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Operation Palamino - Airbase Assault
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Vagabond
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PostPosted: 19-Aug-2017 18:00    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Weapon Attack Phase
-------------------

Weapons fire for Scorpion Light Tank (ML) (Mordel Campaign - OpFor)
    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 12, rolls 7 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 12, rolls 6 : misses


Weapons fire for Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor)
    LRM 20 at Wyvern WVE-6N (Mordel Campaign); needs 8, rolls 9 : 6 missile(s) hit.

        Wyvern WVE-6N (Mordel Campaign) takes 5 damage to LT.
            9 Armor remaining.

        Wyvern WVE-6N (Mordel Campaign) takes 1 damage to RT.
            13 Armor remaining.

    SRM 4 at Wyvern WVE-6N (Mordel Campaign); needs 12, rolls 6 : misses

    SRM 4 at Wyvern WVE-6N (Mordel Campaign); needs 12, rolls 2 : misses


Weapons fire for Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor)
    LRM 10 at Grasshopper GHR-5H (Mordel Campaign); needs 12, rolls 5 : misses


Weapons fire for Foot Platoon (Rifle) (Mordel Campaign - OpFor)
    Auto-Rifle at Firestarter FS9-H (Mordel Campaign); needs 9, rolls 5 : misses


Weapons fire for Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor)
    LRM 10 at Grasshopper GHR-5H (Mordel Campaign); needs 12, rolls 7 : misses


Weapons fire for Firestarter FS9-H (Mordel Campaign)
    Medium Laser at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 12, rolls 5 : misses

    Medium Laser at Hex 2637 of Building #1169681018 (Collapse); needs 3, rolls 7 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            27 men alive

    Flamer at Hex 2637 of Building #1169681018 (Collapse); needs 7, rolls 7 : hits.

        Heavy Standard Building #1169681018 absorbs 2 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            26 men alive

    Flamer at Hex 2637 of Building #1169681018 (Collapse); needs 7, rolls 9 : hits.

        Heavy Standard Building #1169681018 absorbs 2 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            25 men alive

    Machine Gun at Hex 2637 of Building #1169681018 (Collapse); needs 7, rolls 7 : hits.

        Heavy Standard Building #1169681018 absorbs 2 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            24 men alive

    Machine Gun at Hex 2637 of Building #1169681018 (Collapse); needs 7, rolls 3 : misses


Weapons fire for Grasshopper GHR-5H (Mordel Campaign)
    Large Laser at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 11, rolls 7 : misses

    LRM 5 at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 9, rolls 7 : misses
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 24-Aug-2017 22:25; edited 1 time in total]
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 24-Aug-2017 22:06    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Heat Phase
-------------------
Union (2708) (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Wyvern WVE-6N (Mordel Campaign) gains 1 heat, sinks 1 heat and is now at 0 heat.
Shadow Hawk SHD-2H (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Grasshopper GHR-5H (Mordel Campaign) gains 14 heat, sinks 14 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Firestarter FS9-H (Mordel Campaign) gains 13 heat, sinks 10 heat and is now at 3 heat.
Phoenix Hawk PXH-1 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Valkyrie VLK-QA (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
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Vagabond
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Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 24-Aug-2017 22:12    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Initiative Phase for Round #5
-------------------

The turn order for movement is:
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 4[3+1] / 8[7+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 4[3+1] / 9[8+1]
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 5[4+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 6[5+1] / 6[5+1]
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 6[5+1] / 11[10+1]
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 8[7+1] / 7[6+1]
Scorpion Light Tank (ML) (Mordel Campaign - OpFor), rolled 8[7+1] / 11[10+1]
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 8[7+1] / 12[11+1]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 9[8+1]
Laser Carrier (Standard) (Mordel Campaign - OpFor), rolled 10[9+1] / 5[4+1]
Grasshopper GHR-5H (Mordel Campaign), rolled 10[2+8] / 13[5+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 12[4+8]
Union (2708) (Mordel Campaign), rolled 14[6+8] / 16[8+8]
Wasp WSP-1A (Mordel Campaign), rolled 15[7+8] / 18[10+8]
Valkyrie VLK-QA (Mordel Campaign), rolled 16[8+8]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 17[9+8]
Firestarter FS9-H (Mordel Campaign), rolled 19[11+8] / 10[2+8]
Wyvern WVE-6N (Mordel Campaign), rolled 19[11+8] / 17[9+8]

Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.

