.00
Engine:        400 XL Fusion                12     26.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   0
Heat Sinks:     11 Double [22]               0      1.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  240 pts Standard              0     15.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             25         37      
   Center Torso (Rear):                 12      
   L/R Side Torso:           17      25/25      
   L/R Side Torso (Rear):              8/8      
   L/R Arm:                  13      25/25      
   L/R Leg:                  17      33/33      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Medium Lasers          RA      6           2      2.00
2 Medium Lasers          LA      6           2      2.00
1 PPC                    RT     10           3      7.00
1 Medium Laser           RT      3           1      1.00
1 PPC                    LT     10           3      7.00
1 Medium Laser           LT      3           1      1.00
1 Guardian ECM           CT      0           2      1.50
1 Medium Laser           HD      3           1      1.00
--------------------------------------------------------
TOTALS:                         41          52     80.00
Crits & Tons Left:                          26       .00

Calculated Factors:
Total Cost:        20,743,439 C-Bills
Battle Value:      1,488
Cost per BV:       13,940.48
Weapon Value:      1,970 / 1,970 (Ratio = 1.32 / 1.32)
Damage Factors:    SRDmg = 22;  MRDmg = 13;  LRDmg = 5
BattleForce2:      MP: 5,  Armor/Structure: 6/3
                   Damage PB/M/L: 4/3/1,  Overheat: 3
                   Class: MA;  Point Value: 15
                   Specials: ecm


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Jade_Dragon
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PostPosted: 14-Jan-2017 10:11    Post subject: CGR-4E Charger Reply to topic Reply with quote

That actually works as a heavy scout, can handle most anything in the medium class or smaller and whatever it cannot it can outrun. Still one expensive "scout" tho, I like mine cheap and near disposable Wink
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Kraken
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PostPosted: 16-Jan-2017 01:36    Post subject: Re: CGR-4E Charger Reply to topic Reply with quote

Jade_Dragon wrote:
That actually works as a heavy scout, can handle most anything in the medium class or smaller and whatever it cannot it can outrun. Still one expensive "scout" tho, I like mine cheap and near disposable Wink


Really at this point, any modification to the Charger should be seen as making it a "fast" heavy response unit rather than a scout.

Basically, something that can jog ahead of other heavies to get the party started in the event the enemy is spotted.
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Jade_Dragon
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PostPosted: 17-Jan-2017 07:11    Post subject: CGR-4E Charger Reply to topic Reply with quote

If that is your design goal then give it some C3 so that when the heavies do catch up to the party they can immediately participate.
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