Mordel's Bar & Grill
Site Update [2.11.2]
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Mordel
Mordel.Net
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Joined: 03-Feb-2002 00:00
Posts: 6015
Location: United States
PostPosted: 08-Nov-2013 16:28    Post subject: Site Update [2.11.2] Reply to topic Reply with quote

Mordel.Net has been updated to code release 2.11.2 and updated code has been pushed through which continues to add additional weapons and equipment from Tactical Operations. Additionally some administrative features have been tweaked to make it easier for me along.

Bugs Fixed
  • Fixed a bug where attempting to edit a BattleMech unit through the administrator interface would result in the system hanging, which prevented any units from being updated.
Enhancements
  • Added the following Advanced Weapons and Equipment from Tactical Operations:
    1. Bloodhound Active Probe
    2. Watchdog CEWS
    3. Booby Trap
Design Changes
  • Modified the listing when reviewing submissions through the administrator interface so the default filter shows only Pending submissions if any exist, otherwise it will default to show only Approved submissions.
  • Changed logic so approving submissions will no longer modify the submission date and time. Previously submissions were not visible until approved, but that changed a short while back. Now that submissions are visible right away, it doesn't make sense to update the submission time when nothing is changing but the approval status.
  • Modified logic used when performing unit costs to not consider the cost of ammunition when calculating the overall cost. This is to coincide with the rules as stated in TechManual.
    1. As a result of this change, the needs recalculation flag has been reset for all designs. Any design where the cost has changed as a result of containing ammo will be properly updated when viewed.

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