Mordel Campaign: 18179 BV remaining (99.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 4681 BV remaining (80.0% of 5833 initially) 0 BV fled
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 03-Dec-2017 23:56; edited 3 times in total]
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Vagabond
Mercenary
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Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 24-Aug-2017 22:22    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Scorpion Light Tank (ML) (Mordel Campaign - OpFor) must make a piloting skill check while moving in hex 3236 (reckless driving on pavement).
Needs 3 [4 (Base piloting skill) - 1 (reckless driving on pavement)], rolls 5 : succeeds.

Wasp WSP-1A (Mordel Campaign) must make a piloting skill check while moving in hex 1645 (running & turning on pavement).
Needs 3 [4 (Base piloting skill) - 1 (running & turning on pavement)], rolls 12 : succeeds.

Shadow Hawk SHD-2H (Mordel Campaign) must make a piloting skill check while moving in hex 0951 (running & turning on pavement).
Needs 4 [5 (Base piloting skill) - 1 (running & turning on pavement)], rolls 9 : succeeds.


Turn 4 Opfor Movement
#NameStartActionEndMove Mod
1.Vedette #2 1362F4 Flank 6 1865F2 +2
2.Vedette #3 1363F4 Flank 6 1965F2 +2
3.Scorpion LT 3236F2 Flank 6 3230F1 +2
4.Manticore HT 3230F4 Cruise 3 3227F4 +1
5.Bulldog MT 3031F4 Cruise 3 3028F4 +1
6.Prowler #2 3132F4 Cruise 4 3128F4 +1
7.Laser Carrier 2632F4 Flank 3 2735F3 +1
8.Prowler #1 2441F3 Destroyed 2441F3 -
9.Foot Platoon Rifle 2637 Walk 0 2637 +0


NOTE: For those unfamiliar, the Union Dropship is at Altitude 6 and under a controlled decent of 2 Altitudes per turn. Any faster requires a PSR check of 5 Skill + 1 / altitude change. Failure results in Out-of-Control and a loss of 1d6 altitudes / end phase.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 08-Sep-2017 00:10; edited 6 times in total]
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Vagabond
Mercenary
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Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 27-Aug-2017 14:22    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Weapon Attack Phase
-------------------

Weapons fire for Foot Platoon (Rifle) (Mordel Campaign - OpFor)
    Auto-Rifle at Firestarter FS9-H (Mordel Campaign); needs 8, rolls 3 : misses


Weapons fire for Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor)
    LRM 20 at Wyvern WVE-6N (Mordel Campaign); needs 9, rolls 7 : misses


Weapons fire for Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor)
    LRM 10 at Wyvern WVE-6N (Mordel Campaign); needs 10, rolls 5 : misses

    PPC at Wyvern WVE-6N (Mordel Campaign); needs 12, rolls 6 : misses


Weapons fire for Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor)
    LRM 10 at Wyvern WVE-6N (Mordel Campaign); needs 10, rolls 7 : misses


Weapons fire for Grasshopper GHR-5H (Mordel Campaign)
    LRM 5 at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 8, rolls 6 : misses

    Large Laser at Scorpion Light Tank (ML) (Mordel Campaign - OpFor); needs 10, rolls 11 : hits (using Rear table) RR
        Scorpion Light Tank (ML) (Mordel Campaign - OpFor) takes 8 damage to RR.
            Armor destroyed.
             SECTION DESTROYED.
*** Scorpion Light Tank (ML) (Mordel Campaign - OpFor) DESTROYED by damage! ***
            Critical hit on RR. Roll is 4; no effect.


