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HBS Battletech Discussion Thread
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Stinger
The Knights of Chaos
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PostPosted: 2018-05-13 21:33    Post subject: HBS Battletech Discussion Thread Reply to topic Reply with quote

Ok, so I have some questions.

Is it a online only game?
What are the system requirement?


OK guess there are only two.....
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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Vagabond
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PostPosted: 2018-05-13 22:01    Post subject: HBS Battletech Discussion Thread Reply to topic Reply with quote

single play campaign as well as a multiplayer mode.
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Vagabond
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PostPosted: 2018-05-19 11:39    Post subject: HBS Battletech Discussion Thread Reply to topic Reply with quote

i like how they've handled melee. and it got m,e thinking, if they added melee weapons itb would be easy to setup. just allow a mech with a hatchet/sword to attack with it and still fire it other weapons. would make it worth the massive weight of the weapon.
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Mordel
Mordel.Net
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PostPosted: 2018-05-20 08:11    Post subject: Re: HBS Battletech Discussion Thread Reply to topic Reply with quote

Vagabond wrote:
i like how they've handled melee. and it got m,e thinking, if they added melee weapons itb would be easy to setup. just allow a mech with a hatchet/sword to attack with it and still fire it other weapons. would make it worth the massive weight of the weapon.


I like how they've done most of the game! I just finished my campaign last night. I had a lot of fun. I do find the missions got a tad too easy at the end, and the AI was quite stupid at time. But my main complaint would be that there's no reason to field light 'Mechs. The missions are all "destroy this". There needs to be more variety where light 'Mechs are actually useful.
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Vagabond
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Joined: 2002-02-03 23:00
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Location: United States
PostPosted: 2018-05-20 10:36    Post subject: Re: HBS Battletech Discussion Thread Reply to topic Reply with quote

Mordel wrote:
Vagabond wrote:
i like how they've handled melee. and it got m,e thinking, if they added melee weapons itb would be easy to setup. just allow a mech with a hatchet/sword to attack with it and still fire it other weapons. would make it worth the massive weight of the weapon.


I like how they've done most of the game! I just finished my campaign last night. I had a lot of fun. I do find the missions got a tad too easy at the end, and the AI was quite stupid at time. But my main complaint would be that there's no reason to field light 'Mechs. The missions are all "destroy this". There needs to be more variety where light 'Mechs are actually useful.


I've had one mission where I NEEDED a light mech and its was a destroy a convey mission. I'd like lighter mechs to carry better sensors or something. But on the whole, my light mechs just do not have endurance to work as my dedicated scout.
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