Weapons fire for Wasp WSP-1A (Mordel Campaign)
    Medium Laser at Hex 2637 of Building #1169681018 (Collapse); needs 3, rolls 11 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            23 men alive

    SRM 2 at Hex 2637 of Building #1169681018 (Collapse); needs 3, rolls 9 : 2 inferno missile(s) hit.

        Heavy Standard Building #1169681018 absorbs 4 points of damage.
            Foot Platoon (Rifle)(Mordel Campaign - OpFor) affected on a 5+, roll is 6
                        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 3 damage to MEN.
                            20 men alive
            Foot Platoon (Rifle)(Mordel Campaign - OpFor) affected on a 5+, roll is 4


Weapons fire for Valkyrie VLK-QA (Mordel Campaign)
    LRM 10 at Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor); needs 9, rolls 7 : misses


Weapons fire for Firestarter FS9-H (Mordel Campaign)
    Medium Laser at Hex 2637 of Building #1169681018 (Collapse); needs 1, rolls 8 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            19 men alive

    Medium Laser at Hex 2637 of Building #1169681018 (Collapse); needs 1, rolls 5 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            18 men alive


Weapons fire for Wyvern WVE-6N (Mordel Campaign)
    Large Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 9, rolls 12 : hits FR
        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 8 damage to FR.
            4 Armor remaining.
            Chance for motive system damage. Roll is 6; (w/ +0 bonus)
             Minor damage, +1 to driving skill rolls.

    LRM 10 at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 9, rolls 7 : misses
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 29-Aug-2017 22:38; edited 1 time in total]
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 29-Aug-2017 22:35    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Heat Phase
-------------------
Union (2708) (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Wyvern WVE-6N (Mordel Campaign) gains 16 heat, sinks 12 heat and is now at 4 heat.
Shadow Hawk SHD-2H (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Grasshopper GHR-5H (Mordel Campaign) gains 12 heat, sinks 12 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 7 heat, sinks 7 heat and is now at 0 heat.
Firestarter FS9-H (Mordel Campaign) gains 6 heat, sinks 9 heat and is now at 0 heat.
Phoenix Hawk PXH-1 (Mordel Campaign) gains 2 heat, sinks 2 heat and is now at 0 heat.
Valkyrie VLK-QA (Mordel Campaign) gains 4 heat, sinks 4 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 29-Aug-2017 22:39; edited 1 time in total]
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Vagabond
Mercenary
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Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 29-Aug-2017 22:36    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Initiative Phase for Round #6
-------------------

The turn order for movement is:
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 4[3+1] / 8[7+1]
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 4[3+1] / 9[8+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 5[4+1]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 7[6+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 8[7+1]
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 9[8+1] / 6[5+1] / 4[3+1]
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 9[8+1] / 6[5+1] / 10[9+1]
Laser Carrier (Standard) (Mordel Campaign - OpFor), rolled 10[9+1] / 7[6+1]
Wyvern WVE-6N (Mordel Campaign), rolled 10[2+8] / 15[7+8]
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 13[12+1] / 8[7+1]
Valkyrie VLK-QA (Mordel Campaign), rolled 14[6+8] / 18[10+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 15[7+8]
Grasshopper GHR-5H (Mordel Campaign), rolled 16[8+8] / 11[3+8]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 16[8+8] / 13[5+8]
Firestarter FS9-H (Mordel Campaign), rolled 17[9+8] / 14[6+8] / 13[5+8] / 12[4+8]
Union (2708) (Mordel Campaign), rolled 17[9+8] / 14[6+8] / 13[5+8] / 13[5+8]
Wasp WSP-1A (Mordel Campaign), rolled 19[11+8]

Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.

Mordel Campaign: 18179 BV remaining (99.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 4289 BV remaining (73.0% of 5833 initially) 0 BV fled
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 08-Sep-2017 00:11; edited 4 times in total]
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Vagabond
Mercenary
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Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 29-Aug-2017 22:39    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Union (2708) (Mordel Campaign) drops 2 units: Victor VTR-9B and Vulcan VL-2T.

Turn 6 Opfor Movement
#NameStartActionEndMove Mod
1.Vedette #2 1865F2 Flank 6 2462F2 +2
2.Vedette #3 1965F2 Flank 6 2562F2 +2
3.Scorpion LT 3230F1 Destroyed 3230F1 -
4.Manticore HT 3227F4 Cruise 3 3224F4 +1
5.Bulldog MT 3028F4 Cruise 3 3025F4 +1
6.Prowler #2 3128F4 Cruise 3 3125F4 +1
7.Laser Carrier 2735F3 Cruise 2 2733F4 +0
8.Prowler #1 2441F3 Destroyed 2441F3 -
9.Foot Platoon Rifle 2637 Walk 1 2738 +0

_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 03-Dec-2017 23:55; edited 5 times in total]
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Vagabond
Mercenary
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Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 03-Sep-2017 14:21    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Weapon Attack Phase
-------------------

Weapons fire for Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor)
    LRM 20 at Phoenix Hawk PXH-1 (Mordel Campaign); needs 10, rolls 9 : misses


Weapons fire for Foot Platoon (Rifle) (Mordel Campaign - OpFor)
    Auto-Rifle at Phoenix Hawk PXH-1 (Mordel Campaign); needs 9, rolls 6 : misses


Weapons fire for Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor)
    LRM 10 at Grasshopper GHR-5H (Mordel Campaign); needs 12, rolls 6 : misses


Weapons fire for Laser Carrier (Standard) (Mordel Campaign - OpFor)
    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 7 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 5 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 7 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 6 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 7 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 3 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 5 : misses

    Medium Laser at Firestarter FS9-H (Mordel Campaign); needs 10, rolls 6 : misses


Weapons fire for Wyvern WVE-6N (Mordel Campaign)
    LRM 10 at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 6, rolls 7 : 6 missile(s) hit (using Left Side table).

        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 5 damage to LS.
            7 Armor remaining.

        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 1 damage to LS.
            6 Armor remaining.
            Chance for motive system damage. Roll is 6; (w/ +0 bonus)
             Minor damage, +1 to driving skill rolls.


Weapons fire for Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor)
    PPC at Grasshopper GHR-5H (Mordel Campaign); needs 12, rolls 6 : misses

    LRM 10 at Grasshopper GHR-5H (Mordel Campaign); needs 12, rolls 10 : misses


Weapons fire for Valkyrie VLK-QA (Mordel Campaign)
    LRM 10 at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 8, rolls 8 : 6 missile(s) hit (w/ +1 bonus).

        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 5 damage to FR.
            Armor destroyed.
             5 Internal Structure remaining.
            Critical hit on FR. Roll is 10; Commander injured!
Crew stunned for 1 turns.

        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 1 damage to FR.
             4 Internal Structure remaining.
            Critical hit on FR. Roll is 6; Driver injured!


Weapons fire for Phoenix Hawk PXH-1 (Mordel Campaign)
    Large Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 8, rolls 7 : misses


Weapons fire for Grasshopper GHR-5H (Mordel Campaign)
    Large Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 7, rolls 7 : hits FR
        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 8 damage to FR.
             SECTION DESTROYED.
*** Laser Carrier (Standard) (Mordel Campaign - OpFor) DESTROYED by damage! ***
            Chance for motive system damage. Roll is 4; (w/ +0 bonus)
             no effect.
            Critical hit on FR. Roll is 6; Crew killed.

    LRM 5 at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 7, rolls 7 : 4 missile(s) hit.

        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 4 damage to FR.

    Medium Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 9, rolls 9 : hits FR
        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 5 damage to FR.

    Medium Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 9, rolls 10 : hits LS
        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 5 damage to LS.
            1 Armor remaining.
            Chance for motive system damage. Roll is 4; (w/ +0 bonus)
             no effect.

    Medium Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 9, rolls 7 : misses

    Medium Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 9, rolls 9 : hits FR
        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 5 damage to FR.
            Chance for motive system damage. Roll is 8; (w/ +0 bonus)
             Moderate damage, +2 to driving skill rolls, -1 MP.


Weapons fire for Firestarter FS9-H (Mordel Campaign)
    Medium Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 8, rolls 6 : misses

    Medium Laser at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 8, rolls 11 : hits (using Right Side table) RS
        Laser Carrier (Standard) (Mordel Campaign - OpFor) takes 5 damage to RS.
            7 Armor remaining.
            Chance for motive system damage. Roll is 6; (w/ +0 bonus)
             Minor damage, +1 to driving skill rolls.

    Flamer at Laser Carrier (Standard) (Mordel Campaign - OpFor); needs 12, rolls 7 : misses


Weapons fire for Wasp WSP-1A (Mordel Campaign)
    Medium Laser at Hex 2738 of Building #1169681018 (Collapse); needs 4, rolls 6 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            17 men alive

    SRM 2 at Hex 2738 of Building #1169681018 (Collapse); needs 4, rolls 6 : 1 inferno missile(s) hit.

        Heavy Standard Building #1169681018 absorbs 2 points of damage.
            Foot Platoon (Rifle)(Mordel Campaign - OpFor) affected on a 5+, roll is 5
                        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 3 damage to MEN.
                            14 men alive
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 08-Sep-2017 00:13; edited 1 time in total]
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Vagabond
Mercenary
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Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 08-Sep-2017 00:02    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Heat Phase
-------------------
Union (2708) (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Victor VTR-9B (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Vulcan VL-2T (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Wyvern WVE-6N (Mordel Campaign) gains 5 heat, sinks 9 heat and is now at 0 heat.
Shadow Hawk SHD-2H (Mordel Campaign) gains 3 heat, sinks 3 heat and is now at 0 heat.
Grasshopper GHR-5H (Mordel Campaign) gains 25 heat, sinks 22 heat and is now at 3 heat.
Wasp WSP-1A (Mordel Campaign) gains 11 heat, sinks 10 heat and is now at 1 heat.
Firestarter FS9-H (Mordel Campaign) gains 14 heat, sinks 10 heat and is now at 4 heat.
Phoenix Hawk PXH-1 (Mordel Campaign) gains 10 heat, sinks 10 heat and is now at 0 heat.
Valkyrie VLK-QA (Mordel Campaign) gains 4 heat, sinks 4 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
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Vagabond
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Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 08-Sep-2017 00:03    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Initiative Phase for Deployment for Round #7
-------------------

The turn order for movement is:
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 6[5+1]
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 7[6+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 8[7+1] / 4[3+1]
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 8[7+1] / 10[9+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 9[8+1]
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 10[9+1] / 9[8+1] / 7[6+1]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 10[9+1] / 9[8+1] / 9[8+1]
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 11[10+1]
Victor VTR-9B (Mordel Campaign), rolled 12[4+8] / 14[6+8]
Grasshopper GHR-5H (Mordel Campaign), rolled 14[6+8] / 15[7+8]
Union (2708) (Mordel Campaign), rolled 14[6+8] / 16[8+8] / 19[11+8]
Vulcan VL-2T (Mordel Campaign), rolled 15[7+8]
Wyvern WVE-6N (Mordel Campaign), rolled 16[8+8] / 17[9+8] / 11[3+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 16[8+8] / 17[9+8] / 17[9+8]
Wasp WSP-1A (Mordel Campaign), rolled 17[9+8]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 18[10+8] / 14[6+8]
Valkyrie VLK-QA (Mordel Campaign), rolled 18[10+8] / 15[7+8]
Firestarter FS9-H (Mordel Campaign), rolled 18[10+8] / 16[8+8]

Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.

Mordel Campaign: 18179 BV remaining (99.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 3792 BV remaining (65.0% of 5833 initially) 0 BV fled
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 03-Dec-2017 23:55; edited 4 times in total]
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Vagabond
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Posts: 5534
Location: United States
PostPosted: 08-Sep-2017 00:13    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Mechbuster (SRM) and Mechbuster (Standard) have deployed to the field.

Turn 4 Opfor Movement
#NameStartActionEndMove Mod
1.Vedette #2 2462F2 Flank 6 3059F2 +2
2.Vedette #3 2562F2 Flank 6 3159F1 +2
3.Scorpion LT 3230F1 Destroyed 3230F1 -
4.Manticore HT 3224F4 Cruise 3 3220F1 +1
5.Bulldog MT 3025F4 Cruise 3 3021F1 +1
6.Prowler #2 3125F4 Cruise 3 3121F1 +1
7.Laser Carrier 2733F4 Destroyed 2733F4 -
8.Prowler #1 2441F3 Destroyed 2441F3 -
9.Foot Platoon Rifle 2637 Fleeing 1 2637 +0
10.Mechbuster SRM 2968F1 Safe 1 2952F1 +1
11.Mechbuster Standard 3068F1 Safe 1 3052F1 +1

_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 03-Dec-2017 23:55; edited 3 times in total]
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Vagabond
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Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 10-Sep-2017 15:06    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Weapon Attack Phase
-------------------

Weapons fire for Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor)
    LRM 10 at Grasshopper GHR-5H (Mordel Campaign); needs 10, rolls 2 : misses


Weapons fire for Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor)
    LRM 20 at Grasshopper GHR-5H (Mordel Campaign); needs 9, rolls 10 : 12 missile(s) hit.

        Grasshopper GHR-5H (Mordel Campaign) takes 5 damage to RT.
            15 Armor remaining.

        Grasshopper GHR-5H (Mordel Campaign) takes 5 damage to LL.
            21 Armor remaining.

        Grasshopper GHR-5H (Mordel Campaign) takes 2 damage to LT.
            18 Armor remaining.


Weapons fire for Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor)
    AC/5 at Valkyrie VLK-QA (Mordel Campaign); needs 11, rolls 7 : misses


Weapons fire for Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor)
    LRM 10 at Grasshopper GHR-5H (Mordel Campaign); needs 12, rolls 3 : misses

    PPC at Grasshopper GHR-5H (Mordel Campaign); needs 12, rolls 6 : misses


Weapons fire for Grasshopper GHR-5H (Mordel Campaign)
    Large Laser at Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor); needs 9, rolls 6 : misses

    LRM 5 at Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor); needs 7, rolls 7 : 3 missile(s) hit.

        Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor) takes 3 damage to FR.
            21 Armor remaining.


Weapons fire for Wasp WSP-1A (Mordel Campaign)
    Medium Laser at Hex 2637 of Building #1169681018 (Collapse); needs 2, rolls 7 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            13 men alive

    SRM 2 at Hex 2637 of Building #1169681018 (Collapse); needs 2, rolls 6 : 2 inferno missile(s) hit.

        Heavy Standard Building #1169681018 absorbs 4 points of damage.
            Foot Platoon (Rifle)(Mordel Campaign - OpFor) affected on a 5+, roll is 5
                        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 3 damage to MEN.
                            10 men alive
            Foot Platoon (Rifle)(Mordel Campaign - OpFor) affected on a 5+, roll is 5
                        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 3 damage to MEN.
                            7 men alive


Weapons fire for Shadow Hawk SHD-2H (Mordel Campaign)
    Medium Laser at Hex 2637 of Building #1169681018 (Collapse); needs 3, rolls 10 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            6 men alive

    AC/5 at Hex 2637 of Building #1169681018 (Collapse); needs 1, rolls 9 : hits.

        Heavy Standard Building #1169681018 absorbs 5 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            5 men alive

    LRM 5 at Hex 2637 of Building #1169681018 (Collapse); needs 3, rolls 5 : 3 missile(s) hit.

        Heavy Standard Building #1169681018 absorbs 3 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            4 men alive

    SRM 2 at Hex 2637 of Building #1169681018 (Collapse); needs 3, rolls 6 : 1 missile(s) hit.

        Heavy Standard Building #1169681018 absorbs 2 points of damage.
            1 damage is passed on to Foot Platoon (Rifle) (Mordel Campaign - OpFor).
        Foot Platoon (Rifle) (Mordel Campaign - OpFor) takes 1 damage to MEN.
            3 men alive
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 16-Sep-2017 15:40; edited 2 times in total]
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Vagabond
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Posts: 5534
Location: United States
PostPosted: 13-Sep-2017 23:20    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Heat Phase
-------------------
Union (2708) (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Victor VTR-9B (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Vulcan VL-2T (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Wyvern WVE-6N (Mordel Campaign) gains 0 heat, sinks 0 heat and is now at 0 heat.
Shadow Hawk SHD-2H (Mordel Campaign) gains 9 heat, sinks 9 heat and is now at 0 heat.
Grasshopper GHR-5H (Mordel Campaign) gains 12 heat, sinks 15 heat and is now at 0 heat.
Wasp WSP-1A (Mordel Campaign) gains 11 heat, sinks 10 heat and is now at 2 heat.
Firestarter FS9-H (Mordel Campaign) gains 6 heat, sinks 10 heat and is now at 0 heat.
Phoenix Hawk PXH-1 (Mordel Campaign) gains 5 heat, sinks 5 heat and is now at 0 heat.
Valkyrie VLK-QA (Mordel Campaign) gains 1 heat, sinks 1 heat and is now at 0 heat.

Control Rolls
-------------------

End Phase
-------------------
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
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Vagabond
Mercenary
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Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5534
Location: United States
PostPosted: 13-Sep-2017 23:21    Post subject: Operation Palamino - Airbase Assault Reply to topic Reply with quote

Initiative Phase for Round #8
-------------------

The turn order for movement is:
MechBuster (SRM) (Mordel Campaign - OpFor), rolled 4[3+1]
Prowler Multi-Terrain Vehicle (Succession Wars) #2 (Mordel Campaign - OpFor), rolled 8[7+1] / 8[7+1] / 6[5+1]
Manticore Heavy Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 8[7+1] / 8[7+1] / 8[7+1]
Vedette Medium Tank (Standard) #3 (Mordel Campaign - OpFor), rolled 8[7+1] / 10[9+1]
Bulldog Medium Tank (LRM) (Mordel Campaign - OpFor), rolled 9[8+1]
Foot Platoon (Rifle) (Mordel Campaign - OpFor), rolled 10[9+1]
Vedette Medium Tank (Standard) #2 (Mordel Campaign - OpFor), rolled 11[10+1] / 9[8+1]
Union (2708) (Mordel Campaign), rolled 11[3+8] / 14[6+8]
MechBuster (Standard) (Mordel Campaign - OpFor), rolled 13[12+1] / 8[7+1]
Shadow Hawk SHD-2H (Mordel Campaign), rolled 13[5+8] / 11[3+8]
Phoenix Hawk PXH-1 (Mordel Campaign), rolled 13[5+8] / 15[7+8]
Wasp WSP-1A (Mordel Campaign), rolled 14[6+8] / 13[5+8]
Valkyrie VLK-QA (Mordel Campaign), rolled 14[6+8] / 14[6+8]
Wyvern WVE-6N (Mordel Campaign), rolled 14[6+8] / 20[12+8]
Vulcan VL-2T (Mordel Campaign), rolled 16[8+8]
Victor VTR-9B (Mordel Campaign), rolled 17[9+8] / 13[5+8]
Firestarter FS9-H (Mordel Campaign), rolled 19[11+8] / 13[5+8]
Grasshopper GHR-5H (Mordel Campaign), rolled 19[11+8] / 19[11+8]

Wind direction is North. Wind strength is Calm. The weather is Clear. Visibility is Daylight. Fog level is None.

Mordel Campaign: 18114 BV remaining (98.0% of 18322 initially) 0 BV fled
Mordel Campaign - OpFor: 3745 BV remaining (64.0% of 5833 initially) 0 BV fled
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\

[Last edited by Vagabond on 03-Dec-2017 23:55; edited 6 times in total]
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